FTEQW
Documentation of the FTE engine source tree.
world_s Member List

This is the complete list of members for world_s, including all inherited members.

areanodedepthworld_s
areanodesworld_s
attenuationworld_s
channelworld_s
defaultgravitydirworld_s
drawfontworld_s
drawfontscaleworld_s
edict_sizeworld_s
edictsworld_s
entworld_s
entityworld_s
flagsworld_s
force_retouchworld_s
framenumworld_s
frametimeworld_s
fstateworld_s
gworld_s
Get_CModel(struct world_s *w, int modelindex)world_s
gridareasworld_s
gridbiasworld_s
gridscaleworld_s
gridsizeworld_s
jumboareaworld_s
keydestmaskworld_s
lagentsworld_s
lagentsfracworld_s
lagentstimeworld_s
lastcheckworld_s
lastcheckpvsworld_s
lastchecktimeworld_s
max_edictsworld_s
maxlagentsworld_s
newmisworld_s
newwatertypeworld_s
num_edictsworld_s
numareanodesworld_s
oworld_s
oldwatertypeworld_s
otherworld_s
physics_modeworld_s
physicstimeworld_s
pitchadjworld_s
portallistworld_s
portallistworld_s
progsworld_s
qboolean(QDECL *Event_ContentsTransition)(struct world_s *wworld_s
rbeworld_s
rbe_hasphysicsentsworld_s
remasterlogicworld_s
sworld_s
sampleworld_s
selfworld_s
spawncountworld_s
timeworld_s
timeoffsetworld_s
timestampworld_s
traceworld_s
usesolidcorpseworld_s
v_forwardworld_s
v_rightworld_s
v_upworld_s
void(QDECL *Event_Touch)(struct world_s *wworld_s
void(QDECL *Event_Think)(struct world_s *wworld_s
void(QDECL *Event_Sound)(float *originworld_s
void(QDECL *Get_FrameState)(struct world_s *wworld_s
void(QDECL *Event_Backdate)(struct world_s *wworld_s
volumeworld_s
waypointsworld_s
worldmodelworld_s