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* LEVEL INFORMATION *
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TITLE				: Rime Beta
VERSION				: 0.4
FILENAME			: bf_rime_b4.bsp
AUTHOR				: Jon Wirth - [HoS]Breadfan - hosbreadfan@hotmail.com
WEBPAGE				: http://www.clanhos.com/wirthless/
DATE				: 12.12.02
GAME				: Team Fortress Classic

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* LEVEL DESCRIPTION *
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Standard Capture the Flag.

Go get the enemy flag and bring it to your battlements for 10 points and other goodies.

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# OF TEAMS			: 2
SUGGESTED PLAYER LOAD		: 6-16
NEW TEXTURES			: Yes
NEW SOUNDS			: No
NEW MODELS			: Yes
NEW SPRITES			: No
CD TRACK #			: No
 
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* CONSTRUCTION *
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MAP BASE			: From scratch
PREFABS USED			: none

EDITOR(S) USED			: Valve Hammer Editor 3.4

OTHER UTILITIES USED		: Zoner's Halflife Compiling Tools

KNOWN BUGS			: E-mail me any you find
COMPILE TIME			: blah
COMPILE MACHINE			: AMD Athlon 1800+, 512 MB DDR


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* OTHER LEVELS BY THE AUTHOR *
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TEAM FORTRESS CLASSIC		: Cannon (www.clanhos.com/wirthless/maps/cannon.zip)
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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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To install this level, unzip bf_rime_b4.zip into \Half-Life\. Make sure
that you unzip with the "use folder names" option in Winzip. 

Or manually put the files in folders like so:

tfc\maps\
	bf_rime_b4 info.txt
	bf_rime_b4.txt
	bf_rime_b4.bsp

tfc\gfx\env\
	snowcliff_up.tga
	snowcliff_rt.tga
	snowcliff_lf.tga
	snowcliff_ft.tga
	snowcliff_dn.tga
	snowcliff_bk.tga
tfc\models\
	bf_bluepack.mdl
	bf_redpack.mdl
	bf_flag.mdl

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* CREDITS *
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Textures:			The texture set was designed by Shod (http://shoduniverse.telefragged.com/) and found on Wadfather's site (http://www.planethalflife.com/wadfather/).  Several of the textures were edited to suit the map's climate
Models:				The models were made by Valve and reskinned by me.
Sky Box:			The sky box was made by alX (http://www.mapfinger.com/members/SpatulaBoy79/).

				
				
Valve Software         		: Go TF. Boo CS.
Zoner				: For the compile tools

Beta Testers			: In no particular order
	[HoS]crazymrT
	ReDRaiN
	eXCeLL
	[c]288-DuckMX-[Ww]
	Brick
	2sM|Garg
	[aO]-CerbY
	ambient
	[aO]-Xack
	handy
	Janordy
	TFCmaster.net
	[BlkSun]Jeronimo
	**KEA**RobSiR
	]KO[-Usted
	]KO[-Dark Hawk
	]KO[-Messiah
	Gt.Zildjian
	MafiaMan
	FV|-Xalin
	And every one from the Department of Engineering (www.game-edit.org) Playtests.
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* BETA TESTING INFO *
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This map is for BETA testing only and is NOT the finished product.  Though if you really, really want to you can use it for matches.

Feel free to delete this map when the final version comes out, or hey whenever you feel like it.  I mean it's your computer right?


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* CHANGE LOG *
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Changes from beta 1:
-Fixed scoring bug
-Added "splash" screen
-Major lighting changes
-Minor retexturing
-Added 2nd Respawn
-No build and No Grenades in all respawns
-Added Skylight Thing
-Replaced steps with ramps
-Added Side Hall Windows

Changes from beta 2:
-Fixed roof textures
-lighting changes
-added the ability to enter respawns
-added supplies to respawns
-removed rr pack
-edited fr pack
-changed yard walls
-clipped roof
-minor texture changes

Changes from beta 3:
-fixed blue team health in spawn

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* COMPILE LOG *
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Not till final

================================================================================
* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
 
This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my permission. I would, however, be honored if you did - 
if you would only email me first!
 
