Scorch2
TFC Map

June 9, 2005

I'm always up for suggestions/comments!  peregrine72206@earthlink.net

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 Information
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Title			: Scorch2
			  Beta Version 1
Game Type            	: Reverse CTF
Author			: Peregrine
Other Levels by Author	: http://www.theqhost.com/sites/pere/tfc.htm
My Email Address		: peregrine72206@earthlink.net
Installation            	
extract to 
Steam/SteamApps/YourEmail/Team fortress classic/
 
Thanks           	: Everyone who helped in anyway
			  XP-Cagey and Merl for their work on
			  Zoner's Half-Life Tools
			  Free Shot, for telling me to make another TFC map.
			  Jesus!

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 DESCRIPTION
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Scorch2
by Peregrine


Reverse CTF Map, take the flag from your respawn
and capture it in the enemy team's main room.

Originally, this map was to be a map that looked
similiar to torch2.  I like torch2 a lot,
but I felt the respawns were just too close to the
capture point.  I made this map with that in mind,
that's why its named scorch2.  However, it became its
own map in itself.  It's really nothing like torch2,
except the reverse CTF aspect.

Notes:

Dropped flags hang around for 60 seconds before returning.

Remember that there are two shoops on both sides of the base
(the square thing with the fan in it)  You'll need to jump
and it will launch you into the upper level.

You spawn fully loaded [except for grenades].

Medics and Scouts get concs on entry to respawn area.

Fully restocked on cap.  [To annoy defenders!]

R-speeds do get a little high here and there, but generally they are
acceptable.  Especially nowadays, I think everybody can run TFC relatively
well.

Look for easter eggs!


-Peregrine
peregrine72206@earthlink.net

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 CONSTRUCTION
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Base			: Scratch
Editor(s) Used		: Hammer 3.4  [I'm too lazy to download a new version]
Build Time		: Not very long, but I spread out the time I built this map, so I don't know.
Compile Machine		: AMD 64 3500+ / 1 gig RAM / Radeon X800 XT PE
			  w/ Nemesis' Batch Compiler 3
New Sky?               	: Yes, by Andrew W. Stiles								  ownloaded from http://www.planethalflife.com/wadfather/
Sounds			: Nothing New, Some HL Sounds
Textures		: Standard HL textures
			  DMC lava textures
			  Added some of my own
			  

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Known Bugs
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Nothing yet... the new cliptype generation fixes "sticky corners" but can have
side effects of weird clips in odd places occasionally.  I haven't found any yet.

Contact me at peregrine72206@earthlink.net or on gamesurge IRC at #tfmapped if you find another bug.




-Peregrine, 2005
