#include <svhl_gcapi.h>
◆ aiment
◆ angles
◆ blending
qbyte hlbaseline_t::blending[2] |
◆ body
◆ colourmap
int hlbaseline_t::colourmap |
◆ controller
qbyte hlbaseline_t::controller[4] |
◆ effects
int hlbaseline_t::effects |
◆ etype
◆ flags
◆ frame
float hlbaseline_t::frame |
◆ framerate
float hlbaseline_t::framerate |
◆ frametime
float hlbaseline_t::frametime |
◆ maxs
◆ mins
◆ modelindex
int hlbaseline_t::modelindex |
◆ movetype
int hlbaseline_t::movetype |
◆ number
◆ origin
◆ padding
short hlbaseline_t::padding |
◆ renderamt
int hlbaseline_t::renderamt |
◆ rendercolour
int hlbaseline_t::rendercolour |
◆ renderfx
int hlbaseline_t::renderfx |
◆ rendermode
int hlbaseline_t::rendermode |
◆ scale
float hlbaseline_t::scale |
◆ sequence1
int hlbaseline_t::sequence1 |
◆ skin
◆ solid
short hlbaseline_t::solid |
◆ velocity
The documentation for this struct was generated from the following file: