-----------------------------
Tech Enter - Capture the flag
-----------------------------
Objective 
	Capture the flag
-----------------------------
Scoring
Flag Cap
    5 Frags and 5 team points

    1 Frag   =  1 frag 
-----------------------------
Other Notes: 
 In the primarly respawns of 
each team you can see the 
flag you will atempt to cap, 
Use this to see if there are 
any sg's on guard
-----------------------------
Credits: 
--------
Made by:
 Michael Dionne 
 "Vercon Systems"
-----------------------------
Contact:
--------
 Email
  VerconSystems@Halflife.net
 ICQ 
  48357045
-----------------------------
Thanks to:
--------
  |*CDD*|
  (~CoS~)
   [S&L]

_____________________________
-----------------------------
**********COPYRIGHT**********
-----------------------------
Authors MAY NOT use this
level as a base to build
additional levels. You MUST
NOT distribute this level
UNLESS you INCLUDE THIS FILE
WITH NO MODIFICATIONS. If you
don't co-operate, DON'T
DISTRIBUTE IT IN ANY FORM.
Do Not Decompile this map!
-----------------------------
_____________________________

-Geting high on violence baby
-I was never ment for this
world, you took the angle
away, I will kill my self to
make every body pay


----------------------------
**********READ ME***********
----------------------------
EDITORS USED: 
----------------------------
-Worldcraft 2.0 no not 2.1 I 
  use 2.0 "lessbuggy"
-Worldcraft 3.3 "To covert 
  map format from 2.0 to 3.3
-EntED "Organisation of 
  entities"
-TBED "Manual Placement of 
  enties"

----------------------------
UTILITIES USED
----------------------------
-Zoners Compileing tools 
  verstion 2.4.2

----------------------------
KNOWN BUGS
----------------------------
-The Anti Grenade Trigers
 That were placed into, ever
 respawn do not function. 
    (But who Cares?)
         I Don't

----------------------------			  
COMPILE MACHINE         
----------------------------
Name:
 Compaq Presario 1245
Mhz:
 333mhz
Motherbord:
 K6-2 3Dnow Laptop
Ram:
 160mb Ram
OS: 
 Win98SE

----------------------------
Compile Time
----------------------------
hlCSG    :118.86     Seconds
hlBSP    :63.76      Seconds
hlVIS    :132.09     Seconds
hlRAD    :2783.02    Seconds

For full compleat listing
of Compiling times they are
listed at:
www.geocities.com/vsmaps