// render modes
RM_NORMAL		0
RM_COLOR		1
RM_TEXTURE		2
RM_GLOW		3
RM_SOLID		4
RM_ADDITIVE		5
RM_FULLBRIGHT		6
RM_ADDFRAC		7
RM_WORLDGLOW		9
RM_DONTRENDER		10

// render fx
RFX_NORMAL		0
RFX_SLOWPULSE		1
RFX_FASTPULSE		2
RFX_SLOWWIDEPULSE	3
RFX_FASTWIDEPULSE	4
RFX_SLOWFADEAWAY		5
RFX_FASTFADEAWAY		6
RFX_SLOWBECOMESOLID	7
RFX_FASTBECOMESOLID	8
RFX_SLOWSTROBE		9
RFX_FASTSTROBE		10
RFX_FASTERSTROBE		11
RFX_SLOWFLICKER		12
RFX_FASTFLICKER		13
RFX_CONSTANTGLOW		14
RFX_DISTORT		15
RFX_HOLOGRAM		16
RFX_GLOWSHELL		19
RFX_GLOWSHELL2		20
RFX_Q2PULSE		21

// aliances
ALLIANCE_FRIEND		1
ALLIANCE_ENEMY		2
ALLIANCE_ALIEN		3
ALLIANCE_ROGUE		4
ALLIANCE_NEUTRAL		5
ALLIANCE_ROBOT		6
ALLIANCE_GUNMEN		7
ALLIANCE_BANDITS		8
ALLIANCE_REPTILES	9
