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Title			:DYING AT SEA

Author			:2muchvideogames

Filename		:signs.bsp (one map)

Date			:12/16/09

Description		:Half life singleplayer. It took a long long time to figure out 				why it keeps crashing at some places... (don't worry I fix them)
			
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*Play Information*

Single Player		:Yes.
Deathmatch		:No, I didn't put any deathmatch spawn points.
Difficulty Settings	:Quite challenging. 
New textures		:I can't make new textures
New sounds		:I dunno how to make wav files.
Running the level	:After you unzip the file, copy signs.bsp to your 
			Half-Life\valve\maps directory.  Start the game with console
			and type:

			map signs






Inspiration		:This is based on the first level of a playstation game called 					socom navy seals. That game is based on stealth and strategy or 
			something like that. Thus this game is (partly) based around
			stealth and strategy, but since Half-life soldiers have 20-20 
			vision and aim, I used a bunch of scripting to make it seem
			like a stealth-based mission.



*Construction*

Base			:New level from a blank page.
Editor used		:Hammer
Build time		:A year or two. Not kidding.
Known bugs		:I fixed all the major (crash-inducing) bugs.
Textures		:The ones in Half-life are good enough.
Compile machine		:A crappy laptop that had to be fixed two times.

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*Generic Story*

Once upon a time, Gordon was hired by a man in a suit to an agency dealing with international terrorist groups. He was soon given his first mission: to sabotage a terrorist organization on a ship in international waters. He was flown by an international helicopter into the Pacific ocean where he was dropped off not far from where the terrorist ship is. The water was icy cold. Using his HEV suit as a protective wetsuit, Gordon swam to the ship and climbed aboard using a rope. That night, in the cover of darkness, Gordon pulled out his trusty submachine gun and prepared to party...







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*HOW TO PLAY*

It is recommended that you complete the following objectives (preferrably in order):

1 ) Eliminate the four guys on the small boat (the one you start out in.)
2 ) Destroy the radio in the control room.
3 ) Neutralise the first mate in his bedroom.
4 ) Blow up the fuel machines in the fuel room (USE THE TWO SATCHELS THAT YOU START WITH)
5*) (Optional) Recover the Gluon Gun. It is rather difficult to find but 
    I believe in you. Good luck.

Remember, try to keep in the darkness to prevent the enemies from seeing you. I have placed in alot of scripts to make sure they don't see you in dark areas.

Try not to fall into the water. There is a way back up, it's with the rope that goes up to your starting position. But we are talking North Pacific up here, so SWIM! Your life depends on it.











*Thanks to the following people for their prefabs*

TWHL entity guide - An unexperienced mapper needs his guides you know.
??? - toilet prefab. Sorry I don't know whose it belongs
Michael Sisk - I modified his readme to create the one you're reading right now.
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*Permissions*

This level may be freely distributed at no charge.  If you want to put it on a CD please
let me know first. Although I am not too sure if it deserves the popularity.
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