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       Fireball - A Deathmatch Classic Multiplayer Level

This map was created By Cayle George
This map was compiled on:

Win2000 Professional
Dual Xeon 400 mhz 2mb Cache
512 mb ecc RAM
30GB RAID array.

Compile Time: 2 hr, 30 min.

Programs Used:
Worldcraft
Adobe Photoshop
Wally
Zoner's Compile tools, (modified by Merl)
All custom textures by Cayle George.

Thanks to everyone who helped in the creation of this map! Especially Gonnas and Roadkill for testing!

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INSTALL INSTALL INSTALL INSTALL INSTALL INSTALL INSTALL INSTALL 
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To play put dmc_fireball in your dmc/maps directory, and cg_dmcrk.wav in dmc/sound/ambience.
 

Have fun and enjoy!

-Cayle George.

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The final build of this map was completed on November 20, 2002.


(to contact Cayle George visit www.planethalflife.com/cayle/) 
