mz_lost_r - Created By Dr.Flexyjerkov
---------------------------------------------

(READ) - IMPORTANT

MAP OBJECTIVE: 

1. get your team outta the maze. 

MAP INFORMATION: 

1. You may encounter obstacles on the way.

2. Good luck, Have Fun And Dont Get Lost.

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Map Testers: Dr.Flexyjerkov

---------------------------------------------

Contact Me: 

E-mail: zoffjames@hotmail.com
ICQ: 76160357
IRC: #flexy irc.quakenet.org
Website: http://members.sniffout.com/zoff

-----------------------------------

Map Compile Information:

-----  BEGIN  hlcsg -----
Command line: D:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "c:\documents and settings\administrator\my documents\mz_lost"-wadconfig tfc 
Entering c:\documents and settings\administrator\my documents\mz_lost.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       1 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using custom wadfile configuration: 'tfc' (with 5 wads)
Wadinclude list :
[zhlt.wad]
[D:\Sierra\HAlf-Life\tfc\mzflexywad.wad]

42 brushes (totalling 252 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.66 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.89 seconds)

Using Wadfile: D:\Sierra\Half-Life\valve\halflife.wad
 - Contains 41 used textures, 77.36 percent of map (3116 textures in wad)
Using Wadfile: D:\Sierra\Half-Life\valve\liquids.wad
 - Contains 2 used textures, 3.77 percent of map (32 textures in wad)
Using Wadfile: D:\Sierra\Half-Life\tfc\tfc.wad
 - Contains 4 used textures, 7.55 percent of map (280 textures in wad)
Using Wadfile: D:\Sierra\Half-Life\tfc\tfc2.wad
 - Contains 0 used textures, 0.00 percent of map (395 textures in wad)
Including Wadfile: D:\Sierra\HAlf-Life\tfc\mzflexywad.wad
 - Contains 6 used textures, 11.32 percent of map (6 textures in wad)

added 1 additional animating textures.
Texture usage is at 0.56 mb (of 4.00 mb MAX)
5.23 seconds elapsed

-----   END   hlcsg -----

-----  BEGIN  hlbsp -----
Command line: D:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "c:\documents and settings\administrator\my documents\mz_lost"

Current hlbsp Settings
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       1 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [  Normal ] [  Normal ]

noclip              [     off ] [     off ]
nofill              [     off ] [     off ]
null tex. stripping [      on ] [      on ]
notjunc             [     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 512)
max node size       [    1024 ] [    1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'c:\documents and settings\administrator\my documents\mz_lost.prt'
12.09 seconds elapsed

-----   END   hlbsp -----

-----  BEGIN  hlvis -----
Command line: D:\PROGRA~1\VALVEH~1\tools\hlvis.exe "c:\documents and settings\administrator\my documents\mz_lost"
1349 portalleafs
3339 numportals

-= Current hlvis Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       1 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [     off ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
max vis distance    [       0 ] [       0 ]
priority            [  Normal ] [  Normal ]

fast vis            [     off ] [     off ]
full vis            [     off ] [     off ]


BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (7.59 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (24.56 seconds)
average leafs visible: 141
g_visdatasize:170615  compressed from 227981
32.33 seconds elapsed

-----   END   hlvis -----

-----  BEGIN  hlrad -----

-= Current hlrad Settings =-
Name                | Setting             | Default
--------------------|---------------------|-------------------------
threads              [                 1 ] [            Varies ]
verbose              [               off ] [               off ]
log                  [                on ] [                on ]
developer            [                 0 ] [                 0 ]
chart                [               off ] [               off ]
estimate             [               off ] [               off ]
max texture memory   [           4194304 ] [           4194304 ]
priority             [            Normal ] [            Normal ]

vismatrix algorithm  [          Original ] [          Original ]
oversampling (-extra)[               off ] [               off ]
bounces              [                 1 ] [                 1 ]
ambient light        [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light        [           255.000 ] [           256.000 ]
circus mode          [               off ] [               off ]

smoothing threshold  [            50.000 ] [            50.000 ]
direct threshold     [            25.000 ] [            25.000 ]
direct light scale   [             2.000 ] [             2.000 ]
coring threshold     [             1.000 ] [             1.000 ]
patch interpolation  [                on ] [                on ]

texscale             [                on ] [                on ]
patch subdividing    [                on ] [                on ]
chop value           [            64.000 ] [            64.000 ]
texchop value        [            32.000 ] [            32.000 ]

global fade          [             1.000 ] [             1.000 ]
global falloff       [                 2 ] [                 2 ]
global light scale   [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma         [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale   [             1.000 ] [             1.000 ]
global sky diffusion [             1.000 ] [             1.000 ]

opaque entities      [                on ] [                on ]
sky lighting fix     [                on ] [                on ]
incremental          [               off ] [               off ]
dump                 [               off ] [               off ]

colour jitter        [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
monochromatic jitter [       0.0 0.0 0.0 ] [       0.0 0.0 0.0 ]
softlight hack       [   0.0 0.0 0.0 0.0 ] [   0.0 0.0 0.0 0.0 ]
diffuse hack         [                on ] [                on ]
spotlight points     [                on ] [                on ]

custom shadows with bounce light
                     [               off ] [               off ]
rgb transfers        [               off ] [               off ]


[Reading texlights from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad']
[20 texlights parsed from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad']

8780 faces
Create Patches : 60583 base patches
0 opaque faces
901619 square feet [129833136.00 square inches]
384 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (108.83 seconds)
visibility matrix   : 218.8 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (438.25 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1849.20 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3604.31 seconds)
Transfer Lists :   219047414 :  219.05M transfers
       Indices :    40700432 :   38.81M bytes
          Data :   876189656 :  835.60M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2193.23 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (24.19 seconds)
8434.02 seconds elapsed [2h 20m 34s]

-----   END   hlrad -----