** INTRODUCTION **

Title			: Afghanistan.
Version			: 1.01
Date			: 17th October 2000.
Filename		: cs_afghan.bsp
Filesize		: 3.1mb, or thereabouts.
Author			: Keved, my Half-Life alias is Gustavo.
Home Page		: http://www.planethalflife.com/gustavo
Email Address (gaming)	: gustavo@planethalflife.com
Email Addess (work)	: kevin.edwards@warthog.co.uk
Email Address (home)	: keved@keved.force9.co.uk
ICQ			: 10393836 (auth required).

ABOUT THE MAP/ME:
Afghanistan is my 26th FPS map (and 2nd for Counter-Strike.) To play this map you need to have installed the Counter-Strike mod add-on for Half-Life. You can download CS at www.counter-strike.net

Previous maps...
01. Penitentiary		(HL deathmatch, released 5-March-1999).
02. Maximillian			(HL teamplay/deathmatch, 15-May-1999).
03. Maximal			(TFC, 8-July-1999).
04. Mad Bucking Fastards	(HL deathmatch, 27-July-1999).
05. Talos			(HL deathmatch, 3-August-1999).
06. C4				(Action HL, 16-September-1999).
07. TNT				(HL deathmatch, 23-October-1999).
08. Orbital			(TFC, 31-December-1999).
09. Jaw Breaker			(HL deathmatch, 20-January-2000).
10. Corps68			(TFC, 26-January-2000).
11. The Bone Collector		(HL deathmatch, 2-February-2000).
12. Jaw Operation		(OP4 deathmatch, 2-February-2000).
13. The Jaw Action		(Action HL, 2-February-2000).
14. Bone Action			(Action HL, 4-February-2000).
15. Bone Operation		(OP4 deathmatch, 4-February-2000).
16. Eliminator Jnr		(HL deathmatch/teamplay, 19-February-2000).
17. Nostromo			(TFC, 24-February-2000).
18. Eliminator AHL		(Action HL, 26-February-2000).
19. Eliminator OP4		(OP4 deathmatch, 4-March-2000).
20. Sulaco			(HL teamplay, 8-March-2000).
21. Total Annihilation		(HL deathmatch/teamplay, 11-April-2000).
22. Burning Hate		(HL deathmatch, 9-May-2000).
23. Black Hole Sun		(HL teamplay, 26-May-2000).
24. Leadworks			(HL deathmatch, 8-July-2000).
25. Afghanistan			(Counter-Strike Bomb/Defuse, 31-August-2000).

Who am I? I'm 25 yrs old, English, and currently work full-time as a level/mission designer for UK-based video games developers Warthog (www.warthog.co.uk)

CREDITS TO:
1) Valve/Sierra/id.
2) The Counter-Strike team for their great mod.
3) The Zoner compiling tools v2.4. seanc@gearboxsoftware.com
4) The creators of the custom texture wads included in Counter-Strike. Afghanistan is formed mostly of these textures, and a few I have altered slightly to suit.
5) [DRS]Yak_Fighter for the truck near the T spawn. yak_fighter.tripod.com/yfrb/yffnews.html
6) FertigMC for spotting a problem just prior to release. http://www.counter-strike.at
7) Records, for salvation from radio/tv hell.



** DIFFERENCES BETWEEN DE_ AND CE_ VERSIONS OF AFGHANISTAN **

This map, cs_afghan, is a conversion of my map de_afghan from bomb/defuse to hostage rescue. The map itself is virtually identical (there are NO layout changes), with just the following small changes;
Changes in goals for each team, from bomb/defuse, to hostage rescue.
Spawn points reversed.
1 texture misalignment I missed in de_afghanistan has been resolved.
Wpoly reduction of around 10% throughout the map.



** CONSTRUCTION **

Base                    : Based on de_afghan, my own map.
Editor(s) used          : Worldcraft v2.1 & v3.3
Build Time              : de_afghanistan took ~40 hours spread over 6 weeks. The conversion from de_ to cs_ took a few hours inc playtesting.
Compile Time		: ~30 minutes.
Build & compile machine	: Athlon 650mhz, Asus K7M motherboard, 256mb PC100 ram, 32mb Matrox G400 Max, Windows98, etc.
Compile settings	: (via a batch file) Nothing special, apart from Zoner's hlrad using the switches -chop 128 -scale 1.25 -gamma 0.45, and Zoner's hlcsg adding my custom wads into the bsp.

MAP INFO:
Rmf size		: 5120kb
Texture memory		: 5040kb
Unique textures		: 82
Solids			: 2135
Faces			: 12895
Point Entities		: 361
Solid Entities		: 113
Successive revisions	: 31



** PERMISSIONS **

Authors MAY NOT use this level as a base to build additional levels.

The map file cs_afghan.bsp can be distributed for Internet and commercial publication purposes as long as it is accompanied by BOTH the cs_afghan.txt & cs_afghan_readme.txt text files. The cs_afghan.txt file contains instructions shown when the map is started.