-=FISHYCONC2=-

- - - - - - - - - - - - - - - - - - - -  

mission
---------------------------------------
complete the map using 
conc jumping skills
along the way there are
several hidden rooms 
containing flags or
keys or balls. pick 
these up to look leet.  :)

as an afterthought, i allowed soldiers and put a quad bag in the spawnroom for them.
even though i didnt intend this at the start, i don't see anything that will stop a 
soldier r-jumping the map.
- - - - - - - - - - - - - - - - - - - - 


=====================================================================
   Half-Life Map Spec Sheet
=====================================================================
------General Information--------------------------------------------

Title		: fishyconc2
Filename	: fishyconc2.bsp
Author		: davie guild  aka fisheye
Home page	: www.firkin-baxters.com
E-mail          : fisheye@firkin-baxters.com 
msn		: guildythefish@hotmail.com
Description	: conc jumping slills map
Previous Maps	: fishyconc ; sg_conc ; gtf_conc ; gtf_conc_n ; concmap_nc		         

------Credits and Thanks---------------------------------------------


playtested once or twice by the -BzM- crew  .........www.banzaimaps.co.uk



thanks to all at valve erc and tfmapped for the time they take
explaining the obvious to the undeserving. 

the stuff i scavenged;-
some of the textures i got from various places. i dont even know where anymore.
if you feel i have used your work, and have not given credit where due, then 
there are contact details above. get in touch and i will ammend this text giving credit.
(for all the diff that it makes :P )


------Play Information-----------------------------------------------

TFC		: Of course!
Deathmatch	: NO
Single Player	: NO
Map Description	: simple conc map


------Map Information------------------------------------------------

New Textures	: yes
New Sounds	: no

------Construction---------------------------------------------------

Base		: from scratch
Editor(s) used	: Hammer 3.4
Compile Machine	: AMD 1600xp w/512 MB ddr !
Compile time	: roughly an hour
------Map Instructions-----------------------------------------------

Unzip the archive to your half-life folder.

------Additional Info------------------------------------------------

This template is available at The radium Half-Life Map Center...
http://www.planethalflife.com/radium


