====================================================
FIRST OF ALL!!!

Extract this file in your /SIEERA/Half-Life/ folder
and make sure you have 'Use Folder Names' ticked.

This will put all files in their correct places 
allowing you to play with no problems.
====================================================
Now onto rambling ;D~
====================================================
KNOWN BUGS:
1) Before you collect the Quad/Invincibility, 
sometimes the wall's where the glass is sometimes 
seem to disapear until you move away from your 
current standing postion. This happened with 
previous versions of the map, I haven't seen it in 
this version. If it does occur, don't worry, it's 
just because of the large amount of cylindrical
wall's.

2) In jump 6, you can see the finish through one of 
the windows. I couldn't hide the ending, nor did I 
want to delete the window as it was a large supplier 
of light to that room.

If you find any other bugs, email me and I'll try 
fix them.
====================================================
Compile Time:

7921 faces
Create Patches: 51277 base patches
0 opaque faces
1317141 square feet [189668352.00 square inches]
129 direct lights
visibility matrix: 156.7 megs


BuildFacelights:         [197.55 seconds]
BuildVisLeafs:           [102.31 seconds]
MakeScales:              [195.80 seconds]
SwapTransfers:           [14.09 seconds]

Transfer Lists : 46187618 transfers
       Indices : 10875340 bytes
          Data : 184750472 bytes

GatherLight:             [4.28 seconds]
FinalLightFace:          [7.59 seconds]
526.45 seconds elapsed   [8m 46s]
====================================================
THE BEAST: 
P4 2.6Ghz
512 DDR RAM
GF4 Ti4600
80GB
====================================================
Last words:
conc_strafe2 and quad_rocket3 coming soon :D!
====================================================