concmap_nC

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mission
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straightforward concmap for the concers, and civs can get to the end too.
 .........if they can work out how to get on the train, that is.  ;)
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=====================================================================
   Half-Life Map Spec Sheet
=====================================================================
------General Information--------------------------------------------

Title		: concmap_nc
Filename	: concmap_nc.bsp
Author		: Grizzly, Mysti_cal and DollKopp made the jumps. Fisheye put it together
Home page	: www.firkin-baxters.com
E-mail		: fisheye@firkin-baxters.com
Description	: conc jumping slills map, (and roving civ's)
Previous Maps	: Mysti_cal------------------concmap_dns
		  Fisheye--------------------fishyconc, sg_conc, gtf_conc, gtf_conc_n		   	  DollKopp and Grizzly-------nc_conc, nc_conc_r
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------Credits and Thanks---------------------------------------------
thanks to all at valve erc and tfmapped for the time they take
explaining the obvious to the undeserving. 

the stuff i scavenged;-
some of the textures I used I got from the net, but now I don't know where they came from. Sorry if not giving credit offends anyone.
I dont take credit for any of them, other than the graffiti in the end room. 

------Play Information-----------------------------------------------

TFC		: Of course!
Deathmatch	: NO
Single Player	: NO
Map Description	: conc jumping map with some distractions


------Map Information------------------------------------------------

New Textures	: yes
New Sounds	: no

------Construction---------------------------------------------------

Base		: from scratch
Editor(s) used	: Valve Hammer 3.4
Compile Machine	: AMD 1600xp w/512 MB ddr !
Compile time	: roughly 3+1/2hours
------Map Instructions-----------------------------------------------

Extract the zip to your HL folder, and everything should go where it's supposed to.
 

------Additional Info------------------------------------------------

This template is available at The radium Half-Life Map Center...
http://www.planethalflife.com/radium


