3#define APIENTRYP APIENTRY *
21#ifndef GL_TEXTURE_WIDTH
22#define GL_TEXTURE_WIDTH 0x1000
24#ifndef GL_TEXTURE_HEIGHT
25#define GL_TEXTURE_HEIGHT 0x1001
27#ifndef GL_TEXTURE_INTERNAL_FORMAT
28#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
31#ifndef GL_DEPTH_COMPONENT
32#define GL_DEPTH_COMPONENT 0x1902
36#define GL_CLAMP_TO_EDGE 0x812F
40#ifndef GL_MAX_ARRAY_TEXTURE_LAYERS
41#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
53#define GL_BGR_EXT 0x80E0
54#define GL_BGRA_EXT 0x80E1
57#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
58#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
60#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
61#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
63#ifndef GL_UNSIGNED_INT_5_9_9_9_REV
64#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
66#ifndef GL_UNSIGNED_SHORT_4_4_4_4_REV
67#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
69#ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV
70#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
72#ifndef GL_UNSIGNED_SHORT_4_4_4_4
73#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
75#ifndef GL_UNSIGNED_SHORT_5_5_5_1
76#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
78#ifndef GL_UNSIGNED_SHORT_5_6_5
79#define GL_UNSIGNED_SHORT_5_6_5 0x8363
82#define GL_HALF_FLOAT 0x140B
84#ifndef GL_HALF_FLOAT_OES
85#define GL_HALF_FLOAT_OES 0x8D61
87#ifndef GL_UNSIGNED_INT_24_8
88#define GL_UNSIGNED_INT_24_8 0x84FA
91#ifndef GL_ARB_multitexture
92#define GL_ARB_multitexture 1
93#define GL_TEXTURE0_ARB 0x84C0
94#define GL_TEXTURE1_ARB 0x84C1
95#define GL_TEXTURE2_ARB 0x84C2
96#define GL_TEXTURE3_ARB 0x84C3
97#define GL_TEXTURE4_ARB 0x84C4
98#define GL_TEXTURE5_ARB 0x84C5
99#define GL_TEXTURE6_ARB 0x84C6
100#define GL_TEXTURE7_ARB 0x84C7
101#define GL_TEXTURE8_ARB 0x84C8
102#define GL_TEXTURE9_ARB 0x84C9
103#define GL_TEXTURE10_ARB 0x84CA
104#define GL_TEXTURE11_ARB 0x84CB
105#define GL_TEXTURE12_ARB 0x84CC
106#define GL_TEXTURE13_ARB 0x84CD
107#define GL_TEXTURE14_ARB 0x84CE
108#define GL_TEXTURE15_ARB 0x84CF
109#define GL_TEXTURE16_ARB 0x84D0
110#define GL_TEXTURE17_ARB 0x84D1
111#define GL_TEXTURE18_ARB 0x84D2
112#define GL_TEXTURE19_ARB 0x84D3
113#define GL_TEXTURE20_ARB 0x84D4
114#define GL_TEXTURE21_ARB 0x84D5
115#define GL_TEXTURE22_ARB 0x84D6
116#define GL_TEXTURE23_ARB 0x84D7
117#define GL_TEXTURE24_ARB 0x84D8
118#define GL_TEXTURE25_ARB 0x84D9
119#define GL_TEXTURE26_ARB 0x84DA
120#define GL_TEXTURE27_ARB 0x84DB
121#define GL_TEXTURE28_ARB 0x84DC
122#define GL_TEXTURE29_ARB 0x84DD
123#define GL_TEXTURE30_ARB 0x84DE
124#define GL_TEXTURE31_ARB 0x84DF
125#define GL_ACTIVE_TEXTURE_ARB 0x84E0
126#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
127#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
130#ifndef GL_ARB_texture_cube_map
131#define GL_ARB_texture_cube_map 1
132#define GL_NORMAL_MAP_ARB 0x8511
133#define GL_REFLECTION_MAP_ARB 0x8512
134#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
135#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
136#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
137#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
138#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
139#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
140#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
141#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
142#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
143#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
146#ifndef GL_ARB_texture_cube_map_array
147#define GL_ARB_texture_cube_map_array 1
148#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
149#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
150#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
151#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
152#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
153#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
154#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
157#ifndef GL_TEXTURE_2D_ARRAY
158#define GL_TEXTURE_2D_ARRAY 0x8C1A
162#ifndef GL_ARB_depth_texture
163#define GL_ARB_depth_texture
164#define GL_DEPTH_COMPONENT16_ARB 0x81A5
165#define GL_DEPTH_COMPONENT24_ARB 0x81A6
166#define GL_DEPTH_COMPONENT32_ARB 0x81A7
167#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
168#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
170#ifndef GL_DEPTH_COMPONENT32F
171#define GL_DEPTH_COMPONENT32F 0x8CAC
175#ifndef GL_UNSIGNED_INT
176#define GL_UNSIGNED_INT 0x1405
179#ifndef GL_EXT_packed_depth_stencil
180#define GL_DEPTH24_STENCIL8_EXT 0x88F0
181#define GL_DEPTH_STENCIL_EXT 0x84F9
182#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
187#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
188#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
189#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
192#ifndef GL_EXT_texture3D
193#define GL_EXT_texture3D 1
194#define GL_PACK_SKIP_IMAGES 0x806B
195#define GL_PACK_SKIP_IMAGES_EXT 0x806B
196#define GL_PACK_IMAGE_HEIGHT 0x806C
197#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
198#define GL_UNPACK_SKIP_IMAGES 0x806D
199#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
200#define GL_UNPACK_IMAGE_HEIGHT 0x806E
201#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
202#define GL_TEXTURE_3D 0x806F
203#define GL_TEXTURE_3D_EXT 0x806F
204#define GL_PROXY_TEXTURE_3D 0x8070
205#define GL_PROXY_TEXTURE_3D_EXT 0x8070
206#define GL_TEXTURE_DEPTH 0x8071
207#define GL_TEXTURE_DEPTH_EXT 0x8071
208#define GL_TEXTURE_WRAP_R 0x8072
209#define GL_TEXTURE_WRAP_R_EXT 0x8072
210#define GL_MAX_3D_TEXTURE_SIZE 0x8073
211#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
224#define GL_COMBINE_ARB 0x8570
225#define GL_COMBINE_RGB_ARB 0x8571
226#define GL_COMBINE_ALPHA_ARB 0x8572
227#define GL_SOURCE0_RGB_ARB 0x8580
228#define GL_SOURCE1_RGB_ARB 0x8581
229#define GL_SOURCE2_RGB_ARB 0x8582
230#define GL_SOURCE0_ALPHA_ARB 0x8588
231#define GL_SOURCE1_ALPHA_ARB 0x8589
232#define GL_SOURCE2_ALPHA_ARB 0x858A
233#define GL_OPERAND0_RGB_ARB 0x8590
234#define GL_OPERAND1_RGB_ARB 0x8591
235#define GL_OPERAND2_RGB_ARB 0x8592
236#define GL_OPERAND0_ALPHA_ARB 0x8598
237#define GL_OPERAND1_ALPHA_ARB 0x8599
238#define GL_OPERAND2_ALPHA_ARB 0x859A
239#define GL_RGB_SCALE_ARB 0x8573
240#define GL_ADD_SIGNED_ARB 0x8574
241#define GL_INTERPOLATE_ARB 0x8575
242#define GL_SUBTRACT_ARB 0x84E7
243#define GL_CONSTANT_ARB 0x8576
244#define GL_PRIMARY_COLOR_ARB 0x8577
245#define GL_PREVIOUS_ARB 0x8578
248#define GL_DOT3_RGB_ARB 0x86AE
249#define GL_DOT3_RGBA_ARB 0x86AF
252#define GL_COMBINE_EXT 0x8570
253#define GL_COMBINE_RGB_EXT 0x8571
254#define GL_COMBINE_ALPHA_EXT 0x8572
255#define GL_SOURCE0_RGB_EXT 0x8580
256#define GL_SOURCE1_RGB_EXT 0x8581
257#define GL_SOURCE2_RGB_EXT 0x8582
258#define GL_SOURCE0_ALPHA_EXT 0x8588
259#define GL_SOURCE1_ALPHA_EXT 0x8589
260#define GL_SOURCE2_ALPHA_EXT 0x858A
261#define GL_OPERAND0_RGB_EXT 0x8590
262#define GL_OPERAND1_RGB_EXT 0x8591
263#define GL_OPERAND2_RGB_EXT 0x8592
264#define GL_OPERAND0_ALPHA_EXT 0x8598
265#define GL_OPERAND1_ALPHA_EXT 0x8599
266#define GL_OPERAND2_ALPHA_EXT 0x859A
267#define GL_RGB_SCALE_EXT 0x8573
268#define GL_ADD_SIGNED_EXT 0x8574
269#define GL_INTERPOLATE_EXT 0x8575
270#define GL_CONSTANT_EXT 0x8576
271#define GL_PRIMARY_COLOR_EXT 0x8577
272#define GL_PREVIOUS_EXT 0x8578
275#define GL_COMBINE4_NV 0x8503
276#define GL_SOURCE3_RGB_NV 0x8583
277#define GL_SOURCE3_ALPHA_NV 0x858B
278#define GL_OPERAND3_RGB_NV 0x8593
279#define GL_OPERAND3_ALPHA_NV 0x859B
284#ifndef GL_ARB_texture_compression
285#define GL_ARB_texture_compression 1
287#define GL_COMPRESSED_ALPHA_ARB 0x84E9
288#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
289#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
290#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
291#define GL_COMPRESSED_RGB_ARB 0x84ED
292#define GL_COMPRESSED_RGBA_ARB 0x84EE
293#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
294#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
295#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
296#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
297#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
302typedef void (APIENTRY *
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLsizei imageSize,
const GLvoid*
data);
310#ifndef GL_ATI_pn_triangles
311#define GL_PN_TRIANGLES_ATI 0x87F0
312#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
313#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
314#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
315#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
316#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
317#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
318#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
319#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
325#ifndef GL_EXT_depth_bounds_test
326#define GL_EXT_depth_bounds_test 1
327#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
330#ifndef GL_EXT_stencil_two_side
331#define GL_EXT_stencil_two_side 1
333#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
334#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
339#ifndef GL_EXT_stencil_wrap
340#define GL_EXT_stencil_wrap 1
341#define GL_INCR_WRAP_EXT 0x8507
342#define GL_DECR_WRAP_EXT 0x8508
345#ifndef GL_EXT_texture_filter_anisotropic
346#define GL_EXT_texture_filter_anisotropic 1
347#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
348#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
357#ifndef GL_ARB_vertex_program
358#define GL_COLOR_SUM_ARB 0x8458
359#define GL_VERTEX_PROGRAM_ARB 0x8620
360#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
361#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
362#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
363#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
364#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
365#define GL_PROGRAM_LENGTH_ARB 0x8627
366#define GL_PROGRAM_STRING_ARB 0x8628
367#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
368#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
369#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
370#define GL_CURRENT_MATRIX_ARB 0x8641
371#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
372#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
373#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
374#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
375#define GL_PROGRAM_BINDING_ARB 0x8677
376#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
377#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
378#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
379#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
380#define GL_PROGRAM_FORMAT_ARB 0x8876
381#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
382#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
383#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
384#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
385#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
386#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
387#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
388#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
389#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
390#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
391#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
392#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
393#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
394#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
395#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
396#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
397#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
398#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
399#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
400#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
401#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
402#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
403#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
404#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
405#define GL_MATRIX0_ARB 0x88C0
406#define GL_MATRIX1_ARB 0x88C1
407#define GL_MATRIX2_ARB 0x88C2
408#define GL_MATRIX3_ARB 0x88C3
409#define GL_MATRIX4_ARB 0x88C4
410#define GL_MATRIX5_ARB 0x88C5
411#define GL_MATRIX6_ARB 0x88C6
412#define GL_MATRIX7_ARB 0x88C7
413#define GL_MATRIX8_ARB 0x88C8
414#define GL_MATRIX9_ARB 0x88C9
415#define GL_MATRIX10_ARB 0x88CA
416#define GL_MATRIX11_ARB 0x88CB
417#define GL_MATRIX12_ARB 0x88CC
418#define GL_MATRIX13_ARB 0x88CD
419#define GL_MATRIX14_ARB 0x88CE
420#define GL_MATRIX15_ARB 0x88CF
421#define GL_MATRIX16_ARB 0x88D0
422#define GL_MATRIX17_ARB 0x88D1
423#define GL_MATRIX18_ARB 0x88D2
424#define GL_MATRIX19_ARB 0x88D3
425#define GL_MATRIX20_ARB 0x88D4
426#define GL_MATRIX21_ARB 0x88D5
427#define GL_MATRIX22_ARB 0x88D6
428#define GL_MATRIX23_ARB 0x88D7
429#define GL_MATRIX24_ARB 0x88D8
430#define GL_MATRIX25_ARB 0x88D9
431#define GL_MATRIX26_ARB 0x88DA
432#define GL_MATRIX27_ARB 0x88DB
433#define GL_MATRIX28_ARB 0x88DC
434#define GL_MATRIX29_ARB 0x88DD
435#define GL_MATRIX30_ARB 0x88DE
436#define GL_MATRIX31_ARB 0x88DF
439#ifndef GL_ARB_fragment_program
440#define GL_FRAGMENT_PROGRAM_ARB 0x8804
441#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
442#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
443#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
444#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
445#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
446#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
447#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
448#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
449#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
450#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
451#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
452#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
453#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
454#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
461#ifndef GL_ARB_vertex_program
462#define GL_ARB_vertex_program 1
467typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (
GLuint index, GLshort
x);
468typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (
GLuint index,
const GLshort *
v);
472typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (
GLuint index,
const GLfloat *
v);
473typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (
GLuint index, GLshort
x, GLshort
y);
474typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (
GLuint index,
const GLshort *
v);
478typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (
GLuint index,
const GLfloat *
v);
479typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (
GLuint index, GLshort
x, GLshort
y, GLshort
z);
480typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (
GLuint index,
const GLshort *
v);
481typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (
GLuint index,
const GLbyte *
v);
483typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (
GLuint index,
const GLshort *
v);
484typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (
GLuint index, GLubyte
x, GLubyte
y, GLubyte
z, GLubyte
w);
485typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (
GLuint index,
const GLubyte *
v);
487typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (
GLuint index,
const GLushort *
v);
488typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (
GLuint index,
const GLbyte *
v);
491typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (
GLuint index, GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
492typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (
GLuint index,
const GLfloat *
v);
494typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (
GLuint index, GLshort
x, GLshort
y, GLshort
z, GLshort
w);
495typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (
GLuint index,
const GLshort *
v);
496typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (
GLuint index,
const GLubyte *
v);
498typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (
GLuint index,
const GLushort *
v);
500typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (
GLuint index);
501typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (
GLuint index);
527#ifndef GL_ARB_fragment_program
528#define GL_ARB_fragment_program 1
535#ifndef GL_ARB_shader_objects
536#define GL_ARB_shader_objects 1
537#define GL_PROGRAM_OBJECT_ARB 0x8B40
538#define GL_OBJECT_TYPE_ARB 0x8B4E
539#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
540#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
541#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
542#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
543#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
544#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
545#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
546#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
547#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
548#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
549#define GL_SHADER_OBJECT_ARB 0x8B48
550#define GL_FLOAT 0x1406
551#define GL_FLOAT_VEC2_ARB 0x8B50
552#define GL_FLOAT_VEC3_ARB 0x8B51
553#define GL_FLOAT_VEC4_ARB 0x8B52
555#define GL_INT_VEC2_ARB 0x8B53
556#define GL_INT_VEC3_ARB 0x8B54
557#define GL_INT_VEC4_ARB 0x8B55
558#define GL_BOOL_ARB 0x8B56
559#define GL_BOOL_VEC2_ARB 0x8B57
560#define GL_BOOL_VEC3_ARB 0x8B58
561#define GL_BOOL_VEC4_ARB 0x8B59
562#define GL_FLOAT_MAT2_ARB 0x8B5A
563#define GL_FLOAT_MAT3_ARB 0x8B5B
564#define GL_FLOAT_MAT4_ARB 0x8B5C
565#define GL_SAMPLER_1D_ARB 0x8B5D
566#define GL_SAMPLER_2D_ARB 0x8B5E
567#define GL_SAMPLER_3D_ARB 0x8B5F
568#define GL_SAMPLER_CUBE_ARB 0x8B60
569#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
570#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
571#define GL_SAMPLER_2D_RECT_ARB 0x8B63
572#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
579typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (
GLenum shaderType);
581typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (
GLhandleARB shaderObj);
584typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (
GLhandleARB programObj);
585typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (
GLhandleARB programObj);
586typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (
GLhandleARB programObj);
617#ifndef GL_ARB_vertex_shader
618#define GL_VERTEX_SHADER_ARB 0x8B31
619#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
620#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
621#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
622#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
623#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
624#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
627#ifndef GL_GEOMETRY_SHADER_ARB
628#define GL_GEOMETRY_SHADER_ARB 0x8DD9
631#ifndef GL_PATCH_VERTICES_ARB
632#define GL_PATCHES_ARB 0xE
633#define GL_PATCH_VERTICES_ARB 0x8E72
634#define GL_TESS_EVALUATION_SHADER_ARB 0x8E87
635#define GL_TESS_CONTROL_SHADER_ARB 0x8E88
638#ifndef GL_ARB_fragment_shader
639#define GL_FRAGMENT_SHADER_ARB 0x8B30
640#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
643#define WGL_SAMPLE_BUFFERS_ARB 0x2041
644#define WGL_SAMPLES_ARB 0x2042
645#define GL_MULTISAMPLE_ARB 0x809D
647#ifndef GL_FRAMEBUFFER_SRGB
648#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
649#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
650#define GL_FRAMEBUFFER_SRGB 0x8DB9
652#ifndef GL_FRAMEBUFFER_SRGB_CAPABLE_EXT
653#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
657#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
658#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
659#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
660#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
661#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
663#ifndef GL_COMPRESSED_RED_RGTC1
664#define GL_COMPRESSED_RED_RGTC1 0x8DBB
665#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
666#define GL_COMPRESSED_RG_RGTC2 0x8DBD
667#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
669#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
670#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
671#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
672#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
673#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
676#ifndef GL_EXT_texture_sRGB
677#define GL_EXT_texture_sRGB 1
678#define GL_SRGB_EXT 0x8C40
679#define GL_SRGB8_EXT 0x8C41
680#define GL_SRGB_ALPHA_EXT 0x8C42
681#define GL_SRGB8_ALPHA8_EXT 0x8C43
682#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
683#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
684#define GL_SLUMINANCE_EXT 0x8C46
685#define GL_SLUMINANCE8_EXT 0x8C47
686#define GL_COMPRESSED_SRGB_EXT 0x8C48
687#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
688#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
689#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
690#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
691#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
692#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
693#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
696#ifndef GL_EXT_texture_sRGB_R8
697#define GL_EXT_texture_sRGB_R8
698#define GL_SR8_EXT 0x8FBD
700#ifndef GL_EXT_texture_sRGB_RG8
701#define GL_EXT_texture_sRGB_RG8
702#define GL_SRG8_EXT 0x8FBE
706#define GL_RGB9_E5 0x8C3D
715#define GL_R8_SNORM 0x8F94
716#define GL_RG8_SNORM 0x8F95
719#ifndef GL_R11F_G11F_B10F
720#define GL_R11F_G11F_B10F 0x8C3A
721#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
724#ifndef GL_TEXTURE_SWIZZLE_R
725#define GL_TEXTURE_SWIZZLE_R 0x8E42
726#define GL_TEXTURE_SWIZZLE_G 0x8E43
727#define GL_TEXTURE_SWIZZLE_B 0x8E44
728#define GL_TEXTURE_SWIZZLE_A 0x8E45
731#ifndef GL_ETC1_RGB8_OES
732#define GL_ETC1_RGB8_OES 0x8D64
734#ifndef GL_COMPRESSED_RGB8_ETC2
735#define GL_COMPRESSED_R11_EAC 0x9270
736#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
737#define GL_COMPRESSED_RG11_EAC 0x9272
738#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
739#define GL_COMPRESSED_RGB8_ETC2 0x9274
740#define GL_COMPRESSED_SRGB8_ETC2 0x9275
741#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
742#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
743#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
744#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
746#ifndef GL_COMPRESSED_RGBA_ASTC_4x4_KHR
747#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
748#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
749#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
750#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
751#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
752#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
753#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
754#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
755#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
756#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
757#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
758#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
759#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
760#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
761#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
762#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
763#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
764#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
765#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
766#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
767#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
768#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
769#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
770#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
771#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
772#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
773#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
774#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
776#ifndef GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
777#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
778#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
779#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
780#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
781#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
782#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
783#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
784#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
785#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
786#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
787#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
788#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
789#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
790#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
791#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
792#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
793#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
794#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
795#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
796#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
799#ifndef GL_ARB_pixel_buffer_object
800#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
801#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
804#ifndef GL_ARB_vertex_buffer_object
805#define GL_BUFFER_SIZE_ARB 0x8764
806#define GL_BUFFER_USAGE_ARB 0x8765
807#define GL_ARRAY_BUFFER_ARB 0x8892
808#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
809#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
810#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
811#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
812#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
813#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
814#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
815#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
816#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
817#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
818#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
819#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
820#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
821#define GL_READ_ONLY_ARB 0x88B8
822#define GL_WRITE_ONLY_ARB 0x88B9
823#define GL_READ_WRITE_ARB 0x88BA
824#define GL_BUFFER_ACCESS_ARB 0x88BB
825#define GL_BUFFER_MAPPED_ARB 0x88BC
826#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
827#define GL_STREAM_DRAW_ARB 0x88E0
828#define GL_STREAM_READ_ARB 0x88E1
829#define GL_STREAM_COPY_ARB 0x88E2
830#define GL_STATIC_DRAW_ARB 0x88E4
831#define GL_STATIC_READ_ARB 0x88E5
832#define GL_STATIC_COPY_ARB 0x88E6
833#define GL_DYNAMIC_DRAW_ARB 0x88E8
834#define GL_DYNAMIC_READ_ARB 0x88E9
835#define GL_DYNAMIC_COPY_ARB 0x88EA
841#ifndef GL_SGIS_generate_mipmap
842#define GL_SGIS_generate_mipmap 1
844#define GL_GENERATE_MIPMAP_SGIS 0x8191
845#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
849#ifndef GL_EXT_compiled_vertex_array
850#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
851#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
853#define GL_EXT_compiled_vertex_array 1
854#ifdef GL_GLEXT_PROTOTYPES
863#ifndef GL_EXT_texture_compression_astc_decode_mode
864#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
867#ifndef GL_EXT_framebuffer_object
868#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
869#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
870#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
871#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
872#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
873#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
874#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
875#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
876#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
877#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
878#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
879#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
880#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
881#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
882#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
883#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
884#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
885#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
886#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
887#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
888#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
889#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
890#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
891#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
892#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
893#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
894#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
895#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
896#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
897#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
898#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
899#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
900#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
901#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
902#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
903#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
904#define GL_FRAMEBUFFER_EXT 0x8D40
905#define GL_RENDERBUFFER_EXT 0x8D41
906#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
907#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
908#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
909#define GL_STENCIL_INDEX1_EXT 0x8D46
910#define GL_STENCIL_INDEX4_EXT 0x8D47
911#define GL_STENCIL_INDEX8_EXT 0x8D48
912#define GL_STENCIL_INDEX16_EXT 0x8D49
913#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
914#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
915#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
916#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
917#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
918#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
921#ifndef GL_ARB_framebuffer_object
922#define GL_DRAW_FRAMEBUFFER_ARB 0x8CA9
923#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
924#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_ARB 0x8210
927#ifndef GL_VERSION_3_0
928#define GL_MAJOR_VERSION 0x821B
929#define GL_MINOR_VERSION 0x821C
930#define GL_NUM_EXTENSIONS 0x821D
934#ifndef GL_GUILTY_CONTEXT_RESET
936#define GL_GUILTY_CONTEXT_RESET 0x8253
937#define GL_INNOCENT_CONTEXT_RESET 0x8254
938#define GL_UNKNOWN_CONTEXT_RESET 0x8255
941#ifndef GL_DEPTH_CLAMP_ARB
942#define GL_DEPTH_CLAMP_ARB 0x864F
945#ifndef GL_TEXTURE_BASE_LEVEL
946#define GL_TEXTURE_BASE_LEVEL 0x813c
947#define GL_TEXTURE_MAX_LEVEL 0x813d
950#ifndef GL_TEXTURE_LOD_BIAS
951#define GL_TEXTURE_LOD_BIAS 0x8501
955#define GL_RGBA16 0x805B
958#define GL_RGBA16F 0x881A
959#define GL_RGBA32F 0x8814
962#define GL_RGB32F 0x8815
965#define GL_R16F 0x822D
966#define GL_R32F 0x822E
972#define GL_GREEN 0x1904
973#define GL_BLUE 0x1905
977#define GL_RGBA8 0x8058
978#define GL_RGB8 0x8051
979#define GL_RGB10_A2 0x8059
980#define GL_RGB5 0x8050
981#define GL_RGBA4 0x8056
982#define GL_RGB5_A1 0x8057
985#define GL_LUMINANCE8 0x8040
986#define GL_LUMINANCE8_ALPHA8 0x8045
990#define GL_LINE 0x1B01
992#ifndef GL_POLYGON_OFFSET_LINE
993#define GL_POLYGON_OFFSET_LINE 0x2A02
996#ifndef GL_SAMPLES_PASSED_ARB
997#define GL_SAMPLES_PASSED_ARB 0x8914
1000#define GL_QUERY_RESULT_ARB 0x8866
1001#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
unsigned int width
Definition: bymorphed.h:4
unsigned int height
Definition: bymorphed.h:5
dReal depth
Definition: com_phys_ode.c:320
GLsizei
Definition: gl_vidcommon.c:200
GLuint
Definition: gl_vidcommon.c:200
GLint GLint GLint yoffset
Definition: gl_vidcommon.c:43
GLint GLint GLint GLsizei GLsizei GLenum GLsizei imageSize
Definition: gl_vidcommon.c:80
GLint GLint xoffset
Definition: gl_vidcommon.c:43
GLenum
Definition: gl_vidcommon.c:200
GLint level
Definition: gl_vidcommon.c:42
GLint GLenum GLint GLint GLsizei GLsizei GLint border
Definition: gl_vidcommon.c:42
GLint GLint internalformat
Definition: gl_vidcommon.c:65
GLint GLint GLint GLint zoffset
Definition: gl_vidcommon.c:192
GLfloat GLfloat v1
Definition: glsupp.h:588
GLsizei const GLcharARB const GLint * length
Definition: glsupp.h:580
void(APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:302
void(APIENTRY * PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count)
Definition: glsupp.h:858
const GLfloat * v
Definition: glsupp.h:466
void(APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:301
typedef GLboolean(APIENTRYP PFNGLISPROGRAMARBPROC)(GLuint program)
GLsizei GLfloat * value
Definition: glsupp.h:595
GLfloat GLfloat GLfloat v2
Definition: glsupp.h:589
GLhandleARB attachedObj
Definition: glsupp.h:578
GLfloat GLfloat GLfloat z
Definition: glsupp.h:477
void(APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, const GLvoid *img)
Definition: glsupp.h:305
GLfloat GLfloat y
Definition: glsupp.h:471
GLint GLenum type
Definition: glsupp.h:499
qlpSelTexFUNC qglActiveTextureARB
Definition: gl_vidcommon.c:266
GLenum format
Definition: glsupp.h:502
GLuint index
Definition: glsupp.h:508
GLuint const GLfloat * params
Definition: glsupp.h:509
GLint GLenum GLboolean GLsizei const GLvoid * pointer
Definition: glsupp.h:499
GLuint program
Definition: glsupp.h:503
GLenum pname
Definition: glsupp.h:518
void APIENTRY glLockArraysEXT(GLint, GLsizei)
GLint size
Definition: glsupp.h:499
GLhandleARB obj
Definition: glsupp.h:583
void(APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:303
const GLuint * programs
Definition: glsupp.h:504
GLint location
Definition: glsupp.h:612
GLsizei maxCount
Definition: glsupp.h:609
const GLcharARB * name
Definition: glsupp.h:610
GLint GLfloat * parms
Definition: glsupp.h:612
void(APIENTRY * PFNGLUNLOCKARRAYSEXTPROC)(void)
Definition: glsupp.h:859
void(APIENTRY * qlpSelTexFUNC)(GLenum)
Definition: glsupp.h:9
typedef GLint(APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj
void(APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:299
GLfloat v0
Definition: glsupp.h:587
void APIENTRY glUnlockArraysEXT(void)
GLenum GLsizei const GLvoid * string
Definition: glsupp.h:502
unsigned int GLhandleARB
Definition: glsupp.h:574
GLsizei maxLength
Definition: glsupp.h:608
GLint GLenum GLboolean normalized
Definition: glsupp.h:499
GLfloat GLfloat GLfloat GLfloat v3
Definition: glsupp.h:590
GLsizei GLsizei GLcharARB * infoLog
Definition: glsupp.h:608
qlpSelTexFUNC qglClientActiveTextureARB
Definition: gl_vidcommon.c:268
void(APIENTRY * PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param)
Definition: glsupp.h:322
GLsizei GLboolean transpose
Definition: glsupp.h:603
char GLcharARB
Definition: glsupp.h:575
GLfloat x
Definition: glsupp.h:465
void(APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:304
GLint GLenum GLboolean GLsizei stride
Definition: glsupp.h:499
GLsizei count
Definition: glsupp.h:580
GLenum GLsizei len
Definition: glsupp.h:502
void(APIENTRY * PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face)
Definition: glsupp.h:336
void(APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:300
GLubyte GLubyte GLubyte GLubyte w
Definition: glsupp.h:484
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FARBPROC)(GLuint index
GLsizei GLsizei GLcharARB * source
Definition: glsupp.h:614
void(APIENTRY * PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param)
Definition: glsupp.h:321
char ** data
Definition: p_script.c:63
qcc_targetformat_t target
Definition: qcc_pr_comp.c:1706
static AL_API ALsizei n
Definition: snd_al.c:161
static AL_API ALenum param
Definition: snd_al.c:132
ctx first
Definition: zone.c:587