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     Part of the NeoTF map series
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    Turning Point - Capture the Flag

Objective: Enter the enemy Base and make your way to their Flag. Grab it and bring it back to your capture point. 

Scoring: 10 points per Capture.

Other Notes: 
 o Flag carriers drop the Flag when they die. 
 o Dropped flags return to their Base after 60 seconds.
 o The tunnel that links the two bases is detpackable at both ends.
 o The windows to either side of the balcony are almost one-way, but not quite.
 o An engineer can flip the switches on the back of the reactors to turn them on/off.
 o The lasers inside the flag rooms are controlled by the corresponding team's generator.
 o The sabotage rooms opposite the flag room can be very valuable...
        o An enemy Medic in a sabotage room can infect the enemy teams health supply to the respawn room.
        o An enemy HWGuy in a sabotage room can turn off the ammunition replicators and cut off the enemy ammo supply.
        o A friendly Medic/HWGuy can restore the effects to normal at any time.