FTEQW
Documentation of the FTE engine source tree.
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Go to the source code of this file.
Classes | |
struct | physent_t |
struct | playermove_t |
struct | movevars_t |
Enumerations | |
enum | pmtype_t { PM_NORMAL , PM_OLD_SPECTATOR , PM_SPECTATOR , PM_DEAD , PM_FLY , PM_NONE , PM_FREEZE , PM_WALLWALK , PM_6DOF } |
Functions | |
void | PM_PlayerMove (float gamespeed) |
void | PM_Init (void) |
void | PM_InitBoxHull (void) |
void | PM_CategorizePosition (void) |
int | PM_HullPointContents (hull_t *hull, int num, vec3_t p) |
int | PM_ExtraBoxContents (vec3_t p) |
int | PM_PointContents (vec3_t point) |
qboolean | PM_TestPlayerPosition (vec3_t point, qboolean ignoreportals) |
struct trace_s | PM_PlayerTrace (vec3_t start, vec3_t stop, unsigned int solidmask) |
Variables | |
movevars_t | movevars |
playermove_t | pmove |
enum pmtype_t |
void PM_PlayerMove | ( | float | gamespeed | ) |
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extern |
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extern |