FTEQW
Documentation of the FTE engine source tree.
mesh_s Struct Reference

#include <gl_model.h>

Public Attributes

int numvertexes
 
int numindexes
 
unsigned int vbofirstvert
 
unsigned int vbofirstelement
 
float xyz_blendw [2]
 
vecV_t * xyz_array
 
vecV_t * xyz2_array
 
vec3_tnormals_array
 
vec3_tsnormals_array
 
vec3_ttnormals_array
 
vec2_tst_array
 
vec2_tlmst_array [MAXRLIGHTMAPS]
 
avec4_t * colors4f_array [MAXRLIGHTMAPS]
 
byte_vec4_t * colors4b_array
 
index_tindexes
 
inttrneighbors
 
vec3_ttrnormals
 
qboolean istrifan
 
const float * bones
 
int numbones
 
bone_vec4_tbonenums
 
vec4_tboneweights
 

Member Data Documentation

◆ bonenums

bone_vec4_t* mesh_s::bonenums

◆ bones

const float* mesh_s::bones

◆ boneweights

vec4_t* mesh_s::boneweights

◆ colors4b_array

byte_vec4_t* mesh_s::colors4b_array

◆ colors4f_array

avec4_t* mesh_s::colors4f_array[MAXRLIGHTMAPS]

◆ indexes

index_t* mesh_s::indexes

◆ istrifan

qboolean mesh_s::istrifan

◆ lmst_array

vec2_t* mesh_s::lmst_array[MAXRLIGHTMAPS]

◆ normals_array

vec3_t* mesh_s::normals_array

◆ numbones

int mesh_s::numbones

◆ numindexes

int mesh_s::numindexes

◆ numvertexes

int mesh_s::numvertexes

◆ snormals_array

vec3_t* mesh_s::snormals_array

◆ st_array

vec2_t* mesh_s::st_array

◆ tnormals_array

vec3_t* mesh_s::tnormals_array

◆ trneighbors

int* mesh_s::trneighbors

◆ trnormals

vec3_t* mesh_s::trnormals

◆ vbofirstelement

unsigned int mesh_s::vbofirstelement

◆ vbofirstvert

unsigned int mesh_s::vbofirstvert

◆ xyz2_array

vecV_t* mesh_s::xyz2_array

◆ xyz_array

vecV_t* mesh_s::xyz_array

◆ xyz_blendw

float mesh_s::xyz_blendw[2]

The documentation for this struct was generated from the following file: