#include <client.h>
◆ angles
◆ axis
◆ channelfade
float dlight_s::channelfade[3] |
◆ color
◆ corona
◆ coronaocclusionquery
int dlight_s::coronaocclusionquery |
◆ coronaocclusionresult
unsigned int dlight_s::coronaocclusionresult |
◆ coronascale
float dlight_s::coronascale |
◆ cubemapname
char dlight_s::cubemapname[MAX_QPATH] |
◆ cubetexture
◆ customstyle
char* dlight_s::customstyle |
◆ decay
◆ die
struct { ... } dlight_s::face[6] |
◆ fade
◆ flags
unsigned int dlight_s::flags |
◆ fov
◆ key
◆ lightcolourscales
vec3_t dlight_s::lightcolourscales |
◆ minlight
◆ nearclip
◆ next
◆ origin
◆ radius
◆ rebuildcache
◆ rotation
◆ style
◆ updatetime
float dlight_s::updatetime |
◆ worldshadowmesh
struct shadowmesh_s* dlight_s::worldshadowmesh |
The documentation for this struct was generated from the following file: