FTEQW
Documentation of the FTE engine source tree.
gl_vidnull.c File Reference

Functions

qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette)
 
void GLVID_DeInit ()
 
void GLVID_ShiftPalette (unsigned char *p)
 
void GLVID_SetPalette (unsigned char *palette)
 
void Sys_SendKeyEvents (void)
 
void GLD_BeginDirectRect (int x, int y, qbyte *pbitmap, int width, int height)
 
void GLD_EndDirectRect (int x, int y, int width, int height)
 
void GLVID_SwapBuffers (void)
 
void GLVID_SetCaption (char *text)
 
void IN_ReInit (void)
 
void IN_Init (void)
 
void IN_Shutdown (void)
 
void IN_Commands (void)
 
void IN_Move (float *movements, int pnum)
 

Function Documentation

◆ GLD_BeginDirectRect()

void GLD_BeginDirectRect ( int  x,
int  y,
qbyte pbitmap,
int  width,
int  height 
)

◆ GLD_EndDirectRect()

void GLD_EndDirectRect ( int  x,
int  y,
int  width,
int  height 
)

◆ GLVID_DeInit()

void GLVID_DeInit ( void  )

◆ GLVID_Init()

qboolean GLVID_Init ( rendererstate_t info,
unsigned char *  palette 
)

◆ GLVID_SetCaption()

void GLVID_SetCaption ( char *  text)

◆ GLVID_SetPalette()

void GLVID_SetPalette ( unsigned char *  palette)

◆ GLVID_ShiftPalette()

void GLVID_ShiftPalette ( unsigned char *  p)

◆ GLVID_SwapBuffers()

void GLVID_SwapBuffers ( void  )

◆ IN_Commands()

void IN_Commands ( void  )

◆ IN_Init()

void IN_Init ( void  )

◆ IN_Move()

void IN_Move ( float *  movements,
int  pnum 
)

◆ IN_ReInit()

void IN_ReInit ( void  )

◆ IN_Shutdown()

void IN_Shutdown ( void  )

◆ Sys_SendKeyEvents()

void Sys_SendKeyEvents ( void  )