Infiltration

By DeathWish - fgwood@modernrock.com


OBJECTIVE: If you are on the Defending team, you must defend
your base from the Invading team. If you are on the Invading
team, you must get the enemies key and bring it back to your
base.

SCORING: 10 points per capture for the Invading team.

NOTES: There are various secure areas in the map which you can
either open up the door to by finding the security switch for
that door, or by blasting out the secondary route. Security
doors close after 30 seconds, and cannot be opened from the inside.

For the Defending team, there is a network of teleporting systems
to take you around your base. Simply go through the blue door in any
of the secure areas, go into the teleporter and you will be taken
to a room with 4 teleporters. From here you can access four areas of the
map: Respawn, secure area 1, secure area 2, and the key room.