FTEQW
Documentation of the FTE engine source tree.
texnums_s Struct Reference

#include <merged.h>

Public Attributes

char mapname [MAX_QPATH]
 
texid_t base
 
texid_t bump
 
texid_t specular
 
texid_t upperoverlay
 
texid_t loweroverlay
 
texid_t paletted
 
texid_t fullbright
 
texid_t reflectcube
 
texid_t reflectmask
 
texid_t displacement
 
texid_t occlusion
 

Member Data Documentation

◆ base

texid_t texnums_s::base

◆ bump

texid_t texnums_s::bump

◆ displacement

texid_t texnums_s::displacement

◆ fullbright

texid_t texnums_s::fullbright

◆ loweroverlay

texid_t texnums_s::loweroverlay

◆ mapname

char texnums_s::mapname[MAX_QPATH]

◆ occlusion

texid_t texnums_s::occlusion

◆ paletted

texid_t texnums_s::paletted

◆ reflectcube

texid_t texnums_s::reflectcube

◆ reflectmask

texid_t texnums_s::reflectmask

◆ specular

texid_t texnums_s::specular

◆ upperoverlay

texid_t texnums_s::upperoverlay

The documentation for this struct was generated from the following file: