FTEQW
Documentation of the FTE engine source tree.
glsupp.h
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1//gl suppliment for Quake
2
3#define APIENTRYP APIENTRY *
4
5//contains the extra things that would otherwise be found in glext.h
6
7//typedef void (APIENTRY *qlpMTex2FUNC) (GLenum, GLfloat, GLfloat);
8//typedef void (APIENTRY *qlpMTex3FUNC) (GLenum, GLfloat, GLfloat, GLfloat);
9typedef void (APIENTRY *qlpSelTexFUNC) (GLenum);
10
13//extern qlpMTex3FUNC qglMultiTexCoord3fARB;
14//extern qlpMTex2FUNC qglMultiTexCoord2fARB;
15
16//This stuff is normally supplied in the <GL/glext.h> header file. I don't actually have one of them, so it's here instead.
17#if 0 //change to 1 if you do actually have the file in question - and its up to date.
18#include <GL/glext.h> //would be ideal.
19#else
20
21#ifndef GL_TEXTURE_WIDTH
22#define GL_TEXTURE_WIDTH 0x1000
23#endif
24#ifndef GL_TEXTURE_HEIGHT
25#define GL_TEXTURE_HEIGHT 0x1001
26#endif
27#ifndef GL_TEXTURE_INTERNAL_FORMAT
28#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
29#endif
30
31#ifndef GL_DEPTH_COMPONENT
32#define GL_DEPTH_COMPONENT 0x1902
33#endif
34
35//#ifndef GL_VERSION_1_2
36#define GL_CLAMP_TO_EDGE 0x812F
37//#endif
38
39
40#ifndef GL_MAX_ARRAY_TEXTURE_LAYERS
41#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF /*opengl 3.0*/
42#endif
43
44
45// Added to make morphos and mingw32 crosscompilers to work
46/*
47./gl/gl_draw.c: In function `GL_Upload32_BGRA':
48./gl/gl_draw.c:3251: error: `GL_BGRA_EXT' undeclared (first use in this function)
49./gl/gl_draw.c:3251: error: (Each undeclared identifier is reported only once
50./gl/gl_draw.c:3251: error: for each function it appears in.)
51*/
52#ifndef GL_EXT_bgra
53#define GL_BGR_EXT 0x80E0 /*core in opengl 1.2*/
54#define GL_BGRA_EXT 0x80E1
55#endif
56
57#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
58#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 /*opengl 1.2*/
59#endif
60#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
61#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 /*opengl 1.2*/
62#endif
63#ifndef GL_UNSIGNED_INT_5_9_9_9_REV
64#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E /*opengl 3.0*/
65#endif
66#ifndef GL_UNSIGNED_SHORT_4_4_4_4_REV
67#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
68#endif
69#ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV
70#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
71#endif
72#ifndef GL_UNSIGNED_SHORT_4_4_4_4
73#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
74#endif
75#ifndef GL_UNSIGNED_SHORT_5_5_5_1
76#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
77#endif
78#ifndef GL_UNSIGNED_SHORT_5_6_5
79#define GL_UNSIGNED_SHORT_5_6_5 0x8363
80#endif
81#ifndef GL_HALF_FLOAT
82#define GL_HALF_FLOAT 0x140B /*GL_ARB_half_float_pixel*/
83#endif
84#ifndef GL_HALF_FLOAT_OES
85#define GL_HALF_FLOAT_OES 0x8D61 /*GL_OES_texture_half_float*/
86#endif
87#ifndef GL_UNSIGNED_INT_24_8
88#define GL_UNSIGNED_INT_24_8 0x84FA
89#endif
90
91#ifndef GL_ARB_multitexture
92#define GL_ARB_multitexture 1
93#define GL_TEXTURE0_ARB 0x84C0
94#define GL_TEXTURE1_ARB 0x84C1
95#define GL_TEXTURE2_ARB 0x84C2
96#define GL_TEXTURE3_ARB 0x84C3
97#define GL_TEXTURE4_ARB 0x84C4
98#define GL_TEXTURE5_ARB 0x84C5
99#define GL_TEXTURE6_ARB 0x84C6
100#define GL_TEXTURE7_ARB 0x84C7
101#define GL_TEXTURE8_ARB 0x84C8
102#define GL_TEXTURE9_ARB 0x84C9
103#define GL_TEXTURE10_ARB 0x84CA
104#define GL_TEXTURE11_ARB 0x84CB
105#define GL_TEXTURE12_ARB 0x84CC
106#define GL_TEXTURE13_ARB 0x84CD
107#define GL_TEXTURE14_ARB 0x84CE
108#define GL_TEXTURE15_ARB 0x84CF
109#define GL_TEXTURE16_ARB 0x84D0
110#define GL_TEXTURE17_ARB 0x84D1
111#define GL_TEXTURE18_ARB 0x84D2
112#define GL_TEXTURE19_ARB 0x84D3
113#define GL_TEXTURE20_ARB 0x84D4
114#define GL_TEXTURE21_ARB 0x84D5
115#define GL_TEXTURE22_ARB 0x84D6
116#define GL_TEXTURE23_ARB 0x84D7
117#define GL_TEXTURE24_ARB 0x84D8
118#define GL_TEXTURE25_ARB 0x84D9
119#define GL_TEXTURE26_ARB 0x84DA
120#define GL_TEXTURE27_ARB 0x84DB
121#define GL_TEXTURE28_ARB 0x84DC
122#define GL_TEXTURE29_ARB 0x84DD
123#define GL_TEXTURE30_ARB 0x84DE
124#define GL_TEXTURE31_ARB 0x84DF
125#define GL_ACTIVE_TEXTURE_ARB 0x84E0
126#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
127#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
128#endif
129
130#ifndef GL_ARB_texture_cube_map
131#define GL_ARB_texture_cube_map 1
132#define GL_NORMAL_MAP_ARB 0x8511
133#define GL_REFLECTION_MAP_ARB 0x8512
134#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
135#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
136#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
137#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
138#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
139#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
140#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
141#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
142#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
143#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
144#endif
145
146#ifndef GL_ARB_texture_cube_map_array
147#define GL_ARB_texture_cube_map_array 1
148#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
149#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
150#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
151#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
152#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
153#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
154#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
155#endif /* GL_ARB_texture_cube_map_array */
156
157#ifndef GL_TEXTURE_2D_ARRAY //gl 3.0 or GL_EXT_texture_array
158#define GL_TEXTURE_2D_ARRAY 0x8C1A
159#endif
160
161
162#ifndef GL_ARB_depth_texture
163#define GL_ARB_depth_texture
164#define GL_DEPTH_COMPONENT16_ARB 0x81A5
165#define GL_DEPTH_COMPONENT24_ARB 0x81A6
166#define GL_DEPTH_COMPONENT32_ARB 0x81A7
167#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
168#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
169#endif
170#ifndef GL_DEPTH_COMPONENT32F
171#define GL_DEPTH_COMPONENT32F 0x8CAC
172#endif
173
174//GL_OES_depth_texture adds this because gles otherwise lacks it.
175#ifndef GL_UNSIGNED_INT
176#define GL_UNSIGNED_INT 0x1405
177#endif
178
179#ifndef GL_EXT_packed_depth_stencil
180#define GL_DEPTH24_STENCIL8_EXT 0x88F0
181#define GL_DEPTH_STENCIL_EXT 0x84F9
182#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
183#endif
184
185#ifndef GL_ARB_shadow
186#define GL_ARB_shadow
187#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
188#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
189#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
190#endif
191
192#ifndef GL_EXT_texture3D
193#define GL_EXT_texture3D 1
194#define GL_PACK_SKIP_IMAGES 0x806B
195#define GL_PACK_SKIP_IMAGES_EXT 0x806B
196#define GL_PACK_IMAGE_HEIGHT 0x806C
197#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
198#define GL_UNPACK_SKIP_IMAGES 0x806D
199#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
200#define GL_UNPACK_IMAGE_HEIGHT 0x806E
201#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
202#define GL_TEXTURE_3D 0x806F
203#define GL_TEXTURE_3D_EXT 0x806F
204#define GL_PROXY_TEXTURE_3D 0x8070
205#define GL_PROXY_TEXTURE_3D_EXT 0x8070
206#define GL_TEXTURE_DEPTH 0x8071
207#define GL_TEXTURE_DEPTH_EXT 0x8071
208#define GL_TEXTURE_WRAP_R 0x8072
209#define GL_TEXTURE_WRAP_R_EXT 0x8072
210#define GL_MAX_3D_TEXTURE_SIZE 0x8073
211#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
212#endif
213
214
215
216
217
218
219
220
221//some of these were needed.
222//They were also not in the ones I could find on the web.
223//GL_ARB_texture_env_combine
224#define GL_COMBINE_ARB 0x8570
225#define GL_COMBINE_RGB_ARB 0x8571
226#define GL_COMBINE_ALPHA_ARB 0x8572
227#define GL_SOURCE0_RGB_ARB 0x8580
228#define GL_SOURCE1_RGB_ARB 0x8581
229#define GL_SOURCE2_RGB_ARB 0x8582
230#define GL_SOURCE0_ALPHA_ARB 0x8588
231#define GL_SOURCE1_ALPHA_ARB 0x8589
232#define GL_SOURCE2_ALPHA_ARB 0x858A
233#define GL_OPERAND0_RGB_ARB 0x8590
234#define GL_OPERAND1_RGB_ARB 0x8591
235#define GL_OPERAND2_RGB_ARB 0x8592
236#define GL_OPERAND0_ALPHA_ARB 0x8598
237#define GL_OPERAND1_ALPHA_ARB 0x8599
238#define GL_OPERAND2_ALPHA_ARB 0x859A
239#define GL_RGB_SCALE_ARB 0x8573
240#define GL_ADD_SIGNED_ARB 0x8574
241#define GL_INTERPOLATE_ARB 0x8575
242#define GL_SUBTRACT_ARB 0x84E7
243#define GL_CONSTANT_ARB 0x8576
244#define GL_PRIMARY_COLOR_ARB 0x8577
245#define GL_PREVIOUS_ARB 0x8578
246
247
248#define GL_DOT3_RGB_ARB 0x86AE
249#define GL_DOT3_RGBA_ARB 0x86AF
250
251//GL_EXT_texture_env_combine
252#define GL_COMBINE_EXT 0x8570
253#define GL_COMBINE_RGB_EXT 0x8571
254#define GL_COMBINE_ALPHA_EXT 0x8572
255#define GL_SOURCE0_RGB_EXT 0x8580
256#define GL_SOURCE1_RGB_EXT 0x8581
257#define GL_SOURCE2_RGB_EXT 0x8582
258#define GL_SOURCE0_ALPHA_EXT 0x8588
259#define GL_SOURCE1_ALPHA_EXT 0x8589
260#define GL_SOURCE2_ALPHA_EXT 0x858A
261#define GL_OPERAND0_RGB_EXT 0x8590
262#define GL_OPERAND1_RGB_EXT 0x8591
263#define GL_OPERAND2_RGB_EXT 0x8592
264#define GL_OPERAND0_ALPHA_EXT 0x8598
265#define GL_OPERAND1_ALPHA_EXT 0x8599
266#define GL_OPERAND2_ALPHA_EXT 0x859A
267#define GL_RGB_SCALE_EXT 0x8573
268#define GL_ADD_SIGNED_EXT 0x8574
269#define GL_INTERPOLATE_EXT 0x8575
270#define GL_CONSTANT_EXT 0x8576
271#define GL_PRIMARY_COLOR_EXT 0x8577
272#define GL_PREVIOUS_EXT 0x8578
273
274//GL_NV_texture_env_combine4
275#define GL_COMBINE4_NV 0x8503
276#define GL_SOURCE3_RGB_NV 0x8583
277#define GL_SOURCE3_ALPHA_NV 0x858B
278#define GL_OPERAND3_RGB_NV 0x8593
279#define GL_OPERAND3_ALPHA_NV 0x859B
280
281
282
283/* GL_ARB_texture_compression */
284#ifndef GL_ARB_texture_compression
285#define GL_ARB_texture_compression 1
286
287#define GL_COMPRESSED_ALPHA_ARB 0x84E9
288#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
289#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
290#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
291#define GL_COMPRESSED_RGB_ARB 0x84ED
292#define GL_COMPRESSED_RGBA_ARB 0x84EE
293#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
294#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
295#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
296#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
297#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
298
305typedef void (APIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, const GLvoid* img);
306
307#endif /* GL_ARB_texture_compression */
308
309
310#ifndef GL_ATI_pn_triangles //ati truform
311#define GL_PN_TRIANGLES_ATI 0x87F0
312#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
313#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
314#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
315#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
316#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
317#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
318#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
319#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
320
322typedef void (APIENTRY *PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param);
323#endif
324
325#ifndef GL_EXT_depth_bounds_test
326#define GL_EXT_depth_bounds_test 1
327#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
328#endif
329
330#ifndef GL_EXT_stencil_two_side
331#define GL_EXT_stencil_two_side 1
332
333#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
334#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
335
336typedef void (APIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
337#endif
338
339#ifndef GL_EXT_stencil_wrap
340#define GL_EXT_stencil_wrap 1
341#define GL_INCR_WRAP_EXT 0x8507
342#define GL_DECR_WRAP_EXT 0x8508
343#endif
344
345#ifndef GL_EXT_texture_filter_anisotropic
346#define GL_EXT_texture_filter_anisotropic 1
347#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
348#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
349#endif
350
351
352
353
354
355
356
357#ifndef GL_ARB_vertex_program
358#define GL_COLOR_SUM_ARB 0x8458
359#define GL_VERTEX_PROGRAM_ARB 0x8620
360#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
361#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
362#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
363#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
364#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
365#define GL_PROGRAM_LENGTH_ARB 0x8627
366#define GL_PROGRAM_STRING_ARB 0x8628
367#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
368#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
369#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
370#define GL_CURRENT_MATRIX_ARB 0x8641
371#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
372#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
373#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
374#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
375#define GL_PROGRAM_BINDING_ARB 0x8677
376#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
377#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
378#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
379#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
380#define GL_PROGRAM_FORMAT_ARB 0x8876
381#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
382#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
383#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
384#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
385#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
386#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
387#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
388#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
389#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
390#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
391#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
392#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
393#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
394#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
395#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
396#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
397#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
398#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
399#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
400#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
401#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
402#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
403#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
404#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
405#define GL_MATRIX0_ARB 0x88C0
406#define GL_MATRIX1_ARB 0x88C1
407#define GL_MATRIX2_ARB 0x88C2
408#define GL_MATRIX3_ARB 0x88C3
409#define GL_MATRIX4_ARB 0x88C4
410#define GL_MATRIX5_ARB 0x88C5
411#define GL_MATRIX6_ARB 0x88C6
412#define GL_MATRIX7_ARB 0x88C7
413#define GL_MATRIX8_ARB 0x88C8
414#define GL_MATRIX9_ARB 0x88C9
415#define GL_MATRIX10_ARB 0x88CA
416#define GL_MATRIX11_ARB 0x88CB
417#define GL_MATRIX12_ARB 0x88CC
418#define GL_MATRIX13_ARB 0x88CD
419#define GL_MATRIX14_ARB 0x88CE
420#define GL_MATRIX15_ARB 0x88CF
421#define GL_MATRIX16_ARB 0x88D0
422#define GL_MATRIX17_ARB 0x88D1
423#define GL_MATRIX18_ARB 0x88D2
424#define GL_MATRIX19_ARB 0x88D3
425#define GL_MATRIX20_ARB 0x88D4
426#define GL_MATRIX21_ARB 0x88D5
427#define GL_MATRIX22_ARB 0x88D6
428#define GL_MATRIX23_ARB 0x88D7
429#define GL_MATRIX24_ARB 0x88D8
430#define GL_MATRIX25_ARB 0x88D9
431#define GL_MATRIX26_ARB 0x88DA
432#define GL_MATRIX27_ARB 0x88DB
433#define GL_MATRIX28_ARB 0x88DC
434#define GL_MATRIX29_ARB 0x88DD
435#define GL_MATRIX30_ARB 0x88DE
436#define GL_MATRIX31_ARB 0x88DF
437#endif
438
439#ifndef GL_ARB_fragment_program
440#define GL_FRAGMENT_PROGRAM_ARB 0x8804
441#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
442#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
443#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
444#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
445#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
446#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
447#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
448#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
449#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
450#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
451#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
452#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
453#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
454#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
455#endif
456
457
458
459
460
461#ifndef GL_ARB_vertex_program
462#define GL_ARB_vertex_program 1
463//typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
464//typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
465typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
466typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
467typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
468typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
469//typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
470//typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
471typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
472typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
473typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
474typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
475//typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
476//typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
477typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
478typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
479typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
480typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
481typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
482typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
483typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
484typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
485typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
486typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
487typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
488typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
489//typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
490//typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
491typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
492typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
493typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
494typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
495typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
496typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
497typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
498typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
499typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
500typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
501typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
502typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
503typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
504typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
505typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
506//typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
507//typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
508typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
509typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
510//typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
511//typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
512typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
513typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
514//typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
515typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
516//typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
517typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
518typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
519typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
520//typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
521typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
522typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
523typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
524typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program);
525#endif
526
527#ifndef GL_ARB_fragment_program
528#define GL_ARB_fragment_program 1
529/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
530#endif
531
532
533
534
535#ifndef GL_ARB_shader_objects
536#define GL_ARB_shader_objects 1
537#define GL_PROGRAM_OBJECT_ARB 0x8B40
538#define GL_OBJECT_TYPE_ARB 0x8B4E
539#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
540#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
541#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
542#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
543#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
544#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
545#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
546#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
547#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
548#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
549#define GL_SHADER_OBJECT_ARB 0x8B48
550#define GL_FLOAT 0x1406
551#define GL_FLOAT_VEC2_ARB 0x8B50
552#define GL_FLOAT_VEC3_ARB 0x8B51
553#define GL_FLOAT_VEC4_ARB 0x8B52
554//#define GL_INT 0x1404
555#define GL_INT_VEC2_ARB 0x8B53
556#define GL_INT_VEC3_ARB 0x8B54
557#define GL_INT_VEC4_ARB 0x8B55
558#define GL_BOOL_ARB 0x8B56
559#define GL_BOOL_VEC2_ARB 0x8B57
560#define GL_BOOL_VEC3_ARB 0x8B58
561#define GL_BOOL_VEC4_ARB 0x8B59
562#define GL_FLOAT_MAT2_ARB 0x8B5A
563#define GL_FLOAT_MAT3_ARB 0x8B5B
564#define GL_FLOAT_MAT4_ARB 0x8B5C
565#define GL_SAMPLER_1D_ARB 0x8B5D
566#define GL_SAMPLER_2D_ARB 0x8B5E
567#define GL_SAMPLER_3D_ARB 0x8B5F
568#define GL_SAMPLER_CUBE_ARB 0x8B60
569#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
570#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
571#define GL_SAMPLER_2D_RECT_ARB 0x8B63
572#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
573// dont know if these two should go somewhere better:
574typedef unsigned int GLhandleARB;
575typedef char GLcharARB;
576typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
577typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname);
578typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
579typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
580typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
581typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
582typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
583typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
584typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
585typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
586typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
587typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
588typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
589typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
590typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
591typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
592typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
593typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
594typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
595typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, GLfloat *value);
596typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, GLfloat *value);
597typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, GLfloat *value);
598typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, GLfloat *value);
599typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, GLint *value);
600typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, GLint *value);
601typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, GLint *value);
602typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, GLint *value);
603typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
604typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
605typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
606typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
607typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
608typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
609typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARB) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
610typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
611typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLsizei *size, GLenum *type, GLcharARB *name);
612typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *parms);
613typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *parms);
614typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
615#endif // GL_ARB_shader_objects
616
617#ifndef GL_ARB_vertex_shader
618#define GL_VERTEX_SHADER_ARB 0x8B31
619#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
620#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
621#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
622#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
623#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
624#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
625#endif
626
627#ifndef GL_GEOMETRY_SHADER_ARB
628#define GL_GEOMETRY_SHADER_ARB 0x8DD9
629#endif
630
631#ifndef GL_PATCH_VERTICES_ARB //GL_ARB_tessellation_shader lacks _ARB postfix.
632#define GL_PATCHES_ARB 0xE
633#define GL_PATCH_VERTICES_ARB 0x8E72
634#define GL_TESS_EVALUATION_SHADER_ARB 0x8E87
635#define GL_TESS_CONTROL_SHADER_ARB 0x8E88
636#endif
637
638#ifndef GL_ARB_fragment_shader
639#define GL_FRAGMENT_SHADER_ARB 0x8B30
640#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
641#endif
642
643#define WGL_SAMPLE_BUFFERS_ARB 0x2041
644#define WGL_SAMPLES_ARB 0x2042
645#define GL_MULTISAMPLE_ARB 0x809D
646
647#ifndef GL_FRAMEBUFFER_SRGB
648#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
649#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
650#define GL_FRAMEBUFFER_SRGB 0x8DB9
651#endif
652#ifndef GL_FRAMEBUFFER_SRGB_CAPABLE_EXT
653#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
654#endif
655
656
657#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
658#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
659#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
660#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
661#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
662#endif
663#ifndef GL_COMPRESSED_RED_RGTC1
664#define GL_COMPRESSED_RED_RGTC1 0x8DBB
665#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
666#define GL_COMPRESSED_RG_RGTC2 0x8DBD
667#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
668#endif
669#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
670#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
671#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
672#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
673#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
674#endif
675
676#ifndef GL_EXT_texture_sRGB
677#define GL_EXT_texture_sRGB 1
678#define GL_SRGB_EXT 0x8C40
679#define GL_SRGB8_EXT 0x8C41
680#define GL_SRGB_ALPHA_EXT 0x8C42
681#define GL_SRGB8_ALPHA8_EXT 0x8C43
682#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
683#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
684#define GL_SLUMINANCE_EXT 0x8C46
685#define GL_SLUMINANCE8_EXT 0x8C47
686#define GL_COMPRESSED_SRGB_EXT 0x8C48
687#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
688#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
689#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
690#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
691#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
692#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
693#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
694#endif /* GL_EXT_texture_sRGB */
695
696#ifndef GL_EXT_texture_sRGB_R8
697#define GL_EXT_texture_sRGB_R8
698#define GL_SR8_EXT 0x8FBD
699#endif
700#ifndef GL_EXT_texture_sRGB_RG8
701#define GL_EXT_texture_sRGB_RG8
702#define GL_SRG8_EXT 0x8FBE
703#endif
704
705#ifndef GL_RGB9_E5
706#define GL_RGB9_E5 0x8C3D /*opengl 3.0*/
707#endif
708#ifndef GL_RG
709#define GL_RG 0x8227
710#define GL_R8 0x8229 /*opengl 3.0*/
711#define GL_R16 0x822A /*opengl 3.0*/
712#define GL_RG8 0x822B /*opengl 3.0*/
713#endif
714#ifndef GL_RG8_SNORM
715#define GL_R8_SNORM 0x8F94 /*opengl 3.1*/
716#define GL_RG8_SNORM 0x8F95 /*opengl 3.1*/
717#endif
718
719#ifndef GL_R11F_G11F_B10F
720#define GL_R11F_G11F_B10F 0x8C3A
721#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
722#endif
723
724#ifndef GL_TEXTURE_SWIZZLE_R
725#define GL_TEXTURE_SWIZZLE_R 0x8E42
726#define GL_TEXTURE_SWIZZLE_G 0x8E43
727#define GL_TEXTURE_SWIZZLE_B 0x8E44
728#define GL_TEXTURE_SWIZZLE_A 0x8E45
729#endif
730
731#ifndef GL_ETC1_RGB8_OES
732#define GL_ETC1_RGB8_OES 0x8D64 //4*4 blocks of 8 bytes
733#endif
734#ifndef GL_COMPRESSED_RGB8_ETC2
735#define GL_COMPRESSED_R11_EAC 0x9270
736#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
737#define GL_COMPRESSED_RG11_EAC 0x9272
738#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
739#define GL_COMPRESSED_RGB8_ETC2 0x9274 //4*4 blocks of 8 bytes. also accepts valid etc1 images
740#define GL_COMPRESSED_SRGB8_ETC2 0x9275
741#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 //
742#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
743#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 //4*4 blocks of 8+8 bytes.
744#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
745#endif
746#ifndef GL_COMPRESSED_RGBA_ASTC_4x4_KHR
747#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
748#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
749#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
750#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
751#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
752#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
753#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
754#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
755#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
756#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
757#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
758#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
759#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
760#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
761#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
762#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
763#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
764#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
765#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
766#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
767#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
768#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
769#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
770#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
771#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
772#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
773#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
774#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
775#endif
776#ifndef GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
777#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
778#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
779#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
780#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
781#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
782#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
783#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
784#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
785#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
786#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
787#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
788#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
789#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
790#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
791#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
792#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
793#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
794#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
795#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
796#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
797#endif
798
799#ifndef GL_ARB_pixel_buffer_object
800#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
801#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
802#endif
803
804#ifndef GL_ARB_vertex_buffer_object
805#define GL_BUFFER_SIZE_ARB 0x8764
806#define GL_BUFFER_USAGE_ARB 0x8765
807#define GL_ARRAY_BUFFER_ARB 0x8892
808#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
809#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
810#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
811#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
812#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
813#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
814#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
815#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
816#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
817#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
818#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
819#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
820#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
821#define GL_READ_ONLY_ARB 0x88B8
822#define GL_WRITE_ONLY_ARB 0x88B9
823#define GL_READ_WRITE_ARB 0x88BA
824#define GL_BUFFER_ACCESS_ARB 0x88BB
825#define GL_BUFFER_MAPPED_ARB 0x88BC
826#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
827#define GL_STREAM_DRAW_ARB 0x88E0
828#define GL_STREAM_READ_ARB 0x88E1
829#define GL_STREAM_COPY_ARB 0x88E2
830#define GL_STATIC_DRAW_ARB 0x88E4
831#define GL_STATIC_READ_ARB 0x88E5
832#define GL_STATIC_COPY_ARB 0x88E6
833#define GL_DYNAMIC_DRAW_ARB 0x88E8
834#define GL_DYNAMIC_READ_ARB 0x88E9
835#define GL_DYNAMIC_COPY_ARB 0x88EA
836#endif
837
838
839
840
841#ifndef GL_SGIS_generate_mipmap
842#define GL_SGIS_generate_mipmap 1
843
844#define GL_GENERATE_MIPMAP_SGIS 0x8191
845#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
846#endif
847
848
849#ifndef GL_EXT_compiled_vertex_array
850#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
851#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
852
853#define GL_EXT_compiled_vertex_array 1
854#ifdef GL_GLEXT_PROTOTYPES
855extern void APIENTRY glLockArraysEXT (GLint, GLsizei);
856extern void APIENTRY glUnlockArraysEXT (void);
857#endif /* GL_GLEXT_PROTOTYPES */
859typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
860#endif
861
862
863#ifndef GL_EXT_texture_compression_astc_decode_mode
864#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
865#endif
866
867#ifndef GL_EXT_framebuffer_object
868#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
869#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
870#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
871#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
872#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
873#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
874#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
875#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
876#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
877#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
878#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
879#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
880#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
881#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
882#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
883#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
884#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
885#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
886#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
887#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
888#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
889#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
890#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
891#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
892#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
893#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
894#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
895#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
896#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
897#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
898#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
899#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
900#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
901#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
902#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
903#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
904#define GL_FRAMEBUFFER_EXT 0x8D40
905#define GL_RENDERBUFFER_EXT 0x8D41
906#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
907#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
908#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
909#define GL_STENCIL_INDEX1_EXT 0x8D46
910#define GL_STENCIL_INDEX4_EXT 0x8D47
911#define GL_STENCIL_INDEX8_EXT 0x8D48
912#define GL_STENCIL_INDEX16_EXT 0x8D49
913#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
914#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
915#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
916#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
917#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
918#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
919#endif
920
921#ifndef GL_ARB_framebuffer_object
922#define GL_DRAW_FRAMEBUFFER_ARB 0x8CA9
923#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
924#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_ARB 0x8210
925#endif
926
927#ifndef GL_VERSION_3_0
928#define GL_MAJOR_VERSION 0x821B
929#define GL_MINOR_VERSION 0x821C
930#define GL_NUM_EXTENSIONS 0x821D
931#endif
932
933//GL_ARB_robustness, core in 4.5
934#ifndef GL_GUILTY_CONTEXT_RESET
935//#define GL_NO_ERROR 0x0000
936#define GL_GUILTY_CONTEXT_RESET 0x8253
937#define GL_INNOCENT_CONTEXT_RESET 0x8254
938#define GL_UNKNOWN_CONTEXT_RESET 0x8255
939#endif
940
941#ifndef GL_DEPTH_CLAMP_ARB
942#define GL_DEPTH_CLAMP_ARB 0x864F
943#endif
944
945#ifndef GL_TEXTURE_BASE_LEVEL //GL_SGIS_texture_lod (core gl 1.2)
946#define GL_TEXTURE_BASE_LEVEL 0x813c
947#define GL_TEXTURE_MAX_LEVEL 0x813d
948#endif
949
950#ifndef GL_TEXTURE_LOD_BIAS
951#define GL_TEXTURE_LOD_BIAS 0x8501 //gl1.4
952#endif
953
954#ifndef GL_RGBA16
955#define GL_RGBA16 0x805B //gl1.1, but not in gles.
956#endif
957#ifndef GL_RGBA16F
958#define GL_RGBA16F 0x881A
959#define GL_RGBA32F 0x8814
960#endif
961#ifndef GL_RGB32F
962#define GL_RGB32F 0x8815
963#endif
964#ifndef GL_R16F
965#define GL_R16F 0x822D
966#define GL_R32F 0x822E
967#endif
968
969#ifndef GL_RED
970//gles2 does not support swizzles, but gles3 does
971#define GL_RED 0x1903
972#define GL_GREEN 0x1904
973#define GL_BLUE 0x1905
974#endif
975#ifndef GL_RGBA8
976//gles2 does not support sized formats, but gl1.1 and gles3 do.
977#define GL_RGBA8 0x8058
978#define GL_RGB8 0x8051
979#define GL_RGB10_A2 0x8059
980#define GL_RGB5 0x8050 //note: not in gles3. a poor-man's substitute for rgb565
981#define GL_RGBA4 0x8056
982#define GL_RGB5_A1 0x8057
983#endif
984#ifndef GL_LUMINANCE8
985#define GL_LUMINANCE8 0x8040 //not in gles2, nor gl3core (use gl_red+swizzles for gles3)
986#define GL_LUMINANCE8_ALPHA8 0x8045 //not in gles2, nor gl3core (use gl_red+swizzles for gles3)
987#endif
988
989#ifndef GL_LINE
990#define GL_LINE 0x1B01
991#endif
992#ifndef GL_POLYGON_OFFSET_LINE
993#define GL_POLYGON_OFFSET_LINE 0x2A02
994#endif
995
996#ifndef GL_SAMPLES_PASSED_ARB
997#define GL_SAMPLES_PASSED_ARB 0x8914
998//#define GL_QUERY_COUNTER_BITS_ARB 0x8864
999//#define GL_CURRENT_QUERY_ARB 0x8865
1000#define GL_QUERY_RESULT_ARB 0x8866
1001#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
1002#endif
1003
1004
1005#endif
unsigned int width
Definition: bymorphed.h:4
unsigned int height
Definition: bymorphed.h:5
dReal depth
Definition: com_phys_ode.c:320
GLsizei
Definition: gl_vidcommon.c:200
GLuint
Definition: gl_vidcommon.c:200
GLint GLint GLint yoffset
Definition: gl_vidcommon.c:43
GLint GLint GLint GLsizei GLsizei GLenum GLsizei imageSize
Definition: gl_vidcommon.c:80
GLint GLint xoffset
Definition: gl_vidcommon.c:43
GLenum
Definition: gl_vidcommon.c:200
GLint level
Definition: gl_vidcommon.c:42
GLint GLenum GLint GLint GLsizei GLsizei GLint border
Definition: gl_vidcommon.c:42
GLint GLint internalformat
Definition: gl_vidcommon.c:65
GLint GLint GLint GLint zoffset
Definition: gl_vidcommon.c:192
GLfloat GLfloat v1
Definition: glsupp.h:588
GLsizei const GLcharARB const GLint * length
Definition: glsupp.h:580
void(APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:302
void(APIENTRY * PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count)
Definition: glsupp.h:858
const GLfloat * v
Definition: glsupp.h:466
void(APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:301
typedef GLboolean(APIENTRYP PFNGLISPROGRAMARBPROC)(GLuint program)
GLsizei GLfloat * value
Definition: glsupp.h:595
GLfloat GLfloat GLfloat v2
Definition: glsupp.h:589
GLhandleARB attachedObj
Definition: glsupp.h:578
GLfloat GLfloat GLfloat z
Definition: glsupp.h:477
void(APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, const GLvoid *img)
Definition: glsupp.h:305
GLfloat GLfloat y
Definition: glsupp.h:471
GLint GLenum type
Definition: glsupp.h:499
qlpSelTexFUNC qglActiveTextureARB
Definition: gl_vidcommon.c:266
GLenum format
Definition: glsupp.h:502
GLuint index
Definition: glsupp.h:508
GLuint const GLfloat * params
Definition: glsupp.h:509
GLint GLenum GLboolean GLsizei const GLvoid * pointer
Definition: glsupp.h:499
GLuint program
Definition: glsupp.h:503
GLenum pname
Definition: glsupp.h:518
void APIENTRY glLockArraysEXT(GLint, GLsizei)
GLint size
Definition: glsupp.h:499
GLhandleARB obj
Definition: glsupp.h:583
void(APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:303
const GLuint * programs
Definition: glsupp.h:504
GLint location
Definition: glsupp.h:612
GLsizei maxCount
Definition: glsupp.h:609
const GLcharARB * name
Definition: glsupp.h:610
GLint GLfloat * parms
Definition: glsupp.h:612
void(APIENTRY * PFNGLUNLOCKARRAYSEXTPROC)(void)
Definition: glsupp.h:859
void(APIENTRY * qlpSelTexFUNC)(GLenum)
Definition: glsupp.h:9
typedef GLint(APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj
void(APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:299
GLfloat v0
Definition: glsupp.h:587
void APIENTRY glUnlockArraysEXT(void)
GLenum GLsizei const GLvoid * string
Definition: glsupp.h:502
unsigned int GLhandleARB
Definition: glsupp.h:574
GLsizei maxLength
Definition: glsupp.h:608
GLint GLenum GLboolean normalized
Definition: glsupp.h:499
GLfloat GLfloat GLfloat GLfloat v3
Definition: glsupp.h:590
GLsizei GLsizei GLcharARB * infoLog
Definition: glsupp.h:608
qlpSelTexFUNC qglClientActiveTextureARB
Definition: gl_vidcommon.c:268
void(APIENTRY * PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param)
Definition: glsupp.h:322
GLsizei GLboolean transpose
Definition: glsupp.h:603
char GLcharARB
Definition: glsupp.h:575
GLfloat x
Definition: glsupp.h:465
void(APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:304
GLint GLenum GLboolean GLsizei stride
Definition: glsupp.h:499
GLsizei count
Definition: glsupp.h:580
GLenum GLsizei len
Definition: glsupp.h:502
void(APIENTRY * PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face)
Definition: glsupp.h:336
void(APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
Definition: glsupp.h:300
GLubyte GLubyte GLubyte GLubyte w
Definition: glsupp.h:484
typedef void(APIENTRYP PFNGLVERTEXATTRIB1FARBPROC)(GLuint index
GLsizei GLsizei GLcharARB * source
Definition: glsupp.h:614
void(APIENTRY * PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param)
Definition: glsupp.h:321
char ** data
Definition: p_script.c:63
qcc_targetformat_t target
Definition: qcc_pr_comp.c:1706
static AL_API ALsizei n
Definition: snd_al.c:161
static AL_API ALenum param
Definition: snd_al.c:132
ctx first
Definition: zone.c:587