OK, this is my First EVER CS map.
Most of the textures are the Dust textures by Macman, but I converted them into Black and white images and adjusted the brightness and contrast to give them a burnt down look. I made the crate texture and added the carved writing "Skorcht" and "Burnt" by hand. I also added the moss by the second bomb point, changed the color of the target decal at the first bomb point and made the Terrorist base roof and wall textures as well as two fade textures by the terrorist base heading into the cave and at the bottom of the hill by the CT start.
This entire level was built and designed using WorldCraft 2.0 and took about 7 days. 
The compile time was 7 minutes on a P3 500mhz 128mb ram.  

To install....

Extract the de_ash.WAD and decals.WAD files to "cstrike/"
Extract the de_ash.bsp and de_ash.txt to "cstrike/maps/"
Extract the materials.txt to "cstrike/sound"

MAKE SURE YOU OVER WRITE ANY EXISTING FILES.
Don't worry, these files will not screw up your game :)
IF you have any problems or comments, please contact me.
torque@halflifehq.com

Hope you like the map :)
-TorQue[MoD]