2#if defined(Q3CLIENT) || defined(Q3SERVER)
14 void (VARGS *SendClientCommand)(
const char *
fmt, ...) LIKEPRINTF(1);
int challenge
Definition: cl_main.c:304
double time
Definition: cl_main.c:306
cvar_t msg
Definition: cl_main.c:159
int qport
Definition: cl_main.c:303
void(QDECL *vgui_frame)(void)
double max
Definition: gl_vidlinuxglx.c:1364
static CONST PIXELFORMATDESCRIPTOR *static int
Definition: gl_vidnt.c:222
struct q3gamecode_s * q3
Definition: plugin.c:15
uploadfmt_t fmt
Definition: r_2d.c:48
void(* SendAuthPacket)(struct ftenet_connections_s *socket, netadr_t *gameserver)
Definition: q3api.h:11
qboolean(* RestartGamecode)(void)
Definition: q3api.h:51
void(* DirectConnect)(netadr_t *from, sizebuf_t *msg)
Definition: q3api.h:46
void(* SendMessage)(struct client_s *client)
Definition: q3api.h:50
void(* ServerinfoChanged)(const char *key)
Definition: q3api.h:52
qboolean(* ConsoleCommand)(void)
Definition: q3api.h:24
struct q3gamecode_s::@218 sv
struct q3gamecode_s::@217 ui
qboolean(* InitGame)(struct server_static_s *server_state_static, struct server_s *server_state, qboolean restart)
Definition: q3api.h:42
qboolean(* HandleClient)(netadr_t *from, sizebuf_t *msg)
Definition: q3api.h:45
void(* ShutdownGame)(qboolean restart)
Definition: q3api.h:41
void(* RunFrame)(void)
Definition: q3api.h:49
void(* VideoRestarted)(void)
Definition: q3api.h:22
void(* NewMapConnects)(void)
Definition: q3api.h:47
struct q3gamecode_s::@216 cg
qboolean(* IsRunning)(void)
Definition: q3api.h:31
qboolean(* OpenMenu)(void)
Definition: q3api.h:34
qboolean(* KeyPressed)(int key, int unicode, int down)
Definition: q3api.h:25
void(* DropClient)(struct client_s *cl)
Definition: q3api.h:48
qboolean(* PrefixedConsoleCommand)(void)
Definition: q3api.h:44
int(* Redraw)(double time)
Definition: q3api.h:23
void(* SendCmd)(struct ftenet_connections_s *socket, struct usercmd_s *cmd, unsigned int movesequence, double gametime)
Definition: q3api.h:15
int(* ParseServerMessage)(sizebuf_t *msg)
Definition: q3api.h:16
unsigned int(* GatherLoopingSounds)(vec3_t *positions, unsigned int *entnums, struct sfx_s **sounds, unsigned int max)
Definition: q3api.h:26
struct q3gamecode_s::@215 cl
void(* Start)(void)
Definition: q3api.h:33
void(* Disconnect)(struct ftenet_connections_s *socket)
Definition: q3api.h:17
void(* SendConnectPacket)(struct ftenet_connections_s *socket, netadr_t *to, int challenge, int qport, infobuf_t *userinfo)
Definition: q3api.h:12
void(* Established)(void)
Definition: q3api.h:13
void(* Reset)(void)
Definition: q3api.h:35
Definition: protocol.h:1285
static unsigned char const char * from
Definition: sv_sql.c:31
static unsigned char * to
Definition: sv_sql.c:31