///////////// Amplified /////////////
an HLDM map made by Fregira for the Half Life 25th anniversary Vanilla contest.

https://gamebanana.com/members/1515666
discord : Fregira
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Here's a map I made the last couple of weeks for the 25th anniversary Vanilla Contest of TWHL.

The brief was to made a HLDM map sticking to vanilla textures and theme and trying to make something up to date to modern standards. So here's my take, hope you enjoy it :)

Special thanks to

- Mozartkugeln
- tophatwaffle
- the303
- mateo21
- monolith
- the TWHL community
- my gf who supported me through all this...

Some figures :

    build time : ~15 days (december 2023 to january 2024)
    compilation time : 40 min
    ~60 test compilations
    ~200 leaks fixed
    1 custom texture used only, the rest are original WADs


Render specs

    17 004 faces
    128 908 base patches
    345 459 square feet [106 000 m²] of surface rendered
    12 422 direct lights and 19 946 fast direct lights
    29 834 optimized clipnodes
    18 801 optimized planes