51#define WQ_SIZE 1024*1024*8
52#define WQ_MASK (WQ_SIZE-1)
53#define WQ_MAXTHREADS 64
58 volatile unsigned int pos;
91 unsigned char align[16];
enum @13::coninfomode_e mode
Definition: com_phys_ode.c:695
cvar_t model
Definition: cl_main.c:153
cvar_t msg
Definition: cl_main.c:159
entity_t * ent
Definition: com_mesh.c:717
vbo_t vbo
Definition: com_mesh.c:737
unsigned char qbyte
Definition: common.h:127
intptr_t qintptr_t
Definition: common.h:38
struct @319::xidevinfo::@353 axis[2]
unsigned short ramps[3][256]
GLuint texture
Definition: glquake.h:603
GLint size
Definition: glquake.h:157
static png_inforp png_colorp * palette
Definition: image.c:1410
enum backendmode_e backendmode_t
char ** data
Definition: p_script.c:63
shader_t * shader
Definition: r_2d.c:51
uploadfmt_t fmt
Definition: r_2d.c:48
texid_t tex
Definition: r_2d.c:52
uploadfmt
Definition: screen.h:96
Definition: gl_model.h:133
Definition: gl_model.h:90
Definition: gl_model.h:972
int pheight
Definition: sw.h:5
int pitch
Definition: sw.h:8
int pwidthmask
Definition: sw.h:6
int pheightmask
Definition: sw.h:7
int pwidth
Definition: sw.h:4
struct workqueue_s * wq
Definition: sw.h:37
unsigned int * vpcbuf
Definition: sw.h:32
unsigned int vpwidth
Definition: sw.h:33
qintptr_t vpcstride
Definition: sw.h:36
unsigned int vpheight
Definition: sw.h:34
float activetime
Definition: sw.h:25
void * thread
Definition: sw.h:21
unsigned int interlaceline
Definition: sw.h:28
unsigned int * vpdbuf
Definition: sw.h:31
unsigned int interlacemod
Definition: sw.h:29
float idletime
Definition: sw.h:24
swuniforms_t u
Definition: sw.h:35
unsigned int threadnum
Definition: sw.h:30
volatile unsigned int readpoint
Definition: sw.h:20
byte_vec4_t colour
Definition: sw.h:47
unsigned int clipflags
Definition: sw.h:48
vec4_t vcoord
Definition: sw.h:44
vec2_t lmcoord
Definition: sw.h:46
float zicoord
Definition: sw.h:43
vec2_t tccoord
Definition: sw.h:45
Definition: gl_model.h:320
qbyte queue[WQ_SIZE]
Definition: sw.h:57
unsigned int numthreads
Definition: sw.h:56
volatile unsigned int pos
Definition: sw.h:58
swthread_t swthreads[WQ_MAXTHREADS]
Definition: sw.h:60
enum wqcmd_e command
Definition: sw.h:95
unsigned int cmdsize
Definition: sw.h:96
qboolean SWBE_LightCullModel(vec3_t org, struct model_s *model)
Definition: sw_backend.c:852
void SWBE_SubmitBatch(struct batch_s *batch)
Definition: sw_backend.c:486
void SWRast_EndCommand(struct workqueue_s *wq, wqcom_t *com)
Definition: sw_rast.c:779
struct workqueue_s commandqueue
Definition: sw_rast.c:39
void SWBE_GenBrushModelVBO(struct model_s *mod)
Definition: sw_backend.c:655
void SW_UpdateFiltering(image_t *imagelist, int filtermip[3], int filterpic[3], int mipcap[2], float anis)
void SWBE_UploadAllLightmaps(void)
Definition: sw_backend.c:661
qboolean SW_VID_ApplyGammaRamps(unsigned int rampcount, unsigned short *ramps)
Definition: sw_viddos.c:328
qboolean SWBE_SelectDLight(struct dlight_s *dl, vec3_t colour, vec3_t axis[3], unsigned int lmode)
Definition: sw_backend.c:848
qboolean SW_LoadTextureMips(texid_t tex, const struct pendingtextureinfo *mips)
Definition: sw_image.c:38
void SW_VID_DeInit(void)
Definition: sw_viddos.c:321
wqcmd_e
Definition: sw.h:67
@ WTC_UNIFORMS
Definition: sw.h:76
@ WTC_NEWFRAME
Definition: sw.h:70
@ WTC_VIEWPORT
Definition: sw.h:72
@ WTC_TRIFAN
Definition: sw.h:73
@ WTC_SPANS
Definition: sw.h:75
@ WTC_NOOP
Definition: sw.h:71
@ WTC_SYNC
Definition: sw.h:69
@ WTC_TRISOUP
Definition: sw.h:74
@ WTC_DIE
Definition: sw.h:68
void SWBE_RenderToTextureUpdate2d(qboolean destchanged)
Definition: sw_backend.c:857
void SWBE_Set2D(void)
Definition: sw_backend.c:573
qboolean SW_VID_Init(rendererstate_t *info, unsigned char *palette)
Definition: sw_viddos.c:291
void SW_DestroyTexture(texid_t tex)
Definition: sw_image.c:19
@ CLIP_FAR_FLAG
Definition: sw.h:86
@ CLIP_NEAR_FLAG
Definition: sw.h:85
@ CLIP_BOTTOM_FLAG
Definition: sw.h:84
@ CLIP_RIGHT_FLAG
Definition: sw.h:82
@ CLIP_TOP_FLAG
Definition: sw.h:83
@ CLIP_LEFT_FLAG
Definition: sw.h:81
void SWBE_DrawMesh_Single(shader_t *shader, struct mesh_s *meshchain, struct vbo_s *vbo, unsigned int be_flags)
Definition: sw_backend.c:482
char * SW_VID_GetRGBInfo(int *bytestride, int *truevidwidth, int *truevidheight, enum uploadfmt *fmt)
Definition: sw_viddos.c:332
void SWRast_Sync(struct workqueue_s *wq)
Definition: sw_rast.c:811
void SWBE_DrawWorld(batch_t **worldbatches)
Definition: sw_backend.c:620
void SW_VID_SwapBuffers(void)
Definition: sw_viddos.c:348
struct batch_s * SWBE_GetTempBatch(void)
Definition: sw_backend.c:495
void SWBE_DrawMesh_List(shader_t *shader, int nummeshes, struct mesh_s **mesh, struct vbo_s *vbo, struct texnums_s *texnums, unsigned int be_flags)
Definition: sw_backend.c:475
void SWBE_ClearVBO(struct vbo_s *vbo, qboolean dataonly)
Definition: sw_backend.c:658
wqcom_t * SWRast_BeginCommand(struct workqueue_s *wq, int cmdtype, unsigned int size)
Definition: sw_rast.c:789
void SWBE_SelectEntity(struct entity_s *ent)
Definition: sw_backend.c:823
void SW_VID_SetWindowCaption(const char *msg)
Definition: sw_viddos.c:345
void SW_VID_UpdateViewport(wqcom_t *com)
Definition: sw_viddos.c:355
void SWBE_Init(void)
Definition: sw_backend.c:646
void SWBE_SelectMode(backendmode_t mode)
Definition: sw_backend.c:378
int numverts
Definition: sw.h:103
unsigned int width
Definition: sw.h:121
unsigned int * dbuf
Definition: sw.h:120
swuniforms_t u
Definition: sw.h:133
unsigned int height
Definition: sw.h:122
qintptr_t stride
Definition: sw.h:123
swimage_t * texture
Definition: sw.h:102
int numidx
Definition: sw.h:112
unsigned int framenum
Definition: sw.h:125
qboolean cleardepth
Definition: sw.h:127
unsigned int interlace
Definition: sw.h:124
unsigned int * cbuf
Definition: sw.h:119
qboolean clearcolour
Definition: sw.h:128
int foo
Definition: sw.h:137