Technical Information WEAPON CONVERSION: Generations maps feature the same weapon pickups as Quake3. However, what weapon players get changes depending on the generation. The pickups are as follows: ARENA 1-Gauntlet [S] 2-Machinegun [S] 3-Shotgun 4-Grenade Launcher 5-Rocket Launcher 6-Lightning Gun 7-Railgun 8-Plasma Gun 9-BFG EARTH 1-Knife [S] 2-MP-40 [S] 3-Gatling Gun 4-(Mortar) 5-Mortar 6-(Gatling Gun) 7-Sniper Rifle 8-Flamethrower 9-Dual Gats* 10-Luger [S] 11-N/A 12-Hand Grenades[S] DOOM 1-Fist [S] 2-Chainsaw [S] 3-Combat Shotgun 4-(Rocket Launcher) 5-Rocket Launcher 6-Heavy Chaingun 7-(Heavy Chaingun) 8-Plasma Rifle 9-BFG9000 10-Pistol [S] 11-12 Gauge[$] SLIPGATE 1-Axe [S] 2-Nailgun [$] 3-Double Shotgun 4-Grenade Launcher 5-Rocket Launcher 6-Shaft 7-(Super Nailgun) 8-Super Nailgun 9-(Shaft) 10-N/A 11-Shotgun [S] STROGG 1-N/A 2-Machinegun [S] 3-Super Shotgun 4-Grenade Launcher 5-Rocket Launcher 6-Chaingun 7-Railgun 8-HyperBlaster 9-BFG10K 10-Blaster [S] 11-Shotgun [$] 12-Hand Grenades [$] (weapon) = This is a "secondary pickup". Players pickup this weapon, but it only functions and drops on player death in the primary slot listed without parentheses. [S] = Players spawn with this weapon. [$] = Players spawn with this weapon and no ammo. Generations Arena also features a wide variety of map-based shooter effects for making traps and hazards, along with improved mover support. A map SDK will be released soon for mappers wishing to create new environments for use with Generations Arena. |
Introduction - Intro - Overview - Features - Story Info/About - Getting Started - Game Modes - Console Commands - Server Setup - Technical Info - Coming Soon The Classes - Earth Soldiers - Doom Warriors - Slipgaters - Strogg Troopers - Arena Gladiators Credits/Thanks - The Team - Special Thanks - Legal Help - List of Changes - Troubleshooting - FAQ

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