For use on servers with somekind of ent-moveing DLL
such as AVC, Adminop, Entmod, NTF, Flipside etc.
For best results use AVC, most ents can be moved 
with multiples of 128 units
The garage door only seems to work right with AVC 
after you use spawnagain
*NEW* euse a floor or wall ent to change its texture
my AVC script is included, to use it put both AVC files
in you TFC dir and add this line you your autoexec.cfg file
"exec avc.cfg"
you might also need to exec it ingame 
the first time you use it too
the script uses the keypad keys and will overbind them if bound

NOTE: This is a beta map,

Changes from b3
Reduced number of ents to stop the too many ents bug
toggleable textures on floor and wall ents
added pillars
added chainlink fence and gates
realligned some ents to fit with 128 unit moves
My AVC script is included in the ZIP for easy ent moving

Changes from b2
rearranged areas, there are now 3, one normal size, 
one large and one normal sized with high walls
Added extra ents including:
Shower
Microwave + toaster
Fireplaces
Road bits, traffic lights, street lamp and a gatso
Rug
Double-hight walls+windows and unpanneled inside walls


Changes from b1
Area layout changed to make building with AVC easier
Lots of extra ents including:
Extra roof sections including gable-making ents
Kitchen furniture including counters
Bathroom furniture
Car and garage door
Extra doors rotated at 90 degrease
Large 4-section flat windows
Flat roof sections
42 inch rear-projection TV

please report any bugs/ideas to lee.wakefield@NOSPAMntlworld.com
please remove NOSPAM when mailing 
(this is to stop viruses getting my address from
the file should someone who has it get infected)
