entityDef weapon_tool
{
	"editor_color"		".3 .3 1"
	"editor_mins"		"-16 -16 -16"
	"editor_maxs"		"16 16 16"
	"editor_usage"		"#GM_ToolWeapon"
	"editor_rotatable"	"1"

	"spawnclass"		"HLWeapon"
	"model"				"models/weapons/w_crossbow.mdl"
	"model_view"		"models/weapons/v_crossbow_dx7.mdl"
	"snd_acquire"		"HL2Player.PickupWeapon"
	"snd_respawn"		"Item.Materialize"

	// weapon specific
	"def_fireInfo"		"fireInfo_toolPrimary"
	"def_altFireInfo"	"fireInfo_toolSecondary"
	"inv_name"			"#GM_ToolWeapon"
	"ammoRequired"		"0"
	"hl2hud_icon"		"e"

	"act_fire"			"3"
	"act_fireLast"		"6"
	"act_holster"		"5"
	"act_reload"			"4"
	"act_draw"			"2"
	"act_idle"			"0"
	"act_idleEmpty"		"1"

	"snd_fire"		"Weapon_357.Single"

	// HLWeapon specific
	"hudSlot"		"0"
	"hudSlotPos"	"10"
	"weight"		"6"
	"physics"		"1"
	"buggyIdleAnim"	"1"
	"toolgun"		"1"
}

entityDef fireInfo_toolPrimary
{
	"toolgun"		"1"
}

entityDef fireInfo_toolSecondary
{
	"toolgunAlt"		"1"
}
