**** This map designed for the Team Fortress Classic Half-Life mod ****

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Title			: Kegmans_Ramp Room 
Status            : Final
Map Size		: 5.6 megs unzipped, this includes custom textures & sky
Date Started	: May/2000
Date Completed	: July 20/2001
Filename		: Kegmans_rr.zip
Author(s)		: [-T-]Kegman
Maker(s)                : Sandman[SA], ToXic[SA] 
Email Address	: pfra9184@mindspring.com
ICQ			: 123803329
Website		: killerz.dns2go.com 
Description		: Team Fortress 1.5 CTF map
Number of Teams	: 2 
Recommended # of Players: 10-32 (5 to 16 per team) 

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New Textures	: Yes, see info below
New Sky		: Yes, Firey
New Skins/Models	: No
New Sounds		: No 
Editor used		: Worldcraft 3.3, MS Notepad, Wally 1.53b, Pakscape, Sprite Veiwer
Compiler          : S.H.L.C.T 1.55 & ZHLT v. 2.5.3
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INSTALL INFORMATION:

Just unzip into your halflife directory. All the files 
will go into their right spots. If you don't use winzip (shame on you),

.tga files go to tfc/gfx/env
.bsp and .txt files go to tfc/maps
.wad file will go to tfc

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MAP BACKGROUND INFORMATION:


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PLAY INFORMATION:
 
This is a 2fort style map. The object is for both teams to attack there emeies bases
and bring home there flags.

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SCORING:

10 points for flag capture
5 points for destroying the enemy power generator.

Other Notes: Flags return after 60 seconds.

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COMPLETED MAPS:


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UPCOMING MAPS:


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SPECIAL THANKS AND CREDITS TO:

- Wadfather for the great sky box textures.

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COPYRIGHT INFORMATION:

Kegmans_Ramp Room is copyrighted 2001.

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

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