Map Info
---------------------
Map Name:	de_box.bsp
Version:	v2.3-FEST Special Edition
Author:		[bwlf]Weasel
Author e-mail:	weasel@squeakyweasel.net
Author URL:	http://squeakyweasel.net
		http://squeakyweasel.net/beowulf/
Spawn Points:	16
Size:		149 KB


Installation
---------------------
  Unzip de_box.bsp and de_box.txt to your cstrike/maps directory.


Compile Information
---------------------
Builder:	WorldCraft v3.3
Compile Time:	~ 1 minute
Compile Comp:	Intel PII-350
		128Megs of RAM
		Windows 2000 Professional
Build Time:	Several hours.


Notes
---------------------
Terrorists are trying to bomb the middle section on either the top or middle floors
of the box.  Counter-Terrorists, of course, are trying to stop them.


About
---------------------
  de_box first started out as nothing but a test map to get used to WorldCraft
after using Qoole for so long to build Quake2 maps.  It was nothing but a small box
map with two spawn points and a bomb point in one corner of the map.  After playing
a few rounds with another clan member at a LAN party, he made a few suggestions, such
as more spawn points and maybe a wall or something in the middle of the map to
improove gameplay.  I was a bit taken back, seeing as I didn't expect this map to
go anywhere or be released at all.  I decided to recently completely redo the map
from scratch and then release it at another LAN party.  I put in 16 spawn spawn
points (8 T and 8 CT) and made a wall with a door in it.  We test played it for about
an hour or so, then I got a few more suggestions such as a second and third level with
ladders, and so forth.  After making these changes, the map was an instant hit and I
was even applauded on one occasion.  So, here it is, my first WorldCraft map, de_box.


Version History
---------------------
v2.2
 -Fixed problem on top layer with the floors not exactly matching up to the center cutout.
 -Applied a new texture to one of the walls to add more variety.

v2.1
 -Added smaller crates next to the big ones so getting a boost is no longer required.
 -First public test and release.

v2.0
 -Added a third level with a bomb point.
 -Fixed some problems with the ladders

v1.8
 -Cut out two sections next to the large crates making a "T" on the lower floor.
 -Textured the ladders.  Thanks goes out to Aaron aka Apache for this tip.

v1.7
 -Added two crates.  A boost is required to get on these.
 -Redid some of the textures.

v1.6
 -Deleted the bomb point on the bottom floor so now it's only possible to bomb the second level.

v1.5
 -Added ladders!  They're invisible, but they work more or less.
 -Added a second level to the map.  It also has a bomb point.

v1.3
 -Tried to stop people from being able to fire high power guns (AWM/Para) through the main wall by making it a bit thicker.

v1.2
 -Made the main wall thicker to prevent the easy "crossfire kill" when the round starts.

v1.1
 -Spaced out the spawn points a bit more to avoid problems.

v1.0
 -First initial release.
 -Nothing but 16 spawn points with a wall and a hole in the middle.