================================================================ Title : dm_cannon Date : 8th Februrary 2008 Filename : dm_cannon_r1.bsp Gametype : HL2DM Playercount : 6-24 maybe Author : Radon Email Address : 222.radon.86@gmx.de ICQ Number : 71141078 IRC Channel(s) : - Home Page : - Clan Page : - Description : It's similar to my last map. But it puts more emphasis on unconventional architecture and cares less about extreme detail. I heard it reminds people of Halo in a way because it has many edges and 90 degree angles. I think there is indeed a similarity although I did not intend to copy the Halo style. The map got bigger than I first intended. I started with a few areas and connected them with paths. In the process I underestimated how the paths add up to a lot of space. This is especially true since I didn't use narrow hallways but tried to make cool areas out of it. In the end it took rather a lot of time to finish it. It was one and a half years since I started to build the first blocks. But it only took so long because I pretty much stopped working on it during my semesters and picked it up again in the holidays. So it took a while but it was not _that_ much work. What else is there to say? Give it a go and I hope you like it :) 'r1' at the end of the filename means 'revision 1'. I had to recompile the map because it obviously could not be run on a dedicated server (well, it could be run but nobody could join it... it worked fine on a local server though...) The r1 version is identical to the original version ... just fixed that bug with the dedicated server. Other Levels by myself : dm_scepter dm_amplitude ================================================================ * Construction * Base : - Spawnpoints : 55 Editor used : Valve Hammer Editor 4.1 Known Bugs : - Worth knowing : Includes some sounds from HL1 embedded in the bsp Build Time : very long :P (see description) Compile machine : Intel Quadcore Q6600 (2,4 GHz) with 4GB of DDR2 RAM VBSP Time : 17 seconds VVIS Time : 13 minutes, 37 second VRAD Time : 3 minutes, 37 seconds + 3 minutes, 50 seconds elapsed (HDR) ================================================================