AxlFly (beta 7b)
by Axl Axl Axl Go Stl Rams!

HOW TO PLAY - (it's like murderball)
Grab the flag on hold onto it for as long as you
can! 1 point is given to your team for every 5 seconds 
you hold on to the flag. If you have the flag you
can give your entire team Quad Damage by stepping on
the button on the top of either teams balcony.

fixes/additions


(beta 8)
- made all 4 tress hollow
- changed sky box from from starry, to sunny

(beta 7b)
- added 4 trees
- changed the floor under hill
- made it so spies cant disguise with flag

(beta 7)

- Made custom textures for the scoreboard
- Made Quad Damage pads bigger
- Changed the armor amount you get from the
  bags from %50 to %20
- Altered the ramps to better direct players
  at the flag instead of going over it.
- lined up some textures
- Changed ceiling texture under the hill
- Changed the top back wall of the bases from
  the boring flat line look. 
- Changed max viewable distance to 16000
- Changed team names in GUI
- Gave each team 2 more respawn points

(beta 6b)

- Changed sand texture to grass and added sidewalks. 
- Made quad damage last 5 seconds
- made lights even brighter under hill

(beta 6)

- Made it so when you drop the flag, the scoreboard
  resets itself
- Added wavs to better indicate who has the flag
  and when flag returns.
- Fixed big scaled wall problem under hill that 
  theWALRUS and Kodak bitched to me about. :)

(beta 5)

- Added Flag Location Scoreboard
- Changed quad damage reset from 45 to 20 seconds
- made lights brighter under hill
- fixed little bug with quad cap button
- Changed bag reset from 5 to 8 seconds

Thanks:
Divot - Playtesting

Most maps take months to complete. I made this
over a weekend. Hate this map? Don't Care. 
I made it so I love it. Deal with it.