Go to the source code of this file.
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enum | wqcmd_e {
WTC_DIE
, WTC_SYNC
, WTC_NEWFRAME
, WTC_NOOP
,
WTC_VIEWPORT
, WTC_TRIFAN
, WTC_TRISOUP
, WTC_SPANS
,
WTC_UNIFORMS
} |
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enum | {
CLIP_LEFT_FLAG = 1
, CLIP_RIGHT_FLAG = 2
, CLIP_TOP_FLAG = 4
, CLIP_BOTTOM_FLAG = 8
,
CLIP_NEAR_FLAG = 16
, CLIP_FAR_FLAG = 32
} |
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void | SWRast_EndCommand (struct workqueue_s *wq, wqcom_t *com) |
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wqcom_t * | SWRast_BeginCommand (struct workqueue_s *wq, int cmdtype, unsigned int size) |
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void | SWRast_Sync (struct workqueue_s *wq) |
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qboolean | SW_VID_Init (rendererstate_t *info, unsigned char *palette) |
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void | SW_VID_DeInit (void) |
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qboolean | SW_VID_ApplyGammaRamps (unsigned int rampcount, unsigned short *ramps) |
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char * | SW_VID_GetRGBInfo (int *bytestride, int *truevidwidth, int *truevidheight, enum uploadfmt *fmt) |
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void | SW_VID_SetWindowCaption (const char *msg) |
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void | SW_VID_SwapBuffers (void) |
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void | SW_VID_UpdateViewport (wqcom_t *com) |
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void | SW_UpdateFiltering (image_t *imagelist, int filtermip[3], int filterpic[3], int mipcap[2], float anis) |
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qboolean | SW_LoadTextureMips (texid_t tex, const struct pendingtextureinfo *mips) |
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void | SW_DestroyTexture (texid_t tex) |
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void | SWBE_SelectMode (backendmode_t mode) |
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void | SWBE_DrawMesh_List (shader_t *shader, int nummeshes, struct mesh_s **mesh, struct vbo_s *vbo, struct texnums_s *texnums, unsigned int be_flags) |
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void | SWBE_DrawMesh_Single (shader_t *shader, struct mesh_s *meshchain, struct vbo_s *vbo, unsigned int be_flags) |
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void | SWBE_SubmitBatch (struct batch_s *batch) |
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struct batch_s * | SWBE_GetTempBatch (void) |
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void | SWBE_DrawWorld (batch_t **worldbatches) |
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void | SWBE_Init (void) |
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void | SWBE_GenBrushModelVBO (struct model_s *mod) |
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void | SWBE_ClearVBO (struct vbo_s *vbo, qboolean dataonly) |
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void | SWBE_UploadAllLightmaps (void) |
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void | SWBE_SelectEntity (struct entity_s *ent) |
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qboolean | SWBE_SelectDLight (struct dlight_s *dl, vec3_t colour, vec3_t axis[3], unsigned int lmode) |
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qboolean | SWBE_LightCullModel (vec3_t org, struct model_s *model) |
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void | SWBE_RenderToTextureUpdate2d (qboolean destchanged) |
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void | SWBE_Set2D (void) |
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◆ anonymous enum
Enumerator |
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CLIP_LEFT_FLAG | |
CLIP_RIGHT_FLAG | |
CLIP_TOP_FLAG | |
CLIP_BOTTOM_FLAG | |
CLIP_NEAR_FLAG | |
CLIP_FAR_FLAG | |
◆ wqcmd_e
Enumerator |
---|
WTC_DIE | |
WTC_SYNC | |
WTC_NEWFRAME | |
WTC_NOOP | |
WTC_VIEWPORT | |
WTC_TRIFAN | |
WTC_TRISOUP | |
WTC_SPANS | |
WTC_UNIFORMS | |
◆ SW_DestroyTexture()
◆ SW_LoadTextureMips()
◆ SW_UpdateFiltering()
void SW_UpdateFiltering |
( |
image_t * |
imagelist, |
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int |
filtermip[3], |
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int |
filterpic[3], |
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int |
mipcap[2], |
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float |
anis |
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) |
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◆ SW_VID_ApplyGammaRamps()
qboolean SW_VID_ApplyGammaRamps |
( |
unsigned int |
rampcount, |
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unsigned short * |
ramps |
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) |
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◆ SW_VID_DeInit()
◆ SW_VID_GetRGBInfo()
char * SW_VID_GetRGBInfo |
( |
int * |
bytestride, |
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int * |
truevidwidth, |
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int * |
truevidheight, |
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enum uploadfmt * |
fmt |
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) |
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◆ SW_VID_Init()
◆ SW_VID_SetWindowCaption()
void SW_VID_SetWindowCaption |
( |
const char * |
msg | ) |
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◆ SW_VID_SwapBuffers()
◆ SW_VID_UpdateViewport()
◆ SWBE_ClearVBO()
◆ SWBE_DrawMesh_List()
◆ SWBE_DrawMesh_Single()
◆ SWBE_DrawWorld()
◆ SWBE_GenBrushModelVBO()
◆ SWBE_GetTempBatch()
◆ SWBE_Init()
◆ SWBE_LightCullModel()
◆ SWBE_RenderToTextureUpdate2d()
◆ SWBE_SelectDLight()
◆ SWBE_SelectEntity()
◆ SWBE_SelectMode()
◆ SWBE_Set2D()
◆ SWBE_SubmitBatch()
◆ SWBE_UploadAllLightmaps()
◆ SWRast_BeginCommand()
◆ SWRast_EndCommand()
◆ SWRast_Sync()
◆ commandqueue