================================================================================
* LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE                   : Frostbite
REVISION                : Final
FILENAME                : frostbite.bsp
AUTHOR                  : Dave Vanderburg ([WTF?]Chemical Burn)
DATE RELEASED           : January 28, 2003
GAME                    : Half-Life | Team Fortress Classic
EMAIL ADDRESS           : chemicalburn@planetfortress.com
HOMEPAGE URL            : www.planetfortress.com/chemaps/

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* LEVEL DESCRIPTION *
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Objective: Enter the enemy base and make
your way to where their flag resides in
their flag room. Grab it and take it back
to your capture point inside your base.

Scoring: 10 points per capture.

Other Notes: Flag carriers drop the flag
when they die. Dropped flag return to
their base after 60 seconds. A demoman can
destroy the ice in the enemy's flag room
pipe with a detpack. Spies can use enemy
elevators

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* GAMEPLAY INFORMATION *
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SINGLE PLAYER           : N/A
CO-OPERATIVE            : N/A
DEATHMATCH              : N/A
TEAM FORTRESS CLASSIC   : 2 Teams
SUGGESTED PLAYER LOAD   : 10-12
 
NEW TEXTURES            : Yes
NEW SOUNDS              : No
NEW MODELS              : No
 
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* CONSTRUCTION *
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MAP BASE                : None
PREFABS USED            : None
EDITOR(S) USED          : Valve Hammer Editor
OTHER UTILITIES USED    : none

COMPILE MACHINE         : AMD Athlon 900MHz, 512MB RAM
COMPILE TIME            : CSG  - 1min 13sec
			  BSP  - 31sec
                          VIS  - 2min 33sec
                          RAD  - 12min 35sec
                                 ---------------------
                          Total  17min 52sec

COMPILED USING          : Zoner's Half-Life Tools version 2.5.3


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------

 Team Fortress Classic
 ---------------------

  villa           - Villa
  nexus2          - Nexus Two: Strange Threats in a New World
  nexus2_r        - Nexus Two: Strange Threats in a New World (Revised)
  nexus3          - Nexus Three: Night Violet
  flaghunt        - Flaghunt: Rock The Casbah
  chempit         - Chemical Burn's Pit
  chemfort        - Chemical Burn's Fortresses
  dragonfire      - Dragonfire
  pantswar        - Pantswar: Grand Theft Pants!
 
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* INSTALLATION *
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WINZIP USERS    : Ensure "Use Folder Names" option is checked upon installation
                  then exract all contents of the zip file into your half-life\
                  directory.

NON-UPZIP USERS : frostbite.bsp          - half-life\tfc\maps\
                  frostbite.txt          - half-life\tfc\maps\
                  readme-frostbite.txt   - half-life\tfc\maps\readmes\
		  *.tga                  - half-life\tfc\gfx\env\ 

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* CREDITS *
--------------------------------------------------------------------------------

Cid                     : Texture creation
Bio-Weapon              : Texture creation
John Staats             : Environment Map Creation
 
================================================================================
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
 
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
 
This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my permission.
 
