Readme File:

Title 		: dm_trainyard_winter_storm_V3; 
Version 	: 3
Release Date 	: January, 2010
File(s)name(s) 	: dm_trainyard_winter_storm_V3.bsp; 
Build Time 	: 3 weeks
Author(s) 	: Brad "Redclaw" Tempchin
Email Address 	: tachyonrays@hotmail.com
Website:	: http://home.comcast.net/~redclaws/
Map Downloads	: http://halflife2.filefront.com/developer/Redclaw;27127
My HL2 Server IP: 69.243.5.41:27015
Type		: Deathmatch
Custom Textures : Yes
Custom Soundscape:Yes
Custom Sounds	: Yes
Custom Models 	: No
Custom Skybox	: Yes
Custom Music	: Yes
Nodes for GM	: No

Intro

By way of introduction, I am "Redclaw" and I have spent the last 5 years mapping for AVP2. I also served as a map reviewer and staff member
for for PlanetAVP. Two years ago I jumped in the Half Life 2 and CounterStrike: Source arena feet first. It's been a total blast and I love the HL2 world. 
If you play AVP2 and would like to check out those maps please PM me.

Description:

You have come back to the train station where you first arrived so long ago. It is no longer used for citizen transportation but serves for train repair and cargo only.  
Winter has set in and the yard is now the center of large battle between the Combine and Rebels for control of this important spoke in the Combine rail system.

Installation:

Unzip the files dm_trainyard_winter_storm_V3.bsp:
Steam\Steamapps\<<your username>>\half-life 2 deathmatch\hl2mp\maps\

WARNING:

Changing the map name from "dm_trainyard_winter_storm_V3.bsp" to anything else will cause
all the special audio and visual effects (specularity) to stop working as the cubemaps and
custom soundscapes have been compiled for this map filename only. Basically the map will 
look and sound terrible if you change it's name.

Notes: This is a special edition version of my dm_winter_trainyard map.  
Map Additions: Snowfall, more snow cover, A bar with a pinball machine and jukebox, better optimization for higher FPS, a storage area, vent system, more ways to
move around the map, more areas to climb around.  
		
	
Credits and Thanks:

To	: All of the people who host/play my maps.
To	: My wife for giving me a really evil trap idea to put into this map.  I suggest you let other people try stuff first. LOL  
To	: Valve for making this really cool game and to the HL2 mappers at Valve for creating the HL2 Single Player missions.	

Other: To the folks at Valve for making Half Life 2. 

HL2 Deathmatch Maps:

dm_larkhill_detention_cntr_V1.bsp
dm_narnia_hunting_grounds_v5.bsp
dm_forest_vendetta_V1.bsp
dm_arctic_Vendetta_snow_V3.bsp
dm_arctic_vendetta_sun_v3.bsp
dm_arctic_vendetta_war_se_v1.bsp
dm_narnia_llw_winter_storm_v1.bsp
cs_anchient_arctic_runes_v1.bsp
cs_forest_insurrection_v1.bsp
dm_runoff_winter_storm_v1_2.bsp
dm_overwatch_winter_storm_v1.bsp
dm_overwatch_winter_storm_v2.bsp
dm_dark_vendetta_V1.bsp
dm_lost_archipelago_v1.bsp
dm_winter_trainyard_v1.bsp
dm_winter_trainyard_v2.bsp
dm_trainyard_winter_storm_V1.bsp

Other Notes:

Please feel free to email me (tachyonrays@hotmail.com) with suggestions and bugs you might find in my maps.

I run a dedicated server called "Redclaws Dedicated HL2 Server", please come join anytime.

* COPYRIGHT/PERMISSIONS *

Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. 
