// Detail textures for amphitheatrum.Thanks to Valve and CZ developers for this technology!
// [texture name]	[detail texture name]		[hscale]	[vscale]

//Ground
SandCCrete		    	detail/dt_stone3		    10.0		5.0
-0OUT_GRND2B        detail/dt_ground3		3.75		3.75
-1OUT_GRND2B        detail/dt_ground3		3.75		3.75
-2OUT_GRND2B        detail/dt_ground3		3.75		3.75

//Metal
OUT_POST                detail/dt_metal1		1.25		1.25
radbarr01                   detail/dt_metal2		3.75		2.5
+0TRRM_TRG1         detail/dt_smooth1		2		    2
+ATRRM_TRG1         detail/dt_smooth1		2		    2

//Rocks
-0rock1                       detail/dt_ground5		    5.0		5.0
-1rock1                      detail/dt_ground5		    5.0		5.0
-2rock1                       detail/dt_ground5		    5.0		5.0
-3rock1                       detail/dt_ground5		    5.0		5.0
-4rock1                      detail/dt_ground5		    5.0		5.0
OUT_MUD1                  detail/dt_rough1		        5.0		5.0

//Grass
{GRASS1                 detail/dt_smooth1		1.875   2.5
{GRASS2                 detail/dt_smooth1		1.875   2.5

