FTEQW
Documentation of the FTE engine source tree.
SVHL_Builtins_t Struct Reference

#include <svhl_gcapi.h>

Public Member Functions

 int (QDECL *PrecacheModel)(char *name)
 
 int (QDECL *PrecacheSound)(char *name)
 
 void (QDECL *SetModel)(hledict_t *ed
 
 unk (QDECL *ModelIndex)(unk)
 
 int (QDECL *ModelFrames)(int midx)
 
 void (QDECL *SetSize)(hledict_t *ed
 
 void (QDECL *ChangeLevel)(char *nextmap
 
 unk (QDECL *GetSpawnParms)(unk)
 
 unk (QDECL *SaveSpawnParms)(unk)
 
 float (QDECL *VecToYaw)(float *inv)
 
 void (QDECL *VecToAngles)(float *inv
 
 void (QDECL *MoveToOrigin)(hledict_t *ent
 
 unk (QDECL *ChangeYaw)(unk)
 
 unk (QDECL *ChangePitch)(unk)
 
hledict_t *QDECL * FindEntityByString (hledict_t *last, char *field, char *value)
 
 int (QDECL *GetEntityIllum)(hledict_t *ent)
 
hledict_t *QDECL * FindEntityInSphere (hledict_t *last, float *org, float radius)
 
hledict_t *QDECL * FindClientInPVS (hledict_t *ed)
 
 unk (QDECL *EntitiesInPVS)(unk)
 
 void (QDECL *MakeVectors)(float *angles)
 
 void (QDECL *AngleVectors)(float *angles
 
hledict_t *QDECL * CreateEntity (void)
 
 void (QDECL *RemoveEntity)(hledict_t *ed)
 
hledict_t *QDECL * CreateNamedEntity (string_t name)
 
 unk (QDECL *MakeStatic)(unk)
 
 unk (QDECL *EntIsOnFloor)(unk)
 
 int (QDECL *DropToFloor)(hledict_t *ed)
 
 int (QDECL *WalkMove)(hledict_t *ed
 
 void (QDECL *SetOrigin)(hledict_t *ed
 
 void (QDECL *EmitSound)(hledict_t *ed
 
 void (QDECL *EmitAmbientSound)(hledict_t *ed
 
 void (QDECL *TraceLine)(float *start
 
 unk (QDECL *TraceToss)(unk)
 
 unk (QDECL *TraceMonsterHull)(unk)
 
 void (QDECL *TraceHull)(float *start
 
 unk (QDECL *TraceModel)(unk)
 
char *QDECL * TraceTexture (hledict_t *againstent, vec3_t start, vec3_t end)
 
 unk (QDECL *TraceSphere)(unk)
 
 unk (QDECL *GetAimVector)(unk)
 
 void (QDECL *ServerCommand)(char *cmd)
 
 void (QDECL *ServerExecute)(void)
 
 unk (QDECL *ClientCommand)(unk)
 
 unk (QDECL *ParticleEffect)(unk)
 
 void (QDECL *LightStyle)(int stylenum
 
 int (QDECL *DecalIndex)(char *decalname)
 
 int (QDECL *PointContents)(float *org)
 
 void (QDECL *MessageBegin)(int dest
 
 void (QDECL *MessageEnd)(void)
 
 void (QDECL *WriteByte)(int value)
 
 void (QDECL *WriteChar)(int value)
 
 void (QDECL *WriteShort)(int value)
 
 void (QDECL *WriteLong)(int value)
 
 void (QDECL *WriteAngle)(float value)
 
 void (QDECL *WriteCoord)(float value)
 
 void (QDECL *WriteString)(char *string)
 
 void (QDECL *WriteEntity)(int entnum)
 
 void (QDECL *CVarRegister)(hlcvar_t *hlvar)
 
 float (QDECL *CVarGetFloat)(char *vname)
 
char *QDECL * CVarGetString (char *vname)
 
 void (QDECL *CVarSetFloat)(char *vname
 
 void (QDECL *CVarSetString)(char *vname
 
 void (QDECL *AlertMessage)(int level
 
char void (QDECL *EngineFprintf)(FILE *f
 
char char void *QDECL * PvAllocEntPrivateData (hledict_t *ed, long quant)
 
 unk (QDECL *PvEntPrivateData)(unk)
 
 unk (QDECL *FreeEntPrivateData)(unk)
 
 unk (QDECL *SzFromIndex)(unk)
 
 string_t (QDECL *AllocString)(char *string)
 
 unk (QDECL *GetVarsOfEnt)(unk)
 
hledict_t *QDECL * PEntityOfEntOffset (int ednum)
 
 int (QDECL *EntOffsetOfPEntity)(hledict_t *ed)
 
 int (QDECL *IndexOfEdict)(hledict_t *ed)
 
hledict_t *QDECL * PEntityOfEntIndex (int idx)
 
 unk (QDECL *FindEntityByVars)(unk)
 
void *QDECL * GetModelPtr (hledict_t *ed)
 
 int (QDECL *RegUserMsg)(char *msgname
 
 unk (QDECL *AnimationAutomove)(unk)
 
 void (QDECL *GetBonePosition)(hledict_t *ed
 
 hlintptr_t (QDECL *FunctionFromName)(char *name)
 
char *QDECL * NameForFunction (hlintptr_t)
 
 unk (QDECL *ClientPrintf)(unk)
 
 void (QDECL *ServerPrint)(char *msg)
 
char *QDECL * Cmd_Args (void)
 
char *QDECL * Cmd_Argv (int argno)
 
 int (QDECL *Cmd_Argc)(void)
 
 unk (QDECL *GetAttachment)(unk)
 
 void (QDECL *CRC32_Init)(hlcrc_t *crc)
 
 void (QDECL *CRC32_ProcessBuffer)(hlcrc_t *crc
 
 void (QDECL *CRC32_ProcessByte)(hlcrc_t *crc
 
 hlcrc_t (QDECL *CRC32_Final)(hlcrc_t crc)
 
 long (QDECL *RandomLong)(long minv
 
 float (QDECL *RandomFloat)(float minv
 
 unk (QDECL *SetView)(unk)
 
 unk (QDECL *Time)(unk)
 
 unk (QDECL *CrosshairAngle)(unk)
 
void *QDECL * LoadFileForMe (char *name, int *size_out)
 
 void (QDECL *FreeFile)(void *fptr)
 
 unk (QDECL *EndSection)(unk)
 
 int (QDECL *CompareFileTime)(char *fname1
 
 void (QDECL *GetGameDir)(char *gamedir)
 
 unk (QDECL *Cvar_RegisterVariable)(unk)
 
 unk (QDECL *FadeClientVolume)(unk)
 
 unk (QDECL *SetClientMaxspeed)(unk)
 
 unk (QDECL *CreateFakeClient)(unk)
 
 unk (QDECL *RunPlayerMove)(unk)
 
 unk (QDECL *NumberOfEntities)(unk)
 
char *QDECL * GHL_GetInfoKeyBuffer (hledict_t *ed)
 
char *QDECL * GHL_InfoKeyValue (char *infostr, char *key)
 
 unk (QDECL *SetKeyValue)(unk)
 
 unk (QDECL *SetClientKeyValue)(unk)
 
 unk (QDECL *IsMapValid)(unk)
 
 unk (QDECL *StaticDecal)(unk)
 
 unk (QDECL *PrecacheGeneric)(unk)
 
 int (QDECL *GetPlayerUserId)(hledict_t *ed)
 
 unk (QDECL *BuildSoundMsg)(unk)
 
 unk (QDECL *IsDedicatedServer)(unk)
 
hlcvar_t *QDECL * CVarGetPointer (char *varname)
 
 unk (QDECL *GetPlayerWONId)(unk)
 
 unk (QDECL *Info_RemoveKey)(unk)
 
 unk (QDECL *GetPhysicsKeyValue)(unk)
 
 void (QDECL *SetPhysicsKeyValue)(hledict_t *ent
 
 unk (QDECL *GetPhysicsInfoString)(unk)
 
unsigned short (QDECL *PrecacheEvent)(int eventtype
 
 void (QDECL *PlaybackEvent)(int flags
 
 unk (QDECL *SetFatPVS)(unk)
 
 unk (QDECL *SetFatPAS)(unk)
 
 unk (QDECL *CheckVisibility)(unk)
 
 unk (QDECL *DeltaSetField)(unk)
 
 unk (QDECL *DeltaUnsetField)(unk)
 
 unk (QDECL *DeltaAddEncoder)(unk)
 
 unk (QDECL *GetCurrentPlayer)(unk)
 
 int (QDECL *CanSkipPlayer)(hledict_t *playerent)
 
 unk (QDECL *DeltaFindField)(unk)
 
 unk (QDECL *DeltaSetFieldByIndex)(unk)
 
 unk (QDECL *DeltaUnsetFieldByIndex)(unk)
 
 unk (QDECL *SetGroupMask)(unk)
 
 unk (QDECL *CreateInstancedBaseline)(unk)
 
 unk (QDECL *Cvar_DirectSet)(unk)
 
 unk (QDECL *ForceUnmodified)(unk)
 
 unk (QDECL *GetPlayerStats)(unk)
 
 unk (QDECL *AddServerCommand)(unk)
 
 unk (QDECL *Voice_GetClientListening)(unk)
 
 qboolean (QDECL *Voice_SetClientListening)(int listener
 
char *QDECL * GetPlayerAuthId (hledict_t *playerent)
 
 unk (QDECL *SequenceGet)(unk)
 
 unk (QDECL *SequencePickSentence)(unk)
 
 unk (QDECL *GetFileSize)(unk)
 
 unk (QDECL *GetApproxWavePlayLen)(unk)
 
 unk (QDECL *IsCareerMatch)(unk)
 
 unk (QDECL *GetLocalizedStringLength)(unk)
 
 unk (QDECL *RegisterTutorMessageShown)(unk)
 
 unk (QDECL *GetTimesTutorMessageShown)(unk)
 
 unk (QDECL *ProcessTutorMessageDecayBuffer)(unk)
 
 unk (QDECL *ConstructTutorMessageDecayBuffer)(unk)
 
 unk (QDECL *ResetTutorMessageDecayData)(unk)
 
 unk (QDECL *QueryClientCvarValue)(unk)
 
 unk (QDECL *QueryClientCvarValue2)(unk)
 

Public Attributes

char * modelname
 
floatmins
 
float floatmaxs
 
char * startspot
 
floatouta
 
vec3_t dest
 
vec3_t float dist
 
vec3_t float int moveflags
 
floatforward
 
float floatright
 
float float floatup
 
float yaw
 
float float dist
 
float float int mode
 
floatneworg
 
int chan
 
int char * soundname
 
int char float vol
 
int char float float atten
 
int char float float int flags
 
int char float float int int pitch
 
floatorg
 
float char * samp
 
float char float vol
 
float char float float attenuation
 
float char float float unsigned int flags
 
float char float float unsigned int int pitch
 
floatend
 
float int flags
 
float int hledict_tignore
 
float int hledict_t hltraceresult_tresult
 
float int int hullnum
 
float int int hledict_tignore
 
float int int hledict_t hltraceresult_tresult
 
char * stylestr
 
int svc
 
int floatorg
 
int float hledict_tent
 
float v
 
char * v
 
char * fmt
 
char char * fmt
 
int msgsize
 
int bone
 
int vec3_t org
 
int vec3_t vec3_t ang
 
qbytep
 
qbyte int len
 
qbyte b
 
long maxv
 
float maxv
 
char * fname2
 
char intresult
 
char * key
 
char char * value
 
unsigned char * eventname
 
hledict_tent
 
hledict_t unsigned short eventidx
 
hledict_t unsigned short float delay
 
hledict_t unsigned short float floatorigin
 
hledict_t unsigned short float float floatangles
 
hledict_t unsigned short float float float float f1
 
hledict_t unsigned short float float float float float f2
 
hledict_t unsigned short float float float float float int i1
 
hledict_t unsigned short float float float float float int int i2
 
hledict_t unsigned short float float float float float int int int b1
 
hledict_t unsigned short float float float float float int int int int b2
 
int sender
 
int int shouldlisten
 
int check
 

Member Function Documentation

◆ Cmd_Args()

char *QDECL * SVHL_Builtins_t::Cmd_Args ( void  )

◆ Cmd_Argv()

char *QDECL * SVHL_Builtins_t::Cmd_Argv ( int  argno)

◆ CreateEntity()

hledict_t *QDECL * SVHL_Builtins_t::CreateEntity ( void  )

◆ CreateNamedEntity()

hledict_t *QDECL * SVHL_Builtins_t::CreateNamedEntity ( string_t  name)

◆ CVarGetPointer()

hlcvar_t *QDECL * SVHL_Builtins_t::CVarGetPointer ( char *  varname)

◆ CVarGetString()

char *QDECL * SVHL_Builtins_t::CVarGetString ( char *  vname)

◆ FindClientInPVS()

hledict_t *QDECL * SVHL_Builtins_t::FindClientInPVS ( hledict_t ed)

◆ FindEntityByString()

hledict_t *QDECL * SVHL_Builtins_t::FindEntityByString ( hledict_t last,
char *  field,
char *  value 
)

◆ FindEntityInSphere()

hledict_t *QDECL * SVHL_Builtins_t::FindEntityInSphere ( hledict_t last,
float org,
float  radius 
)

◆ float() [1/3]

SVHL_Builtins_t::float ( QDECL *  CVarGetFloat)

◆ float() [2/3]

SVHL_Builtins_t::float ( QDECL *  RandomFloat)

◆ float() [3/3]

SVHL_Builtins_t::float ( QDECL *  VecToYaw)

◆ GetModelPtr()

void *QDECL * SVHL_Builtins_t::GetModelPtr ( hledict_t ed)

◆ GetPlayerAuthId()

char *QDECL * SVHL_Builtins_t::GetPlayerAuthId ( hledict_t playerent)

◆ GHL_GetInfoKeyBuffer()

char *QDECL * SVHL_Builtins_t::GHL_GetInfoKeyBuffer ( hledict_t ed)

◆ GHL_InfoKeyValue()

char *QDECL * SVHL_Builtins_t::GHL_InfoKeyValue ( char *  infostr,
char *  key 
)

◆ hlcrc_t()

SVHL_Builtins_t::hlcrc_t ( QDECL *  CRC32_Final)

◆ hlintptr_t()

SVHL_Builtins_t::hlintptr_t ( QDECL *  FunctionFromName)

◆ int() [1/15]

SVHL_Builtins_t::int ( QDECL *  CanSkipPlayer)

◆ int() [2/15]

SVHL_Builtins_t::int ( QDECL *  Cmd_Argc)

◆ int() [3/15]

SVHL_Builtins_t::int ( QDECL *  CompareFileTime)

◆ int() [4/15]

SVHL_Builtins_t::int ( QDECL *  DecalIndex)

◆ int() [5/15]

SVHL_Builtins_t::int ( QDECL *  DropToFloor)

◆ int() [6/15]

SVHL_Builtins_t::int ( QDECL *  EntOffsetOfPEntity)

◆ int() [7/15]

SVHL_Builtins_t::int ( QDECL *  GetEntityIllum)

◆ int() [8/15]

SVHL_Builtins_t::int ( QDECL *  GetPlayerUserId)

◆ int() [9/15]

SVHL_Builtins_t::int ( QDECL *  IndexOfEdict)

◆ int() [10/15]

SVHL_Builtins_t::int ( QDECL *  ModelFrames)

◆ int() [11/15]

SVHL_Builtins_t::int ( QDECL *  PointContents)

◆ int() [12/15]

SVHL_Builtins_t::int ( QDECL *  PrecacheModel)

◆ int() [13/15]

SVHL_Builtins_t::int ( QDECL *  PrecacheSound)

◆ int() [14/15]

SVHL_Builtins_t::int ( QDECL *  RegUserMsg)

◆ int() [15/15]

SVHL_Builtins_t::int ( QDECL *  WalkMove)

◆ LoadFileForMe()

void *QDECL * SVHL_Builtins_t::LoadFileForMe ( char *  name,
int size_out 
)

◆ long()

SVHL_Builtins_t::long ( QDECL *  RandomLong)

◆ NameForFunction()

char *QDECL * SVHL_Builtins_t::NameForFunction ( hlintptr_t  )

◆ PEntityOfEntIndex()

hledict_t *QDECL * SVHL_Builtins_t::PEntityOfEntIndex ( int  idx)

◆ PEntityOfEntOffset()

hledict_t *QDECL * SVHL_Builtins_t::PEntityOfEntOffset ( int  ednum)

◆ PvAllocEntPrivateData()

char char void *QDECL * SVHL_Builtins_t::PvAllocEntPrivateData ( hledict_t ed,
long  quant 
)

◆ qboolean()

SVHL_Builtins_t::qboolean ( QDECL *  Voice_SetClientListening)

◆ short()

unsigned SVHL_Builtins_t::short ( QDECL *  PrecacheEvent)

◆ string_t()

SVHL_Builtins_t::string_t ( QDECL *  AllocString)

◆ TraceTexture()

char *QDECL * SVHL_Builtins_t::TraceTexture ( hledict_t againstent,
vec3_t  start,
vec3_t  end 
)

◆ unk() [1/74]

SVHL_Builtins_t::unk ( QDECL *  AddServerCommand)

◆ unk() [2/74]

SVHL_Builtins_t::unk ( QDECL *  AnimationAutomove)

◆ unk() [3/74]

SVHL_Builtins_t::unk ( QDECL *  BuildSoundMsg)

◆ unk() [4/74]

SVHL_Builtins_t::unk ( QDECL *  ChangePitch)

◆ unk() [5/74]

SVHL_Builtins_t::unk ( QDECL *  ChangeYaw)

◆ unk() [6/74]

SVHL_Builtins_t::unk ( QDECL *  CheckVisibility)

◆ unk() [7/74]

SVHL_Builtins_t::unk ( QDECL *  ClientCommand)

◆ unk() [8/74]

SVHL_Builtins_t::unk ( QDECL *  ClientPrintf)

◆ unk() [9/74]

SVHL_Builtins_t::unk ( QDECL *  ConstructTutorMessageDecayBuffer)

◆ unk() [10/74]

SVHL_Builtins_t::unk ( QDECL *  CreateFakeClient)

◆ unk() [11/74]

SVHL_Builtins_t::unk ( QDECL *  CreateInstancedBaseline)

◆ unk() [12/74]

SVHL_Builtins_t::unk ( QDECL *  CrosshairAngle)

◆ unk() [13/74]

SVHL_Builtins_t::unk ( QDECL *  Cvar_DirectSet)

◆ unk() [14/74]

SVHL_Builtins_t::unk ( QDECL *  Cvar_RegisterVariable)

◆ unk() [15/74]

SVHL_Builtins_t::unk ( QDECL *  DeltaAddEncoder)

◆ unk() [16/74]

SVHL_Builtins_t::unk ( QDECL *  DeltaFindField)

◆ unk() [17/74]

SVHL_Builtins_t::unk ( QDECL *  DeltaSetField)

◆ unk() [18/74]

SVHL_Builtins_t::unk ( QDECL *  DeltaSetFieldByIndex)

◆ unk() [19/74]

SVHL_Builtins_t::unk ( QDECL *  DeltaUnsetField)

◆ unk() [20/74]

SVHL_Builtins_t::unk ( QDECL *  DeltaUnsetFieldByIndex)

◆ unk() [21/74]

SVHL_Builtins_t::unk ( QDECL *  EndSection)

◆ unk() [22/74]

SVHL_Builtins_t::unk ( QDECL *  EntIsOnFloor)

◆ unk() [23/74]

SVHL_Builtins_t::unk ( QDECL *  EntitiesInPVS)

◆ unk() [24/74]

SVHL_Builtins_t::unk ( QDECL *  FadeClientVolume)

◆ unk() [25/74]

SVHL_Builtins_t::unk ( QDECL *  FindEntityByVars)

◆ unk() [26/74]

SVHL_Builtins_t::unk ( QDECL *  ForceUnmodified)

◆ unk() [27/74]

SVHL_Builtins_t::unk ( QDECL *  FreeEntPrivateData)

◆ unk() [28/74]

SVHL_Builtins_t::unk ( QDECL *  GetAimVector)

◆ unk() [29/74]

SVHL_Builtins_t::unk ( QDECL *  GetApproxWavePlayLen)

◆ unk() [30/74]

SVHL_Builtins_t::unk ( QDECL *  GetAttachment)

◆ unk() [31/74]

SVHL_Builtins_t::unk ( QDECL *  GetCurrentPlayer)

◆ unk() [32/74]

SVHL_Builtins_t::unk ( QDECL *  GetFileSize)

◆ unk() [33/74]

SVHL_Builtins_t::unk ( QDECL *  GetLocalizedStringLength)

◆ unk() [34/74]

SVHL_Builtins_t::unk ( QDECL *  GetPhysicsInfoString)

◆ unk() [35/74]

SVHL_Builtins_t::unk ( QDECL *  GetPhysicsKeyValue)

◆ unk() [36/74]

SVHL_Builtins_t::unk ( QDECL *  GetPlayerStats)

◆ unk() [37/74]

SVHL_Builtins_t::unk ( QDECL *  GetPlayerWONId)

◆ unk() [38/74]

SVHL_Builtins_t::unk ( QDECL *  GetSpawnParms)

◆ unk() [39/74]

SVHL_Builtins_t::unk ( QDECL *  GetTimesTutorMessageShown)

◆ unk() [40/74]

SVHL_Builtins_t::unk ( QDECL *  GetVarsOfEnt)

◆ unk() [41/74]

SVHL_Builtins_t::unk ( QDECL *  Info_RemoveKey)

◆ unk() [42/74]

SVHL_Builtins_t::unk ( QDECL *  IsCareerMatch)

◆ unk() [43/74]

SVHL_Builtins_t::unk ( QDECL *  IsDedicatedServer)

◆ unk() [44/74]

SVHL_Builtins_t::unk ( QDECL *  IsMapValid)

◆ unk() [45/74]

SVHL_Builtins_t::unk ( QDECL *  MakeStatic)

◆ unk() [46/74]

SVHL_Builtins_t::unk ( QDECL *  ModelIndex)

◆ unk() [47/74]

SVHL_Builtins_t::unk ( QDECL *  NumberOfEntities)

◆ unk() [48/74]

SVHL_Builtins_t::unk ( QDECL *  ParticleEffect)

◆ unk() [49/74]

SVHL_Builtins_t::unk ( QDECL *  PrecacheGeneric)

◆ unk() [50/74]

SVHL_Builtins_t::unk ( QDECL *  ProcessTutorMessageDecayBuffer)

◆ unk() [51/74]

SVHL_Builtins_t::unk ( QDECL *  PvEntPrivateData)

◆ unk() [52/74]

SVHL_Builtins_t::unk ( QDECL *  QueryClientCvarValue)

◆ unk() [53/74]

SVHL_Builtins_t::unk ( QDECL *  QueryClientCvarValue2)

◆ unk() [54/74]

SVHL_Builtins_t::unk ( QDECL *  RegisterTutorMessageShown)

◆ unk() [55/74]

SVHL_Builtins_t::unk ( QDECL *  ResetTutorMessageDecayData)

◆ unk() [56/74]

SVHL_Builtins_t::unk ( QDECL *  RunPlayerMove)

◆ unk() [57/74]

SVHL_Builtins_t::unk ( QDECL *  SaveSpawnParms)

◆ unk() [58/74]

SVHL_Builtins_t::unk ( QDECL *  SequenceGet)

◆ unk() [59/74]

SVHL_Builtins_t::unk ( QDECL *  SequencePickSentence)

◆ unk() [60/74]

SVHL_Builtins_t::unk ( QDECL *  SetClientKeyValue)

◆ unk() [61/74]

SVHL_Builtins_t::unk ( QDECL *  SetClientMaxspeed)

◆ unk() [62/74]

SVHL_Builtins_t::unk ( QDECL *  SetFatPAS)

◆ unk() [63/74]

SVHL_Builtins_t::unk ( QDECL *  SetFatPVS)

◆ unk() [64/74]

SVHL_Builtins_t::unk ( QDECL *  SetGroupMask)

◆ unk() [65/74]

SVHL_Builtins_t::unk ( QDECL *  SetKeyValue)

◆ unk() [66/74]

SVHL_Builtins_t::unk ( QDECL *  SetView)

◆ unk() [67/74]

SVHL_Builtins_t::unk ( QDECL *  StaticDecal)

◆ unk() [68/74]

SVHL_Builtins_t::unk ( QDECL *  SzFromIndex)

◆ unk() [69/74]

SVHL_Builtins_t::unk ( QDECL *  Time)

◆ unk() [70/74]

SVHL_Builtins_t::unk ( QDECL *  TraceModel)

◆ unk() [71/74]

SVHL_Builtins_t::unk ( QDECL *  TraceMonsterHull)

◆ unk() [72/74]

SVHL_Builtins_t::unk ( QDECL *  TraceSphere)

◆ unk() [73/74]

SVHL_Builtins_t::unk ( QDECL *  TraceToss)

◆ unk() [74/74]

SVHL_Builtins_t::unk ( QDECL *  Voice_GetClientListening)

◆ void() [1/40]

SVHL_Builtins_t::void ( QDECL *  AlertMessage)

◆ void() [2/40]

SVHL_Builtins_t::void ( QDECL *  AngleVectors)

◆ void() [3/40]

SVHL_Builtins_t::void ( QDECL *  ChangeLevel)

◆ void() [4/40]

SVHL_Builtins_t::void ( QDECL *  CRC32_Init)

◆ void() [5/40]

SVHL_Builtins_t::void ( QDECL *  CRC32_ProcessBuffer)

◆ void() [6/40]

SVHL_Builtins_t::void ( QDECL *  CRC32_ProcessByte)

◆ void() [7/40]

SVHL_Builtins_t::void ( QDECL *  CVarRegister)

◆ void() [8/40]

SVHL_Builtins_t::void ( QDECL *  CVarSetFloat)

◆ void() [9/40]

SVHL_Builtins_t::void ( QDECL *  CVarSetString)

◆ void() [10/40]

SVHL_Builtins_t::void ( QDECL *  EmitAmbientSound)

◆ void() [11/40]

SVHL_Builtins_t::void ( QDECL *  EmitSound)

◆ void() [12/40]

char SVHL_Builtins_t::void ( QDECL *  EngineFprintf)

◆ void() [13/40]

SVHL_Builtins_t::void ( QDECL *  FreeFile)

◆ void() [14/40]

SVHL_Builtins_t::void ( QDECL *  GetBonePosition)

◆ void() [15/40]

SVHL_Builtins_t::void ( QDECL *  GetGameDir)

◆ void() [16/40]

SVHL_Builtins_t::void ( QDECL *  LightStyle)

◆ void() [17/40]

SVHL_Builtins_t::void ( QDECL *  MakeVectors)

◆ void() [18/40]

SVHL_Builtins_t::void ( QDECL *  MessageBegin)

◆ void() [19/40]

SVHL_Builtins_t::void ( QDECL *  MessageEnd)

◆ void() [20/40]

SVHL_Builtins_t::void ( QDECL *  MoveToOrigin)

◆ void() [21/40]

SVHL_Builtins_t::void ( QDECL *  PlaybackEvent)

◆ void() [22/40]

SVHL_Builtins_t::void ( QDECL *  RemoveEntity)

◆ void() [23/40]

SVHL_Builtins_t::void ( QDECL *  ServerCommand)

◆ void() [24/40]

SVHL_Builtins_t::void ( QDECL *  ServerExecute)

◆ void() [25/40]

SVHL_Builtins_t::void ( QDECL *  ServerPrint)

◆ void() [26/40]

SVHL_Builtins_t::void ( QDECL *  SetModel)

◆ void() [27/40]

SVHL_Builtins_t::void ( QDECL *  SetOrigin)

◆ void() [28/40]

SVHL_Builtins_t::void ( QDECL *  SetPhysicsKeyValue)

◆ void() [29/40]

SVHL_Builtins_t::void ( QDECL *  SetSize)

◆ void() [30/40]

SVHL_Builtins_t::void ( QDECL *  TraceHull)

◆ void() [31/40]

SVHL_Builtins_t::void ( QDECL *  TraceLine)

◆ void() [32/40]

SVHL_Builtins_t::void ( QDECL *  VecToAngles)

◆ void() [33/40]

SVHL_Builtins_t::void ( QDECL *  WriteAngle)

◆ void() [34/40]

SVHL_Builtins_t::void ( QDECL *  WriteByte)

◆ void() [35/40]

SVHL_Builtins_t::void ( QDECL *  WriteChar)

◆ void() [36/40]

SVHL_Builtins_t::void ( QDECL *  WriteCoord)

◆ void() [37/40]

SVHL_Builtins_t::void ( QDECL *  WriteEntity)

◆ void() [38/40]

SVHL_Builtins_t::void ( QDECL *  WriteLong)

◆ void() [39/40]

SVHL_Builtins_t::void ( QDECL *  WriteShort)

◆ void() [40/40]

SVHL_Builtins_t::void ( QDECL *  WriteString)

Member Data Documentation

◆ ang

int vec3_t vec3_t SVHL_Builtins_t::ang

◆ angles

hledict_t unsigned short float float float* SVHL_Builtins_t::angles

◆ atten

int char float float SVHL_Builtins_t::atten

◆ attenuation

float char float float SVHL_Builtins_t::attenuation

◆ b

qbyte SVHL_Builtins_t::b

◆ b1

hledict_t unsigned short float float float float float int int int SVHL_Builtins_t::b1

◆ b2

hledict_t unsigned short float float float float float int int int int SVHL_Builtins_t::b2

◆ bone

int SVHL_Builtins_t::bone

◆ chan

int SVHL_Builtins_t::chan

◆ check

int SVHL_Builtins_t::check

◆ delay

hledict_t unsigned short float SVHL_Builtins_t::delay

◆ dest

vec3_t SVHL_Builtins_t::dest

◆ dist [1/2]

vec3_t float SVHL_Builtins_t::dist

◆ dist [2/2]

float float SVHL_Builtins_t::dist

◆ end

float * SVHL_Builtins_t::end

◆ ent [1/2]

int float hledict_t* SVHL_Builtins_t::ent

◆ ent [2/2]

hledict_t* SVHL_Builtins_t::ent

◆ eventidx

hledict_t unsigned short SVHL_Builtins_t::eventidx

◆ eventname

unsigned char* SVHL_Builtins_t::eventname

◆ f1

hledict_t unsigned short float float float float SVHL_Builtins_t::f1

◆ f2

hledict_t unsigned short float float float float float SVHL_Builtins_t::f2

◆ flags [1/3]

float int SVHL_Builtins_t::flags

◆ flags [2/3]

float char float float unsigned int SVHL_Builtins_t::flags

◆ flags [3/3]

float int SVHL_Builtins_t::flags

◆ fmt [1/2]

char* SVHL_Builtins_t::fmt

◆ fmt [2/2]

char char* SVHL_Builtins_t::fmt

◆ fname2

char* SVHL_Builtins_t::fname2

◆ forward

float* SVHL_Builtins_t::forward

◆ hullnum

float int int SVHL_Builtins_t::hullnum

◆ i1

hledict_t unsigned short float float float float float int SVHL_Builtins_t::i1

◆ i2

hledict_t unsigned short float float float float float int int SVHL_Builtins_t::i2

◆ ignore [1/2]

float int hledict_t* SVHL_Builtins_t::ignore

◆ ignore [2/2]

float int int hledict_t* SVHL_Builtins_t::ignore

◆ key

char* SVHL_Builtins_t::key

◆ len

qbyte int SVHL_Builtins_t::len

◆ maxs

float float* SVHL_Builtins_t::maxs

◆ maxv [1/2]

long SVHL_Builtins_t::maxv

◆ maxv [2/2]

float SVHL_Builtins_t::maxv

◆ mins

float* SVHL_Builtins_t::mins

◆ mode

float float int SVHL_Builtins_t::mode

◆ modelname

char* SVHL_Builtins_t::modelname

◆ moveflags

vec3_t float int SVHL_Builtins_t::moveflags

◆ msgsize

int SVHL_Builtins_t::msgsize

◆ neworg

float* SVHL_Builtins_t::neworg

◆ org [1/3]

float* SVHL_Builtins_t::org

◆ org [2/3]

int float* SVHL_Builtins_t::org

◆ org [3/3]

int vec3_t SVHL_Builtins_t::org

◆ origin

hledict_t unsigned short float float* SVHL_Builtins_t::origin

◆ outa

float* SVHL_Builtins_t::outa

◆ p

qbyte* SVHL_Builtins_t::p

◆ pitch [1/2]

int char float float int int SVHL_Builtins_t::pitch

◆ pitch [2/2]

float char float float unsigned int int SVHL_Builtins_t::pitch

◆ result [1/3]

float int hledict_t hltraceresult_t* SVHL_Builtins_t::result

◆ result [2/3]

float int int hledict_t hltraceresult_t* SVHL_Builtins_t::result

◆ result [3/3]

char int* SVHL_Builtins_t::result

◆ right

float float* SVHL_Builtins_t::right

◆ samp

float char* SVHL_Builtins_t::samp

◆ sender

int SVHL_Builtins_t::sender

◆ shouldlisten

int int SVHL_Builtins_t::shouldlisten

◆ soundname

int char* SVHL_Builtins_t::soundname

◆ startspot

char* SVHL_Builtins_t::startspot

◆ stylestr

char* SVHL_Builtins_t::stylestr

◆ svc

int SVHL_Builtins_t::svc

◆ up

float float float* SVHL_Builtins_t::up

◆ v [1/2]

float SVHL_Builtins_t::v

◆ v [2/2]

char* SVHL_Builtins_t::v

◆ value

char char* SVHL_Builtins_t::value

◆ vol [1/2]

int char float SVHL_Builtins_t::vol

◆ vol [2/2]

float char float SVHL_Builtins_t::vol

◆ yaw

float SVHL_Builtins_t::yaw

The documentation for this struct was generated from the following file: