# This file is only loaded when a game mode with flags and items is active.
# It allows you to override the distance metric of a given entity to fix up
# its place in the list of timers and/or the team it belongs to.

# If the server has loaded a custom item layout through a .map file,
# the name in brackets is that of the .map file instead of the .bsp file,
# without a leading exclamation mark (which is used for callvotes).
# Example: if "cv map !q3wcp9fixed" passes, we look for "[q3wcp9fixed]" in this file
# (provided "maps/q3wcp9fixed.map" exists and references a .bsp file that exists too)


[q3wcp14]
# fix up the 2 YAs in mid
distance 189 -512
distance  99  512

[q3ctf4]
# fix up the MH, 3 RLs, 2 YAs and BFG in mid
distance 154 -510
distance 163 -500
distance 100   -1
distance 164    0
distance  93    1
distance 103  500
distance  94  510
