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   Half-Life Map Spec Sheet
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------General Information--------------------------------------------

Title		:  PHARAOHS
Filename	:  PHARAOHS.bsp
Author		:  Jeff Burton
Author Email	:  Static88@Hotmail.com
Home page	:  none
Description	:  My HL maps
Previous Maps	:  2 (DEFCON 1 and HEADS UP)

------Credits and Thanks---------------------------------------------
  First, I would like to thank my wife Kim for suggesting the Ankh room, and friend Charles Price (Warhawk Clan [WHC]) for playtesting this map with me and giving me some advice and good ideas.  Secondly, I would like to thank Zouave for his excellent help with the wad file embedding process!!  He had the answers when no one else did.  And last but not least, I would like to thank David Mundis for the awesome Egyptian textures.  Thank you.


------Additional Info, Tips, and Notes-------------------------------
  This is a pretty straight forward map with only one trap in it.  There is a well in the lower level that is very deep.  A Gauss Cannon with some Gauss clips rests at the bottom of it.  If you see someone swimming in the well while standing above it, press the button on the wall and a steel grate will slide over the top of the well and will remain in place for 30 seconds, drowning anyone underneath.  

  There are no hev chargers or health chargers in the level for authenticities sake.  I don't think the tomb would look very good with those on the walls, so I placed extra health kits and batteries on the floor for your gaming pleasure.

  I've always been fascinated by ancient Egypt, so I thought what better way to express that fascination than to create an Egyptian tomb of sorts.

  My previous map (HEADS UP) had some problems with r_speeds, which is remedied in this map. This maps r_speeds rarely go over 500.  I hope you enjoy this re-creation of an Egyptian tomb.  I tried to keep it as authentic looking as possible.  

    If anyone has any comments or suggestions on how I can improve further maps, please don't hesitate to drop me a line.  

Jeff Burton
A.K.A STATIC  


------Play Information-----------------------------------------------

Deathmatch	:  yes
Single Player	:  no
Map Description	:  An Egyptian style tomb that is double layered and a few wells                    thrown in.  
    
How Many Players:  4-10

------Map Information------------------------------------------------

New Textures	:  yes (wad file embedded into map.  No need to place anything in                    Valve dir)
New Sounds	:  no

------Construction---------------------------------------------------

Base		:  from scratch
Editor(s) used	:  Worldcraft 3.5
Compile Machine	:  P4 2.6Ghz w/768mb ram
Compile time	:  approx 6 min.
Playtest time	:  approx 15 hours

------Map Instructions-----------------------------------------------

Unzip the file in this archive.  Place the map, "PHARAOHS.bsp" in
your half-life/valve/maps directory.

New textures embedded into map file.  No need to place anything in your half-life/Valve directory.  

------Copyright-Permissions------------------------------------------


Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then please DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.  Thank you!!

