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void QDECL | GHL_RemoveEntity (hledict_t *ed) |
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void | SVHL_LinkEdict (hledict_t *ent, qboolean touch_triggers) |
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void | SVHL_UnlinkEdict (hledict_t *ent) |
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hledict_t * | SVHL_TestEntityPosition (hledict_t *ent) |
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void | SVHL_TouchLinks (hledict_t *ent, areanode_t *node) |
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trace_t | SVHL_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, int forcehull, hledict_t *passedict) |
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int | SVHL_PointContents (vec3_t p) |
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int | SVHL_AreaEdicts (vec3_t mins, vec3_t maxs, hledict_t **list, int maxcount) |
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◆ hlcrc_t
◆ hlcvar_t
◆ hledict_t
◆ hlintptr_t
◆ hllong
◆ GHL_RemoveEntity()
◆ SVHL_AreaEdicts()
◆ SVHL_LinkEdict()
◆ SVHL_Move()
◆ SVHL_PointContents()
◆ SVHL_TestEntityPosition()
◆ SVHL_TouchLinks()
◆ SVHL_UnlinkEdict()
◆ SVHL_Edict
◆ SVHL_GameFuncs
struct { ... } * SVHL_GameFuncsEx |
◆ SVHL_Globals
◆ SVHL_NumActiveEnts