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IceWorld and IceWorld_ns
     Originally created by Fantasy for CounterStrike
     Updated for HLDM by qUiCkSiLvEr 21 Sept 2002
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This map is an extremely fast but small arena originally made for Counterstrike.

Action on this map with 2 players is hot, and with 4 or more is hysterically insane!

I basically added spawn points and all the entities and removed the CS specific
items that HLDM doesn't use.  I also added the snow sprite (from de_survivor map)
and the warning sprites over the gluon and tau.

Iceworld_ns is the same map without the snow and warning sprites ... a little
faster for some older graphics cards, a faster download too.
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Weapons and ammo:  Everything but but the beegun!
                   Lots of ammo and weapons all over the place.
                   Lots of health and batteries (for HEV)

Spawn Points: 20!  arranged randomly to minimize sequential respawns

Skybox:            The skybox is issued with CS but not with HLDM
                   so it is included in the distribution.

                   Please note that only TGA's were availabe so
                   players running low-res in software mode probably
                   won't see the skybox.

WADS:              The biggest change is that the three small textures
                   that are used in this map are compiled into the BSP.
                   The map also uses one decal from decal.wad.

                   In the original map, there were no textures embedded and the
                   silly map REQUIRED halflife.wad, cstrike.wad cs_cbble.wad
                   cs_office.wad cs_assault.wad itsitaly.wad cs_dust.wad
                   de_aztec.wad AND de_vegas.wad! A total of 14 Megabytes
                   from the CS install and only 194K bytes actually used (ouch)!

Enhancements:      I'll let you discover these on your own ... there are quite
                   a few features for such a small map!

Download Time:     The basic map is typically a 3 minute d/l but the sky box
                   adds an additional 6 minutes for a total of around 9 minutes.
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notes: Gluon and Tau are a little tough to get .. good luck!
       look for the bloody handprints on the walls for invisible ladders.

Install: put the iceworld.BSP, iceworld.RES and iceworld.TXT files into the valve/maps directory.
         put the snow??.tga files into the valve/gfx/env directory.
         put the two sprite files (snow.spr and tele_gold.spr) into the valve sprites directory.
         put the two overview files (iceworld.BMP and iceworld.TXT) into the valve /overview directoy.

         The zip archive is set up for easy install from the valve directory using pathnames.

Enjoy!
    qUiCkSiLvEr

http://www.mindspring.com/~ottalini/qUiCkSiLvEr.htm

