September 23th, 2006
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Model Name              : Strogg Guard
Installation directory  : quake3/baseq3/tabun_q2guard.pk3
Author	     		: Tabun
Sounds			: Yes (from Q2, edited by Phoenix)
Email Address           : tabun@planetquake.com
Website URL		: http://www.tabun.nl  [and]  http://www.wireheadstudios.org/
Model description       : 

	This is a Q3 version of my interpretation of a Quake 2 enemy: The (light) guard. The model (like virtually
	all my work), was made from scratch. It is dedicated to the joy that was, and is, Quake 2. This model is
	intended as an ode to the original, and not an attack or attempt to do anyone injustice. 


Add. Credits/Thanks     :

	id Software, for making the brilliant game that still inspires us to make cool stuff.
	
	To Good Old P. Steed, for his Thinking Outside of The Box, where I learnt my first basics on modelling and
	animating for Q3.

	Phoenix, for testing the model, and editing bots and a good set of sound-files.
	Scalliano, for making a good bot-base and thinking up many lines of cheesy bot-chat.


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* Play Information *

New Sounds              : YES
CTF Skins               : YES
Bot File		: YES
LODS			: NO


* Construction *
Poly Count              : 1850	(444 + 972 + 434  (head, torso, legs)) 
Vert Count              : 956 	(243 + 494 + 219)
Skin Count              : 6 (including red, blue and green versions)
Base info               : All made from scratch. Some animations were based on Steeds .bips, but heavily tweaked.
			  Death animations entirely from scratch.

Software used           : 3D Studio max, Photoshop, Npherno's toolkit
Known Bugs              : [none so far]
Build/Animation time    : Three weeks or so, off and on.


* Copyright / Permissions *

QUAKE II(R) and QUAKE III(R) are registered trademarks of
id Software, Inc.

I'm sure this character is protected by said trademarks or I.P. laws, so be sure not
to use it for anything before checking with me and/or id Software.

You know the drill. Don't use without asking, don't edit without begging,
and don't even think of re-releasing anywhere without my explicit permission.

================================================================

Cheers,
                   Tabun
