== dm_balcony ==

A map for HL2DM.


== Info ==

Author: reaper47 ( reaper.fourtyseven@gmail.com )

Release: Final
Date: Dec 26th, 2008

Changelog:

Final: 	- numerious fixes and final polishing

Beta 4: - repositioned the spiral staircase once again, to hopefully be the least annoying
	- final pass of detailing
	- further vis optimization
	- made smaller prop_physics non-solid to player movement

Beta 3:
	- lots of additional detail, texturing and decorative prop-placement
	- slight change to the balcony above the spiral stairway to smooth movement
	- added a restroom near the hev-charger
	- 2 new soundscapes for the cellar and backyard

Beta 2:
	- fixed the toilet, it should respawn properly now
	- it's now possible to pick up the bricks in the cellar
	- changed some of the stairwells to hopefully allow for better movement 
	- added numerous clip-brushes
	- added some detail, especially to the rooftop areas
	- added some lights to dark spots
	- removed a cellar room that had no purpose
	- redid physics-prop placement (many new, some gone)
	- raised number of spawnpoints to 16 
	- reduced filesize by >2MB by tuning high-res lightmaps
	- lots of minor fixes and details

Beta 1a: 
	- fixed a skybox error for lower texture resolutions
	- removed a spawn at the RPG roof

About this map:

This map incorporates bits and pieces of layout and architecture ideas I've been wanting to use for a long time. Including stuff from unreleased maps (namely dm_vienna) and maps where the source files were lost forever in a HD crash (a zombie master map I've posted some screenshots from in the Snarkpit WIP thread a few months ago).

Since most of my recent mapping attempts grew dangerously out of proportions, I tried doing something smaller, simpler this time. This map should play well for smaller player counts (although it can probably handle a fuller sever as well). There's plenty of vertical gameplay, something I seem to be addicted to for my map layouts. No ridiculous experiments, no entity work that could crash servers or cause any other kinds of problems. Just good, clean HL2DM action. I've been talking a lot about how much I hate the HL2 skybox collection, so I built a custom one just for the sake of it.


For more information about the map, please visit the map's Snarkpit profile:

http://www.snarkpit.net/maps.php?map=3070


== Credits ==

This map wouldn't exist without the wonderful Snarkpit community ( www.snarkpit.net ). 
I'd like to thank RedWood, haymaker, Baron von Snickers, Captain P, aaron_da_killa, Yak_Fighter, Juim, Redclaws, Cyax and Riven for taking the time to post their thoughts in the forum.

Special thanks go to haymaker for letting me run the map on his server for a very thorough playtest. 