Hello! I'm Arc, Creator of the Mini Mod "Data Transmission".

First off I'd love to thank the TWHL Community for keeping Half Life 1 alive & Gold Source Mapping accessible to newbies like me :D

I'd also like to credit Admer, Vef4, Erty, You Dont Matter. Give up, And finally Rimrook for their help, contributions, and prefabs that made development quicker and easier -

-Data Transmission wouldn't be how it is without y'all :pray:

Also, Special Thanks to my irl friends for playtesting the maps, giving me more ideas for the map pack (sadly alot of things were cut and much of the mod is still unfinished :c), and even lending me their voice for one of the scientists in the HEV Suits, Thank you Raven.

I also have included a little flavor folder for whoever it may concern - The Development Folder! It's for those who'd like to see early screenshots of the areas youve seen, the countless reiterations it went thro, and even sketches I drew to visualize where it'd be headed! - In there as well you will find a file with all of the maps decompiled, some of the maps have big machinery and complex logic that I feel the community could benefit from! - but i left them in for those curious about the full size of which the mod could've turned out.

NOW! THIS IS THE IMPORTANT PART!!
---------------------------------

Sadly, Since I was a bit ambitious with my goals, the campaign's size exceeded my productivity and my time constraints thusly the entire campaign isn't stringed together in one go, Thusly I have made the pre-disaster area accessible only from the start! This starts from dt1m1, dt1m2, dt1m3, then back to dt1m2.

And last but not least, please tell me your criticisms and your thoughts! I'd love to know what went well with the map and also what went horribly wrong haha - I definitely plan on continuing this map post-competition because there is so much I want it to be and I find that it may be fun to play to the TWHL Community, Thank you!

And pro-tip from the dev to you, Press e on pretty much anything you see! 8/10 times youll probably get a reaction out of it ;)

KNOWN BUG:
----------

the transition between dt1m2 and dt1m3 is very janky and buggy, try not to exit and enter more than once! (my apologies)
