MANIC - The official readme 
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2 Fortresses - Capture The Flag

Objective: Enter the enemy Base and make
your way to where their Flag resides in the
Basement. Grab it and bring it back to your
base. Place it on the raised square to
Capture it. 

To gain acces to the flag you need to +use
the switch in the enemy base, which will 
disable the deadly lasers that obstruct 
your path to the flag.

Scoring: 10 points per Capture.

Other Notes: Flag carriers drop the Flag when
they die. Dropped flags return to their Base
after 60 seconds.


From down here it's all BS:
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So, basically I made a map for TFC. 

New textures? No
New Sounds? No
New models? No
Does it rule? Why, yes!

It's your run of the mill CTF map, which means: Two Teams (Red and Blue)
try to get eachothers flag and cap it. I've added a Shutdown style laser
barrier in the flagroom you need to turn off before acces to the flag is 
possible.

Medics and scouts will get full concs when they jump down from respawn to the resup.

If you try to enter the enemy respawn, you will die. Kind of 

You can not jump 'through' the individual lasers, the entity that kills you is all over the doorway.

This is my first map, so it may well suck. I'll live with it.

Special thanks go out to Soulbringer AKA Lime[DONut], Mocca[DONut], galweg, Iced[DONut] and the DONut clan in general.

This was .Bane speaking, I'm out.

Comments? Hatemail? Marriage proposal? Email me: erminator@hotmail.com or try to find me on quakenet, #DONut or #3rd.ns

