FORTRESS: Part 5

Escape map for [FM]

Hint: Pay attention to text. Some pieces are key
for your understanding of what is happening.

Hint: A flashing texture on a boss means to shoot 
that specific area.

Hint: You may receive weapons in different areas
to progress. Remember to check your weapon 
inventory by hitting number keys (default).

_________________________________________________

Music from two Contra PS2 games and 
Unreal Tournament III PC.

Thanks to all of the private beta and open server 
testers.

Thanks to the creators of the Part 1
mech boss and train prefabs which were 
built.

Thanks to everyone that models, sounds, sprites, 
and textures originally came from.


Map by dougie
mr.fwuffles@gmail.com