FTEQW
Documentation of the FTE engine source tree.
zqtp.c File Reference

Typedefs

typedef qboolean qbool
 
typedef struct tvars_s tvars_t
 
typedef struct item_vis_s item_vis_t
 
typedef struct locdata_s locdata_t
 
typedef struct msg_trigger_s msg_trigger_t
 

Functions

trace_t PM_TraceLine (vec3_t start, vec3_t end)
 
void TP_ExecTrigger (char *s, qboolean indemos)
 
char * TP_GenerateDemoName (void)
 
char * TP_ParseFunChars (char *s)
 
char * TP_LocationName (const vec3_t location)
 
void TP_SearchForMsgTriggers (char *s, int level)
 
colourised_tTP_FindColours (char *name)
 
void TP_NewMap (void)
 
int TP_CategorizeMessage (char *s, int *offset, player_info_t **plr)
 
void TP_Pickup_f (void)
 
void TP_ParsePlayerInfo (player_state_t *oldstate, player_state_t *state, player_info_t *info)
 
void TP_CheckPickupSound (char *s, vec3_t org, int seat)
 
qboolean R_CullSphere (vec3_t org, float radius)
 
qboolean TP_IsPlayerVisible (vec3_t origin)
 
void TP_UpdateAutoStatus (void)
 
void TP_StatChanged (int stat, int value)
 
qbool TP_CheckSoundTrigger (char *str)
 
qbool TP_FilterMessage (char *s)
 
void TP_Init (void)
 
qboolean TP_SuppressMessage (char *buf)
 
void CL_PrintChat (player_info_t *plr, char *msg, int plrflags)
 
void CL_Say (qboolean team, char *extra)
 
void CL_Say_f (void)
 
void CL_SayMe_f (void)
 
void CL_SayTeam_f (void)
 
qboolean TP_SoundTrigger (char *message)
 

Variables

int cl_spikeindex
 
int cl_playerindex
 
int cl_h_playerindex
 
int cl_flagindex
 
int cl_rocketindex
 
int cl_grenadeindex
 
int cl_gib1index
 
int cl_gib2index
 
int cl_gib3index
 
cvar_t v_viewheight
 
cvar_t dpcompat_console = {0}
 
qboolean suppress
 
 TP_CVARS
 
cvar_t host_mapname
 
unsigned int cl_teamtopcolor = ~0
 
unsigned int cl_teambottomcolor = ~0
 
unsigned int cl_enemytopcolor = ~0
 
unsigned int cl_enemybottomcolor = ~0
 
char * pknames []
 
int pkflags = default_pkflags
 
int tookflags = default_tookflags
 
int pointflags = default_pointflags
 

Typedef Documentation

◆ item_vis_t

typedef struct item_vis_s item_vis_t

◆ locdata_t

typedef struct locdata_s locdata_t

◆ msg_trigger_t

typedef struct msg_trigger_s msg_trigger_t

◆ qbool

typedef qboolean qbool

◆ tvars_t

typedef struct tvars_s tvars_t

Function Documentation

◆ CL_PrintChat()

void CL_PrintChat ( player_info_t plr,
char *  msg,
int  plrflags 
)

◆ CL_Say()

void CL_Say ( qboolean  team,
char *  extra 
)

◆ CL_Say_f()

void CL_Say_f ( void  )

◆ CL_SayMe_f()

void CL_SayMe_f ( void  )

◆ CL_SayTeam_f()

void CL_SayTeam_f ( void  )

◆ PM_TraceLine()

trace_t PM_TraceLine ( vec3_t  start,
vec3_t  end 
)

◆ R_CullSphere()

qboolean R_CullSphere ( vec3_t  org,
float  radius 
)

◆ TP_CategorizeMessage()

int TP_CategorizeMessage ( char *  s,
int offset,
player_info_t **  plr 
)

◆ TP_CheckPickupSound()

void TP_CheckPickupSound ( char *  s,
vec3_t  org,
int  seat 
)

◆ TP_CheckSoundTrigger()

qbool TP_CheckSoundTrigger ( char *  str)

◆ TP_ExecTrigger()

void TP_ExecTrigger ( char *  s,
qboolean  indemos 
)

◆ TP_FilterMessage()

qbool TP_FilterMessage ( char *  s)

◆ TP_FindColours()

colourised_t * TP_FindColours ( char *  name)

◆ TP_GenerateDemoName()

char * TP_GenerateDemoName ( void  )

◆ TP_Init()

void TP_Init ( void  )

◆ TP_IsPlayerVisible()

qboolean TP_IsPlayerVisible ( vec3_t  origin)

◆ TP_LocationName()

char * TP_LocationName ( const vec3_t  location)

◆ TP_NewMap()

void TP_NewMap ( void  )

◆ TP_ParseFunChars()

char * TP_ParseFunChars ( char *  s)

◆ TP_ParsePlayerInfo()

void TP_ParsePlayerInfo ( player_state_t oldstate,
player_state_t state,
player_info_t info 
)

◆ TP_Pickup_f()

void TP_Pickup_f ( void  )

◆ TP_SearchForMsgTriggers()

void TP_SearchForMsgTriggers ( char *  s,
int  level 
)

◆ TP_SoundTrigger()

qboolean TP_SoundTrigger ( char *  message)

◆ TP_StatChanged()

void TP_StatChanged ( int  stat,
int  value 
)

◆ TP_SuppressMessage()

qboolean TP_SuppressMessage ( char *  buf)

◆ TP_UpdateAutoStatus()

void TP_UpdateAutoStatus ( void  )

Variable Documentation

◆ cl_enemybottomcolor

unsigned int cl_enemybottomcolor = ~0

◆ cl_enemytopcolor

unsigned int cl_enemytopcolor = ~0

◆ cl_flagindex

int cl_flagindex

◆ cl_gib1index

int cl_gib1index

◆ cl_gib2index

int cl_gib2index

◆ cl_gib3index

int cl_gib3index

◆ cl_grenadeindex

int cl_grenadeindex

◆ cl_h_playerindex

int cl_h_playerindex

◆ cl_playerindex

int cl_playerindex

◆ cl_rocketindex

int cl_rocketindex

◆ cl_spikeindex

int cl_spikeindex
extern

◆ cl_teambottomcolor

unsigned int cl_teambottomcolor = ~0

◆ cl_teamtopcolor

unsigned int cl_teamtopcolor = ~0

◆ dpcompat_console

static const cvar_t dpcompat_console = {0}

◆ host_mapname

cvar_t host_mapname
extern

◆ pkflags

int pkflags = default_pkflags

◆ pknames

char* pknames[]
Initial value:
= {"quad", "pent", "ring", "suit", "ra", "ya", "ga",
"mh", "health", "lg", "rl", "gl", "sng", "ng", "ssg", "pack",
"cells", "rockets", "nails", "shells", "flag",
"teammate", "enemy", "eyes", "sentry", "disp", "runes"}

◆ pointflags

int pointflags = default_pointflags

◆ suppress

qboolean suppress

◆ tookflags

int tookflags = default_tookflags

◆ TP_CVARS

TP_CVARS

◆ v_viewheight

cvar_t v_viewheight
extern