FTEQW
Documentation of the FTE engine source tree.
|
Functions | |
qboolean | SVQ2_InitGameProgs (void) |
void | SVQ2_UnloadGame (void) |
void * | SVQ2_GetGameAPI (void *parms) |
void VARGS | PFQ2_Configstring (int i, const char *val) |
qboolean VARGS | PFQ2_AreasConnected (unsigned int area1, unsigned int area2) |
cvar_t *VARGS | Q2Cvar_Set (const char *var_name, const char *value) |
cvar_t *VARGS | Q2Cvar_ForceSet (const char *var_name, const char *value) |
void VARGS | SVQ2_ShutdownGameProgs (void) |
void | SVQ2_InitWorld (void) |
Variables | |
game_export_t * | ge |
int | svq2_maxclients |
dllhandle_t * | q2gamedll |
cvar_t *VARGS Q2Cvar_ForceSet | ( | const char * | var_name, |
const char * | value | ||
) |
cvar_t *VARGS Q2Cvar_Set | ( | const char * | var_name, |
const char * | value | ||
) |
game_export_t* ge |
dllhandle_t* q2gamedll |
int svq2_maxclients |