FTEQW
Documentation of the FTE engine source tree.
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File List
Here is a list of all files with brief descriptions:
[detail level
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▼
fteqw
▼
engine
►
client
anorms.h
api_menu.h
bymorphed.h
cd_linux.c
cd_null.c
cd_sdl.c
cd_win.c
cdaudio.h
cl_cam.c
cl_demo.c
cl_ents.c
cl_ignore.c
cl_ignore.h
cl_input.c
cl_main.c
cl_master.h
cl_parse.c
cl_pred.c
cl_screen.c
cl_tent.c
clhl_game.c
client.h
clq2_cin.c
clq2_ents.c
console.c
fragstats.c
fte_eukara64.h
image.c
image_astc.h
in_generic.c
in_morphos.c
in_morphos.h
in_raw.h
in_sdl.c
in_win.c
input.h
keys.c
keys.h
lhfont.h
m_download.c
m_items.c
m_master.c
m_mp3.c
m_multi.c
m_native.c
m_options.c
m_script.c
m_single.c
menu.c
menu.h
merged.h
modelgen.h
net_master.c
p_classic.c
p_null.c
p_script.c
pr_clcmd.c
pr_csqc.c
pr_menu.c
pr_skelobj.c
q2anorms.h
q2m_flash.c
quakedef.h
r_2d.c
r_d3.c
r_part.c
r_partset.c
r_partset.h
r_surf.c
render.h
renderer.c
renderque.c
renderque.h
resource.h
roq.h
roq_read.c
sbar.c
sbar.h
screen.h
skin.c
snd_al.c
snd_alsa.c
snd_directx.c
snd_dma.c
snd_droid.c
snd_linux.c
snd_macos.c
snd_mem.c
snd_mix.c
snd_morphos.c
snd_mp3.c
snd_opensl.c
snd_ov.c
snd_pulse.c
snd_sblaster.c
snd_sdl.c
snd_sndio.c
snd_wasapi.c
snd_win.c
snd_xaudio.c
sound.h
spritegn.h
sys_dos.c
sys_droid.c
sys_linux.c
sys_morphos.c
sys_plugfte.c
sys_plugfte.h
sys_sdl.c
sys_win.c
sys_xdk.c
teamplay.c
textedit.c
valid.c
vid.h
vid_headless.c
view.c
view.h
vr.h
wad.c
wad.h
winamp.h
winquake.h
zqtp.c
►
common
bothdefs.h
bspfile.h
cmd.c
cmd.h
com_bih.c
com_bih.h
com_mesh.c
com_mesh.h
com_phys_ode.c
common.c
common.h
config_base.h
config_freecs.h
config_fteqw.h
config_fteqw_noweb.h
config_hl2.h
config_minimal.h
config_nocompat.h
config_valve.h
config_wastes.h
console.h
crc.c
cvar.c
cvar.h
fs.c
fs.h
fs_dzip.c
fs_pak.c
fs_stdio.c
fs_win32.c
fs_xz.c
fs_zip.c
gl_q2bsp.c
huff.c
json.c
log.c
mathlib.c
mathlib.h
md4.c
net.h
net_chan.c
net_ice.c
net_ssl_gnutls.c
net_ssl_winsspi.c
net_wins.c
netinc.h
particles.h
plugin.c
pmove.c
pmove.h
pmovetst.c
pr_bgcmd.c
pr_common.h
protocol.h
q1bsp.c
q2pmove.c
q3api.h
qvm.c
sha1.c
sha2.c
sys.h
sys_linux_threads.c
sys_win_threads.c
translate.c
translate.h
ui_public.h
vm.h
world.h
zone.c
zone.h
►
d3d
d3d11_backend.c
d3d11_image.c
d3d11_shader.c
d3d8_backend.c
d3d8_image.c
d3d_backend.c
d3d_image.c
d3d_shader.c
vid_d3d.c
vid_d3d11.c
vid_d3d8.c
►
gl
gl_alias.c
gl_backend.c
gl_bloom.c
gl_draw.c
gl_draw.h
gl_font.c
gl_heightmap.c
gl_hlmdl.c
gl_model.c
gl_model.h
gl_ngraph.c
gl_rlight.c
gl_rmain.c
gl_rmisc.c
gl_rsurf.c
gl_screen.c
gl_shader.c
gl_shadow.c
gl_terrain.h
gl_vidcommon.c
gl_viddroid.c
gl_videgl.c
gl_videgl.h
gl_vidlinuxglx.c
gl_vidmacos.c
gl_vidmorphos.c
gl_vidnt.c
gl_vidnull.c
gl_vidrpi.c
gl_vidsdl.c
gl_vidtinyglstubs.c
gl_vidwayland.c
gl_warp.c
gl_warp_sin.h
glmod_doom.c
glquake.h
glsupp.h
ltface.c
model_hl.h
r_bishaders.h
shader.h
►
http
ftpclient.c
ftpserver.c
httpclient.c
httpserver.c
iweb.h
iwebiface.c
webgen.c
►
partcfgs
generatebuiltin.c
►
qclib
cmdlib.h
comprout.c
decomp.c
execloop.h
gui.h
hash.c
hash.h
initlib.c
packager.c
pr_comp.h
pr_edict.c
pr_exec.c
pr_multi.c
pr_x86.c
progsint.h
progslib.h
progtype.h
qcc.h
qcc_cmdlib.c
qcc_pr_comp.c
qcc_pr_lex.c
qccgui.c
qccguistuff.c
qccmain.c
qcctui.c
qcd.h
qcd_main.c
qcdecomp.c
test.c
►
server
net_preparse.c
pr_cmds.c
pr_lua.c
pr_q1qvm.c
progdefs.h
progs.h
q2game.h
savegame.c
server.h
sqlite3.h
sv_ccmds.c
sv_chat.c
sv_cluster.c
sv_demo.c
sv_ents.c
sv_init.c
sv_main.c
sv_master.c
sv_move.c
sv_mvd.c
sv_nchan.c
sv_phys.c
sv_rankin.c
sv_send.c
sv_sql.c
sv_sql.h
sv_sys_unix.c
sv_sys_win.c
sv_user.c
svhl_game.c
svhl_gcapi.h
svhl_phys.c
svhl_world.c
svq2_ents.c
svq2_game.c
world.c
►
shaders
►
vulkan
►
sys
defs.h
fog.h
offsetmapping.h
skeletal.h
generatebuiltinsl.c
makevulkanblob.c
►
sw
sw.h
sw_backend.c
sw_image.c
sw_rast.c
sw_spans.h
sw_viddos.c
sw_vidwin.c
►
vk
vk_backend.c
vk_init.c
vkrenderer.h
►
vulkan
vk_platform.h
vulkan.h
►
web
fs_web.c
ftejslib.h
gl_vidweb.c
sys_web.c
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