BREAKOUT!!!! BETA 2!!!!!!

Objective: Blue team starts as the prisoners.
Red team starts as the guards. The attacking
team starts in zone one and take over the jail and scape by capturing the 
Command Points sequentially.

The defending team simply tries to hold out as
long as they can. Once the attackers succeed,
teams swap, and play begins again.

Scoring:
Attacking team - 10 points per Command Point
captured.
Defending team - 1 point every 15 seconds

beta 2 changelog
-new dumpsters
-Pip changed capture point platforms to help distinguish which points are taken.
-fixed some func_wall brushes that wouldn't let engies build on top.

:::SHOUT OUTs TO 
PIP FOR DOING ALL THE ENTITY WORK CAUSE IM A LAZY MOFO.
he OST crew for keeping the game alive.